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Vlardoom

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Everything posted by Vlardoom

  1. Brigg's is a good start point with explanations.
  2. Thank you all. Controller inherent, "Containment" sounds right. Vlar
  3. Greetings, Brute 50 farmer with MU. Electrifying Fences - I thought I read somewhere that an npc being imob or hold has extra damage done. or is it hold or is it for dom or troller? Cant remember. ty
  4. Thank you all for great input and ideas. Have a good day. Vlar
  5. For some reason I never really got into Hamidon. Are the various enhancements worth it now vs sets? I would appreciate feed back on value and which ones or all and what types(dmg/acc etc) Thank you Vlar
  6. what the heck is ribos? I assume enhancement. ty
  7. Let me echo the "Thank you" for the effort to maintain the wiki.
  8. Hi, Thank you for the effort you put forth for this. I am not a min/maxer but it is fun to see where to spend my Inf. Vlardoom
  9. Great answers and thank you all. Have a fun day.
  10. Greetings all, I may be having senior moments, but I keep getting confused about some wording in this game. Been around a long time but I got caught/misunderstood certain terms and how it applies to its use. Can I get some help on what they mean and how it applies in the game? Searches turn up too many links. In particular how enhancements, sets, incarnates and powers secondaries work. i.e. Regeneration means hit point regen not endurance, not time to next power use. So, is this the same as 'recharge'? So okay then what or how do you get endurance growth ?recharge? recovery (I thought health)? or is it only reduction type names? From Wiki - Retired Aspects This section contains information that no longer applies to the current version of City of Heroes/Villains. It is provided for historical purposes. There are several Enhancement aspects that have been retired and combined into new ones. The currently known ones are: Cone Range, which was incorporated into the Range aspect; Endurance Drain, and Endurance Recovery, which were merged into the Endurance Modification aspect; So I need end mod for end recovery?? Team Defense, and Self Defense, which were merged into the Defense Buff aspect Regeneration - Recovery - Resistance - Defense - Recharge - Recharge Reduction - Reduces Recharge Time. I assume of power availability. Heal/absorb - Please feel free to add other questionable definitions. I am sure others may come up. Thank you, Vlardoom
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