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Muppy

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About Muppy

  • Birthday 09/03/1985
  1. That's a lot of monkeys... I'll try to make it!
  2. I absolutely love this game. It doesn't do anything that is particularly new, but it's all done SO WELL. My only request is that they add Bangarr as a race. Won't happen but gosh I want it... I want it, I want it, I want it! I haven't played it much recently, but I know I'll return to it someday. I play a Lalafell cause there is nothing more amusing than to have a serious cutscene DESTROYED by a small idiot.
  3. This thread gave me the widest smile. I always loved the rainbows of sadistic glee. I feel awfully self conscious about picking Ice Control...
  4. Muppy

    Ice/Thorns Dom

    Yeah... Personally I was thinking of dropping AA cause I don't always run the power. Jackie may be a better alternative... I can try to think of a good reason why a small robot has a frosty golem running around. 😉 However, if I were to put in ol' jack... that will give some of my stats a hit. I could put in either of the two recharge intensive sets to cover some of these areas, but it is still a hit regardless... Recharge will get slapped down to 83% and I'll lose some recovery. I put in Expedient Reinforcement for the moment, but if you think the other is better then I'll switch it up. The other has a very small recovery buff, resists, and AoE/Cold/Fire defense, along with that defense aura for pets. I don't see use for the auras other than to just complete the set for the defense buffs. *shrug* However, this looks a lot better than my other build, and I love this Dom to bits despite the weird holes the combination has. I was tempted to go Earth/ as there is stuff there I could use with my concept, but Treat is already at 30 (of course, I -could- get him up pretty quickly, but I like getting merits and other badges from the Safeguard missions) and I really do like Ice/ even if it's probably not 'the best' set compared to the others. The concept is fun. Anyway, I hope to hear from you or someone else about the power and IO switch up! This was very helpful.
  5. Muppy

    Ice/Thorns Dom

    Biggest problem I'm having here is that I can't seem to find enough defense sets to go with this... I'm still searching around, but most are +resistance bonuses. I've managed to get to 37% S/L defense, but not much more. 108% recharge (178% with hasten active). I'm at a real loss. I'm not sure of what to put into Hoarfrost, or how to reposition some of my slots. I haven't bothered with KB protection since Domination -should- help well enough, assuming I can get it to perma. Would swapping out a power for something else be better? I find myself not using Arctic Fog often unless I'm in teams, and even then it seems kinda... not needed. Glacier deals with any annoyances as does Ice Slick and Sleet. I dunno. I'm just really have a hard time here. The post above has a little less recharge, though a bit more resists. This latest one has -slightly- higher defense but lower resists. I'm pretty sure people will ask why I didn't take Jack Frost and it mostly came down to being able to fit in other stuff (and concept). Very few changes were made here, but here's the small updated version regardless: Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Little Treat Machine: Level 50 Technology Dominator Primary Power Set: Ice Control Secondary Power Set: Thorny Assault Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Ice Mastery Hero Profile: Level 1: Block of Ice -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5), Lck-%Hold(5) Level 1: Thorny Darts -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(9), Dcm-Dmg/Rchg(11), Dcm-Acc/Dmg/Rchg(13), Dcm-Build%(13) Level 2: Frostbite -- EnfOpr-Acc/Rchg(A), EnfOpr-Acc/EndRdx(7), EnfOpr-Immob/Rng(7), EnfOpr-Acc/Immob/Rchg(9), EnfOpr-Acc/Immob(11) Level 4: Skewer -- Hct-Dmg(A), Hct-Dmg/Rchg(15), Hct-Acc/Dmg/Rchg(15), Hct-Acc/Rchg(17), Hct-Dmg/EndRdx(17) Level 6: Fling Thorns -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(19), PstBls-Dmg/Rchg(19), PstBls-Dmg/Rng(21), PstBls-Acc/Dmg/EndRdx(21) Level 8: Super Speed -- Clr-Stlth(A) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Ice Slick -- RechRdx-I(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23) Level 16: Build Up -- RechRdx-I(A) Level 18: Boxing -- Empty(A) Level 20: Thorn Burst -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(31) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33) Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Def/Rchg+(33) Level 26: Glacier -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(34), SprAscoft-EndRdx/Rchg(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SprAscoft-Rchg/+Dmg%(36) Level 28: Thorntrops -- Ann-ResDeb%(A), Ann-Acc/Dmg(36), Ann-Acc/Dmg/Rchg(37), Ann-Acc/Dmg/EndRdx(37) Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(37) Level 32: Arctic Air -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(39), CrcPrs-Acc/Conf/Rchg(39), CrcPrs-Acc/Rchg(40), CrcPrs-Conf/EndRdx(40), CrcPrs-Conf%(40) Level 35: Ripper -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/Rchg(42), ScrDrv-Acc/Rchg(42), ScrDrv-Acc/Dmg/EndRdx(42) Level 38: Thorn Barrage -- Apc-Dmg(A), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(43), Apc-Dmg/EndRdx(43), Apc-Dam%(45) Level 41: Sleet -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(45), ShlBrk-DefDeb/EndRdx/Rchg(45), ShlBrk-Acc/EndRdx/Rchg(34), ShlBrk-%Dam(46) Level 44: Frozen Armor -- LucoftheG-Def/Rchg(A), LucoftheG-Def(46), LucoftheG-Def/Rchg+(46), LucoftheG-Def/EndRdx(39) Level 47: Ice Storm -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Knock%(50) Level 49: Hoarfrost -- RechRdx-I(A), Heal-I(50), Heal-I(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(27) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(25) Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1489;676;1352;HEX;| |78DA65944D4F13511486EF74A6400B582A2D9452A4142850686D0524C68531A0466| |D1312892B1527654227A933CD7434D49DFFC0A0068DFE06377E1BFD176A5C1B8D2B| |3F161A8D5FF574CE4B8BCEA4CD3373CE79EF7DCFBD77A6B0B1D475F7D89543420A2| |C96D56A7575C9BCA01BAA6D5AFE15AD5832CCB2B95E137485F2BA6D97B5F88AA5A9| |76BCA0164BBAA1B55362A8A9585D340DDB32CB99E3456DFB3EDECA1EAE56D58B653| |BB352322DA3B6FD28FCCB26494E55346DADCBB9CD6B6A4537D6BB9D87A3FA7AC9A6| |A7C0766A4DB3AA25BD123D52D18BCE4405B56A6B56AD653C42A692F49F9705AEBA2| |25E78C8A9223C2FC1574CE535F8839853444F432341B345985044C74DA6FF16B3EB| |367887B95F868434D255C919A76D13BCC6ECB8CEF4DF6006492343232779EE5D13E| |024BC4C8129E66E1278A1F1DE131CBB0F3E60861E828F98A3B443EDAC11ED3E1EA7| |8F023EEE51F8C2ECE7008DDD89BACE69D626A8AE9BEB3CDD88F5FDC710E902D0051| |0934817442C58A74B84A9AA17CE7B7FB28BE82F66EC37F887B9A7CE94699430CF2E| |87BFC89CFB0A7E63C6BF3315AAED87D3FE1EEE281262C6D1E1412A1DC0CE0E3C66D| |DC813F02973F419F89CD947188487C1F7C8BD618EBD05DF3183E461081E86E0210E| |0F63F0B040A5C35CE31D3EC37D26CF82E79813ABE0795065F69336C16B28272EF14| |A4F6D8035F0323342B5E358EFF119D6A7D26006CC326772CC086DD924349392ECBC| |15331E50618E7899E9B6C6862A629034D3589FE920F79846CF69F49CC45AC4A8368| |3F133FB78CEBD73E02C38CFCC2DE08C90268B35CDE274E5C6FE654C69BEE5F46B9C| |B6442B524FB9B2595724E78ACCBA2273AE48DE1559569ADF012139115F4FF32DAF7| |FF05356DA99FDD48A48D209C9F996444FF36A7D74557FDE59BD853DDB649E4CB53A| |FE0BB9A1F0E7| |-------------------------------------------------------------------|
  6. What...? I knew him! He actually helped with naming the Spiderling Scout cookies when I first ran into him on Tina in Pocket D... I wish I had checked the forums sooner. I'm heartbroken... He was a great guy.
  7. I don't think so? The last patch was on April 21st and unless something was slipped in, there is no mention of a nerf. I haven't fully slotted mine with Hecatomb, nor am I 50 with my Bane so I can't say for sure, but it seems to be hitting decently. I usually go from stealth: Surveillance (has Achilles' Heel -res proc. Use with caution. It will alert the target if it procs!)>Build Up>Shatter>Poisonous Ray (has an Achilles' Heel in it for the -res proc)>Shatter Armor. It might be all in the set up, but I've had pretty decent damage with it considering my current level (46) and lack of a complete build. EDIT: It's likely you know this but I need to say this regardless. Keep in mind that each enemy group has different resistances and thus, may impact the damage done by your attacks. How much is Shatter Armor doing for you? What enemy group were you up against? What's it slotted with? Are you max level? EDIT 2: Just did 500+ damage to a council boss with my usual combat set up I listed, and I've only got an accuracy, end reduc, and dmg mod on that power. Again though, this can vary greatly from group to group. Even certain enemies within a group may have more resistances than the other members.
  8. Muppy

    Ice/Thorns Dom

    Hey there. I was digging through my builds and came across... this. I tried to complete it and move slots around, but I found my self getting a little annoyed. Treat's build was slightly different on live (well, more like it was incomplete), and while it worked out for the most part, it felt like it was missing something. So, I tried to fix things up but as said, I got annoyed. If there are any recommendations, please share. I love this character a lot and would like to see it fourish into a beautiful, destructive little Dom. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Little Treat Machine: Level 50 Technology Dominator Primary Power Set: Ice Control Secondary Power Set: Thorny Assault Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Ice Mastery Hero Profile: Level 1: Block of Ice -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5), Lck-%Hold(5) Level 1: Thorny Darts -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(9), Dcm-Dmg/Rchg(11), Dcm-Acc/Dmg/Rchg(13), Dcm-Build%(13) Level 2: Frostbite -- EnfOpr-Acc/Rchg(A), EnfOpr-Acc/EndRdx(7), EnfOpr-Immob/Rng(7), EnfOpr-Acc/Immob/Rchg(9), EnfOpr-Acc/Immob(11) Level 4: Skewer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(15), TchofDth-Dmg/Rchg(15), TchofDth-Acc/Dmg/EndRdx(17), TchofDth-Dmg/EndRdx/Rchg(17), TchofDth-Dam%(25) Level 6: Fling Thorns -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(19), PstBls-Dmg/Rchg(19), PstBls-Dmg/Rng(21), PstBls-Acc/Dmg/EndRdx(21) Level 8: Super Speed -- Clr-Stlth(A) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Ice Slick -- RechRdx-I(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23) Level 16: Build Up -- RechRdx-I(A) Level 18: Boxing -- Empty(A) Level 20: Thorn Burst -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(31) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33) Level 24: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(33), LucoftheG-Def/Rchg+(34) Level 26: Glacier -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(34), SprAscoft-EndRdx/Rchg(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SprAscoft-Rchg/+Dmg%(36) Level 28: Thorntrops -- Ann-Acc/Dmg/Rchg(A), Ann-Dmg/Rchg(36), Ann-Acc/Dmg(37), Ann-ResDeb%(37) Level 30: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(37), LucoftheG-Def/Rchg+(39) Level 32: Arctic Air -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(39), CrcPrs-Acc/Conf/Rchg(39), CrcPrs-Acc/Rchg(40), CrcPrs-Conf/EndRdx(40), CrcPrs-Conf%(40) Level 35: Ripper -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/Rchg(42), ScrDrv-Acc/Rchg(42), ScrDrv-Acc/Dmg/EndRdx(42) Level 38: Thorn Barrage -- Apc-Dmg(A), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(43), Apc-Dmg/EndRdx(43), Apc-Dam%(45) Level 41: Sleet -- PstBls-Dmg/Rchg(A), PstBls-Acc/Dmg(45), PstBls-Acc/Dmg/EndRdx(45), PstBls-Dam%(46) Level 44: Frozen Armor -- EndRdx-I(A), LucoftheG-Def/Rchg+(46), DefBuff-I(46) Level 47: Ice Storm -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50) Level 49: Hoarfrost -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(50), Prv-Heal(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(27) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(25) Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1489;676;1352;HEX;| |78DA6594594F136114866798A9D0B2940285B2B765154A6D6531C60B63408D0A098| |9C40B05EAA44C6893DA69DAD150EFFC07063568F43778E38646FF851AAFD54413D7| |0BB7B8D543DF9796D8499BA773CE79CFBCE7FBBEE9DCDA4CDDEDA3970E2AAA7B3A6| |5E472B119EB5C326DD856D6B560C613692B65ADE615B95A6693B69D32FD0B59D3B0| |FD73463C914C9BD592E82E2962D356DACE5AA9F0B1B8B9FDDB5FCE1ECAE58CF3293| |BBC90B0B2E9FCF6ADE29AB7447232639A2B75C59FB3A69149A657EB8B374792AB09| |5BEEDCDBA915339B4B24331D8733C978F1417346CE36B3F9B2719F981A94EFA4A6F| |02AE8CAD32A71AA2B55CFC8E7A0FE82FC298CEA4AE39646A5664330A42B35D741D7| |0DB0EE26790B9CD228118D7A592DF6D9B54E5E016BAE82AE6BA04734B0577068A7D| |1A7E10CB908362E91CBA02F063689D0C1E739EE28C57E4D77C97B60CB7DF201D827| |3B550D8D52EDC4ACAD12706256C5E985AFFDD2BB9675B5A3D006A5AE1E7555F58CB| |5FEC716D1B9A97333A68ACEC398A72097E295AA663A6FFE05171DBFC1AE3FE45FB0| |A7006AD2C5CB1DF17ED190FB4A7E03FDDFC91FA02E9A363A6E7361327F0318E0A40| |7A4B49D7DDB37A10B3C241F817D8FC92760ABA0131AADF33573AFC0FE97E41BD023| |1EBAE9A19B1EFAE961901EF649692F6A1CBD8B987770895C068762E459D200DB441| |BC45A6AC10B58F1DD6B649EBC08FAA47680EB3E10827E648C0C93113014057DB275| |C3EC3FCC5315E2690BF1548D6D829D523BCA594703CC71C6B11EDC77494D981EC27| |BF18C3D13E438390946A77836441361DFC83BAC6BF43DF916ECD24B6FB97CB64E59| |B01C298C5464231591684564BC2232511199AD88CCEBA5FF01452D469C8DA5B7BCF| |0C125597567F65339A2AAC7D5E2BBDD710AABF6B1A2FAF3CEEA0DEED13A7862A43C| |F13FE09FF862| |-------------------------------------------------------------------|
  9. I'm always on the look out for RP! I don't go to Pocket D often since I prefer RPing out in the field rather than in there. Less clutter and stuff. If there is a character here that catches your interest, let me know ingame (@rajjypants) or through the forum DMs. You can catch me in the RP and OOC channels as well. Will update it as I go/when I feel like it. Mister Muppy After years of entrapment within the ranks of Arachnos, this Russian immigrant finally broke out of his psionic shackles thanks to a head injury and has since then despised Arachnos. Unfortunately his mind and body had been twisted and changed forever due to experimentation and cybernetic implants, the most notable things being his enormous size and the grafted armor that keeps him alive. The same injury that freed him damaged his brain as well, making him appear dimwitted and somewhat childish at times. It took what seemed like ages for him to be accepted to move into Paragon City. Upon reaching the city he was registered as an Arachnos Experiment Escapee and is (not really) closely monitored. -Currently he is redside, mostly cause I want every damn badge on him. Not really IC on that side at the moment, but he is currently in the isles on "vacation"... Which is to say that he is happily hunting down Arachnos Agents, primarily Widows. His current alignment is Rogue though, so he can switch sides as needed. Suitable for any kind of RP. Bane Spider build. Troop Leader Tina As one of the several scout leaders for the Spiderling Scouts, it is her duty to make sure that every youngling in her troop be transformed into loyal servants of Arachnos. Her methods, while not outright cruel, are still insideous as she slowly attempts to reprogram their minds and lulls them into a false sense of security as she rewards her troop with cookies, candy, stickers, and badges. Actually, she tries to do this with -everyone-. While it may not always work perfectly, it at least separates the problematic from the easily controlled. It's odd though. She doesn't seem particularly evil. Perhaps she's simply misguided... or she's a really good actor, or quite insane. It's difficult to tell. -Pure redsider. There is no "redeeming" her, at all. Mostly lighthearted and silly. Fortunata Widow build. Little Treat Machine There are people who love ice cream, and others who LOVE ice cream. One man was absolutely obsessed with this delicious treat, and sought out ways to make it so EVERYONE could enjoy ice cream at any time. An innocent goal, right? Well unfortunately, with great obsession comes great insanity. When he completed his work, 'The Little Treat Machine', he unleashed it on the civilians of Paragon City. He was happy to see his little miracle running around, bombarding people with sharp, orange rock candy and freezing cold ice cream. It wasn't long until it was caught though, along with it's creator. Since then, it has been reprogrammed and now works with heroes... but it still retained it's rather joyful and violent approach to dealing with villains. Thankfully it's non lethal programming has prevented any deaths, but should any villain hear the happy chimes and jingles of an ice cream van, they would be wise to turn in the opposite direction and run. Fast. EDIT: Slight retcon on his powers. Popsicles are now ROCK CANDY! Made more sense with the appearance of Thorns. -Bluesider! Happy as can be little robot. Lighthearted and silly. Ice/Thorns Dom build. Vill Daceb In life, Vill lived in Port Oaks as a simple fisherman who owned a small but thriving shop of fishing supplies. Though he at times had many run ins with would be robbers and other street scum, he always seemed to over come them with surprising strength. Very few ever dared to steal from his shop... Until several of those he clobbered banded together. The vengeful street gangsters incapacitated the fisherman, stole all money from his shop, then set it on fire to ensure that he would not trouble them again. Unfortunately for them, the isles happen to be a hotbed of magic and other oddities. He rose from the dead weeks later with renewed strength and ferocity, easily tracking them down and extracting his revenge. He now spends his time doing what he can (or must) to ensure that he does not return to the cold darkness of death. -Redsider at the moment. Don't know where to put him really. May just settle with Rogue, but who knows... He could go blue if he can get his magic munching addiction under control. Flexible RP. No real info on HOW he was raised. StJ/DA Brute build. Payce He's fast! He's powerful! He's not environmentally friendly! He likes to yell! He's Payce, Praetoria's most annoying speedster bot! Made by a particularly brilliant minded Resistance member, Payce was created to take his creator's place after he lost both of his legs. Made entirely out of old race car parts and Clockwork pieces, Payce sometimes manages to outclass several other robots with newer gear. The way he deals with threats is different, but effective. Rather than generate some high-heat energy he instead uses exhaust fumes, like that from a car. With just the right amount of force, he propels said fumes strong enough for it to bend most types of metals. While it is painful to organics, he is programmed to not kill. He will, however, destroy non organics if need be. Due to his programming, he has traded blows with many fellow Resistance members within the Crusader facton. He may be programmed to be a bit of a jerk and a huge annoyance, but he's not one to let others kill people. -Blue blue blue. He can be abrasive to some. Mostly silly, but he can slip into serious stuff. KM/SR Scrapper build.
  10. Muppy

    StJ/Dark Help

    I enjoy concepts, but I like ones that are functional as well... which is why I'll probably frequent the boards for build help. Anyway, I think we got something going here. I put in Spring Attack for the free slot, but I could always change it to something else. I'll miss Sweeping Cross, but I'll deal. I don't think I really need taunt, even if I do team. I'll probably only throw a recharge on Spring Attack, but if you think something else is better for the free slot, let me know. Also, thank you SO MUCH for this input. You have been amazingly helpful and I've learned a lot from this exchange. Maybe I'll be able to get builds right in fewer steps thanks to you. It forced me to look through the IO sets more carefully.
  11. Muppy

    StJ/Dark Help

    So, been playing around with the stuff and I can't seem to get to that sweet spot... Acrobatics provides mag 9 protection against knockback, and with the KB protection from Fury of the Gladiator gives me 12, so good on KB. Resists are REALLY HIGH compared to my defense values. Wasn't able to fit Cloak of Fear/Oppressive Gloom in there. I looked at what would happen if I swapped some slots here and there, but nothing really changed. Getting Melee, smashing, and lethal up is proving to be a difficult venture. My biggest question though is if I really need that many slots in Health. I tried sacrificing slots in there to see if I could get anything good out of that, but the numbers are only INCHES away from from 45%. I sacrificed Energy Mastery to do this, but I don't know if it's really worth it... but I was able to fit in Initial Strike and Sweeping Cross. This is a real workout. 😞 EDIT: Managed other things. Still not where I wanna be, but here it is. Again, not sure if it's even worth dropping Energy Mastery but this was all for the sake of experimentation: Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Vill Daceb: Level 50 Magic Brute Primary Power Set: Street Justice Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Hero Profile: Level 1: Heavy Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7) Level 1: Dark Embrace -- GldArm-3defTpProc(A), GldArm-ResDam(7), GldArm-End/Res(9), GldArm-RechRes(9), StdPrt-ResDam/Def+(50) Level 2: Death Shroud -- SprBrtFur-Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Rech/Fury(15) Level 4: Murky Cloud -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-Max HP%(23), UnbGrd-EndRdx/Rchg(25) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15) Level 8: Rib Cracker -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/Rchg(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg(29), SprBlsCol-Rchg/HoldProc(29) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33) Level 12: Super Jump -- Jump-I(A) Level 14: Initial Strike -- SmsHym-Acc/Dmg(A), SmsHym-Dmg/EndRdx(17), SmsHym-Dmg/Rchg(33), SmsHym-Dmg/EndRdx/Rchg(39) Level 16: Dark Regeneration -- FuroftheG-Acc/Dmg(A), FuroftheG-Acc/End/Rech(34), FuroftheG-Acc/Dmg/End/Rech(34), Prv-Heal(34), Prv-Heal/Rchg(36), ThfofEss-+End%(36) Level 18: Spinning Strike -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/EndRdx(37), SprFrzBls-Acc/Dmg/Rchg(37), SprFrzBls-Dmg/EndRdx/Acc/Rchg(37) Level 20: Cloak of Darkness -- ShlWal-Def(A), ShlWal-Def/Rchg(25), ShlWal-Def/EndRdx(39), ShlWal-ResDam/Re TP(39) Level 22: Acrobatics -- EndRdx-I(A) Level 24: Sweeping Cross -- Ann-Taunt(A), Ann-Taunt/Rchg(46), Ann-Taunt/Rchg/Rng(46) Level 26: Shin Breaker -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(43), Hct-Dam%(43), AchHee-ResDeb%(45) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 30: Maneuvers -- Rct-ResDam%(A), LucoftheG-Def(31), Rct-Def(42), LucoftheG-Def/Rchg+(42) Level 32: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(45), AdjTrg-ToHit/EndRdx/Rchg(45) Level 35: Vengeance -- LucoftheG-Def/Rchg+(A) Level 38: Kick -- FrcFdb-Rechg%(A) Level 41: Tough -- RctArm-EndRdx(A), RctArm-ResDam/EndRdx(40), RctArm-ResDam(40), RctArm-EndRdx/Rchg(40) Level 44: Oppressive Gloom -- RzzDzz-Immob%(A) Level 47: Crushing Uppercut -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(50), TchofDth-Dmg/Rchg(50), TchofDth-Acc/Dmg/EndRdx(48), TchofDth-Dmg/EndRdx/Rchg(48), TchofDth-Dam%(48) Level 49: Weave -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(19) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Barrier Core Epiphany Level 50: Cardiac Core Paragon Level 50: Degenerative Radial Flawless Interface Level 50: Assault Core Embodiment Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1645;777;1554;HEX;| |78DA6594CB4F13511487EF4CA7624B4B5B5A68115AFA10DA522854599928110B44A| 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|20F3121EA797B5F616C186AB6D399B627B0661FD105F7FCD4BBFF07F61CA0F38E6F| |62CF71FD39B03037F876A2AFD8B982B57AD789AB480FF884E9ECC2F4FC88A075D1C| |C5D57B137136831AA1B8B8011955834400C1383C835F04A50CEC4A2A09FD347D88F| |246AE6E434200AEFCE19E25964FF0CF11C318B94A0F600F533403D76488C2E153E7| |0B19E3A65A04E49D5297BEB94C13A65545384939AA24E18EF5A706F2625FABB004D| |D0232C4E78A35151BF5AB7FF19981061FAAE7FAB69A210C253748EE3EE354FE1849| |BC6B818C67DAF6982700BAB372FE3491EB7EA3DE9354F19ECD3067BDA60AFBA218C| |EC21CDC6BCEA98B7663F0ED7EC4943EC8CC1960DF6ACC1FED4BABD53EA86C1FE6CB| |0FF03BD570E9C| |-------------------------------------------------------------------|
  12. Muppy

    Katana/Dark build help

    @Werner posted a build recently for this, and it seems to work quite well for him. Take a look at it! Maybe he'll poke his head in here as well and give you any additional pointers. Good luck!
  13. I'll try to make it! Depends on how loud the house gets and if I'm in the mood for it. Chances are things will go my way though. 🙂
  14. Muppy

    StJ/Dark Help

    Looks pretty nice. It'll be weird to have some of Vill's powers missing, but I think the recharge will cover it. I definitely prefer Leaping, so maybe I'll pick up Acrobatics. I don't like the idea of having more toggles, but I'll take it over having Vill stay on his back. I don't recall what mag protection it has, but it's probably pretty decent. May need to slot in only one KB protection with it at the very least. I'll play with this and (hopefully) figure something out. I'm not the best when it comes to building, but I like to think I'm getting better at it. Thank you so much for the post and pointers, Werner! As always, if anyone else has any additional thoughts, please post.
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