Hey,
I don't really know what I'm doing, but I'm trying to get perma-hasten with capped Ranged Defense and good S/L resists. Looking at the numbers doesn't really make sense too me, because it gives me a different readout in Mids than what it says here, but this is a franken-build made out of things I've seen online. Thoughts?
Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/
Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Radiation Emission
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Dark Mastery
Villain Profile:
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Level 1: Fire Blast
(A) Superior Scourging Blast - Accuracy/Damage
(3) Superior Scourging Blast - Damage/RechargeTime
(3) Superior Scourging Blast - Accuracy/Damage/RechargeTime
Level 1: Radiant Aura
(A) Numina's Convalesence - Heal/Endurance
(7) Numina's Convalesence - Endurance/Recharge
(7) Numina's Convalesence - Heal/Recharge
(9) Numina's Convalesence - Heal/Endurance/Recharge
(9) Numina's Convalesence - Heal
(11) Numina's Convalesence - +Regeneration/+Recovery
Level 2: Radiation Infection
(A) Endurance Reduction IO
(5) Achilles' Heel - Chance for Res Debuff
Level 4: Accelerate Metabolism
(A) Performance Shifter - EndMod/Recharge
(11) Efficacy Adaptor - EndMod/Recharge
Level 6: Rain of Fire
(A) Superior Scourging Blast - Damage/Endurance/RechargeTime
(23) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
(43) Superior Scourging Blast - RechargeTime/PBAoE +End
(46) Annihilation - Chance for Res Debuff
Level 8: Fire Ball
(A) Ragnarok - Damage/Recharge
(13) Ragnarok - Accuracy/Damage/Recharge
(13) Annihilation - Chance for Res Debuff
(25) Ragnarok - Accuracy/Recharge
(25) Ragnarok - Damage/Endurance
(40) Ragnarok - Chance for Knockdown
Level 10: Enervating Field
(A) Endurance Reduction IO
Level 12: Aim
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up
(50) Recharge Reduction IO
Level 14: Maneuvers
(A) Red Fortune - Defense/Endurance
(15) Red Fortune - Defense/Recharge
(15) Red Fortune - Endurance/Recharge
(19) Red Fortune - Defense/Endurance/Recharge
(19) Red Fortune - Defense
(45) Red Fortune - Endurance
Level 16: Hover
(A) Luck of the Gambler - Defense/Endurance
(17) Luck of the Gambler - Defense
(17) Luck of the Gambler - Recharge Speed
(40) Shield Wall - +Res (Teleportation), +5% Res (All)
(45) Reactive Defenses - Scaling Resist Damage
Level 18: Blaze
(A) Thunderstrike - Accuracy/Damage
(27) Thunderstrike - Damage/Endurance
(27) Thunderstrike - Damage/Recharge
(37) Thunderstrike - Accuracy/Damage/Recharge
(39) Thunderstrike - Accuracy/Damage/Endurance
(39) Thunderstrike - Damage/Endurance/Recharge
Level 20: Boxing
(A) Mako's Bite - Accuracy/Damage
(21) Mako's Bite - Damage/Endurance
(21) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(23) Mako's Bite - Chance of Damage(Lethal)
(31) Mako's Bite - Damage/Recharge
(39) Mako's Bite - Accuracy/Endurance/Recharge
Level 22: Lingering Radiation
(A) Recharge Reduction IO
Level 24: Fly
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(48) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Afterburner
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(46) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 28: Tough
(A) Titanium Coating - Resistance/Endurance
(29) Titanium Coating - Resistance/Endurance/Recharge
(29) Titanium Coating - Resistance
(31) Titanium Coating - Endurance
(31) Gladiator's Armor - TP Protection +3% Def (All)
Level 30: Weave
(A) Luck of the Gambler - Defense/Endurance
(33) Luck of the Gambler - Defense/Endurance/Recharge
(33) Luck of the Gambler - Defense
(40) Luck of the Gambler - Recharge Speed
(46) Luck of the Gambler - Endurance/Recharge
(48) Kismet - Accuracy +6%
Level 32: Inferno
(A) Superior Malice of the Corruptor - Accuracy/Damage
(33) Superior Malice of the Corruptor - Damage/Recharge
(34) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
(34) Superior Malice of the Corruptor - Damage/Endurance/Recharge
(34) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
(43) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
Level 35: Blazing Bolt
(A) Superior Winter's Bite - Accuracy/Damage
(36) Superior Winter's Bite - Damage/RechargeTime
(36) Superior Winter's Bite - Accuracy/Damage/Endurance
(36) Superior Winter's Bite - Accuracy/Damage/Recharge
(37) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
(37) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
Level 38: Dark Consumption
(A) Performance Shifter - EndMod/Recharge
Level 41: Dark Embrace
(A) Titanium Coating - Resistance/Endurance
(42) Titanium Coating - Resistance/Endurance/Recharge
(42) Titanium Coating - Resistance
(42) Titanium Coating - Endurance
(43) Steadfast Protection - Resistance/+Def 3%
Level 44: Soul Drain
(A) Obliteration - Accuracy/Damage/Endurance/Recharge
(45) Obliteration - Accuracy/Damage/Recharge
(50) Obliteration - Damage/Recharge
Level 47: Tactics
(A) HamiO:Cytoskeleton Exposure
(48) HamiO:Cytoskeleton Exposure
Level 49: Hasten
(A) Recharge Reduction IO
(50) Recharge Reduction IO
Level 1: Brawl
(A) Empty
Level 1: Prestige Power Dash
(A) Empty
Level 1: Prestige Power Slide
(A) Empty
Level 1: Prestige Power Quick
(A) Empty
Level 1: Prestige Power Rush
(A) Empty
Level 1: Prestige Power Surge
(A) Empty
Level 1: Scourge
Level 1: Sprint
(A) Celerity - +Stealth
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift
(A) Run Speed IO
Level 2: Health
(A) Panacea - +Hit Points/Endurance
(5) Miracle - +Recovery
Level 2: Hurdle
(A) Jumping IO
Level 2: Stamina
(A) Performance Shifter - Chance for +End
Level 50: Agility Core Paragon
Level 0: Marshal
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
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Set Bonus Totals:
12% DamageBuff(Smashing)
12% DamageBuff(Lethal)
12% DamageBuff(Fire)
12% DamageBuff(Cold)
12% DamageBuff(Energy)
12% DamageBuff(Negative)
12% DamageBuff(Toxic)
12% DamageBuff(Psionic)
6% Defense(Melee)
6% Defense(Smashing)
6% Defense(Lethal)
11% Defense(Fire)
11% Defense(Cold)
23.5% Defense(Energy)
23.5% Defense(Negative)
6% Defense(Psionic)
29.75% Defense(Ranged)
8.5% Defense(AoE)
7.2% Max End
60% Enhancement(RechargeTime)
6% Enhancement(Heal)
31% Enhancement(Accuracy)
10% Enhancement(Range)
6% SpeedFlying
124.5 HP (11.62%) HitPoints
6% JumpHeight
6% SpeedJumping
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Confused) 65%
MezResist(Held) 65%
MezResist(Immobilized) 65%
MezResist(Sleep) 65%
MezResist(Stunned) 65%
MezResist(Terrorized) 65%
10% (0.17 End/sec) Recovery
32% (1.43 HP/sec) Regeneration
15% ResEffect(SpeedFlying)
15% ResEffect(RechargeTime)
15% ResEffect(SpeedRunning)
26% Resistance(Smashing)
26% Resistance(Lethal)
18.5% Resistance(Fire)
18.5% Resistance(Cold)
8% Resistance(Energy)
8% Resistance(Negative)
6.5% Resistance(Toxic)
6.5% Resistance(Psionic)
0% Resistance(Smashing)
0% Resistance(Lethal)
0% Resistance(Fire)
0% Resistance(Cold)
0% Resistance(Energy)
0% Resistance(Negative)
0% Resistance(Toxic)
0% Resistance(Psionic)
6% SpeedRunning
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|MxDz;1509;708;1416;HEX;|
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