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blazeredrow

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Everything posted by blazeredrow

  1. Thanks for the replies and the tip about mids options. Was hoping you didn't lose all of the defense from evasive maneuvers on combat. Will try and rework a few things to get ranged and energy/negative to soft caps. I appreciate your template to get some ideas from!
  2. Let me know what you guys think/potential improvements. Defenses will be lower once in combat I'm just not sure how much lower. This is a general purpose build for all content and exempting down.
  3. Added Fury of the Gladiator -res proc to Titan Sweep dropping one Might of the Tanker enchancements and also droppd one gauntleted fist enchancement in crushing blow for an achilles heel -res proc (not sure if those stack or having both is over kill). Dropped a slot from tough and added to dull pain in order to 2 slot panacea so I kept the +endurance set bonus and can now cap HP with near 100% up time. I am entertaining the thought of dropping Musculature for Spiritual to pick up more recharge giving 100% up time on dull pain and nearly 100% on hasten, will post the recharge iteration. What do you guys think? (Edit: I tried your inv/SS build but unfortunately I really couldnt get into the SS power set as much as Id like)
  4. Okay updated the build with a few of your suggestions. Tried to keep stealth for one more LoTG and resist physical damage for the def debuff resistance, added panacea to health, dull pain with 100% up time, and conserve power with a recharge IO. How does that look?
  5. Would like to keep the 3 single target/3 AoE attacks with this one, any advice for optimizing things would be appreciated. Resists are lower than I would like unbuffed. (Going for a general purpose build that can do everything from Hamidon on down including exemplar content) This Hero build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! inv/tw: Level 50 Natural Tanker Primary Power Set: Invulnerability Secondary Power Set: Titan Weapons Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Concealment Ancillary Pool: Energy Mastery Hero Profile: Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(5) Level 1: Defensive Sweep -- LucoftheG-Def/Rchg+(A) Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7) Level 4: Crushing Blow -- SprGntFis-Acc/Dmg(A), AchHee-ResDeb%(17), SprGntFis-Acc/Dmg/Rchg(21), SprGntFis-Dmg/EndRdx/Rchg(21), SprGntFis-Acc/Dmg/EndRdx/Rchg(23), SprGntFis-Rchg/+Absorb(23) Level 6: Resist Elements -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-EndRdx/Rchg(11), Ags-Psi/Status(17), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx(45) Level 8: Unyielding -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(9), UnbGrd-EndRdx/Rchg(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam(13), UnbGrd-Max HP%(13) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Titan Sweep -- SprMghoft-Acc/Dmg(A), FuroftheG-ResDeb%(25), SprMghoft-Acc/Dmg/Rchg(25), SprMghoft-Dmg/EndRdx/Rchg(31), SprMghoft-Acc/Dmg/EndRdx/Rchg(31), SprMghoft-Rchg/Res%(33) Level 14: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam(15), RctArm-ResDam/EndRdx/Rchg(46) Level 16: Follow Through -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(34), TchofDth-Dmg/EndRdx/Rchg(37), TchofDth-Dam%(37) Level 18: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def(19), ShlWal-Def/EndRdx/Rchg(19), GssSynFr--Build%(37) Level 20: Dull Pain -- Pnc-Heal/EndRedux/Rchg(A), Pnc-Heal/Rchg(31) Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(34), ShlWal-Def/Rchg(36) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Tough Hide -- Rct-Def/EndRdx/Rchg(A), Rct-Def/Rchg(27), Rct-EndRdx/Rchg(29), Rct-ResDam%(29), Rct-Def/EndRdx(34), Rct-Def(48) Level 28: Rend Armor -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(42), Hct-Dam%(43) Level 30: Tough -- ImpArm-ResPsi(A) Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(40) Level 35: Whirling Smash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46) Level 38: Arc of Destruction -- Arm-Dmg(A), Arm-Dmg/Rchg(48), Arm-Acc/Dmg/Rchg(48), Arm-Dam%(50), Arm-Acc/Rchg(50), Arm-Dmg/EndRdx(50) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42) Level 44: Build Momentum -- GssSynFr--ToHit/Rchg(A) Level 47: Conserve Power -- RechRdx-I(A) Level 49: Stealth -- LucoftheG-Def/Rchg+(A) Level 1: Gauntlet Level 1: Brawl -- Dmg-I(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39), Pnc-Heal/+End(40) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40) Level 1: Momentum Level 50: Diamagnetic Core Flawless Interface Level 50: Carnival Radial Superior Ally Level 50: Barrier Core Epiphany Level 50: Pyronic Core Final Judgement Level 50: Assault Radial Embodiment Level 50: Musculature Core Paragon Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1579;732;1464;HEX;| |78DA8D94594F135114C7EFB4D3564A2B4B0B656B4BCBD2964259D4C405C38302613| |324124D546C061D71623390B6A03C9AB8BE9A282E20F8E0032F7E017DF12BB8823E| |F809045C587CAA87F99FD049F4819BB4BF73CE9CF5DEB93374E3A4EB55EFCD2E21B| |94EA4944C2639A2E8D7D4B4E394929D4A2B2941CBAEE9D3ADD9EB0E1203789A3CA9| |5E51F58C9AE8D3A7A752BA9A56C6B494969DA9E2C7436A4A5513235A56D19367556| |57242CF08D7F0C4442A31489AA68FBB0DA5471BBF9A25CD6968A72755F572892152| |5A2DA321A7A77B52BB94E8A622E333C921259355D33315D44A27FDDE15D09FB4D36| |3CE226224446461F111FDB2903BAC42B4CBE2A14FF0CA09512619B6F7142721CE2A| |6D5811B709CA5BA07D1B7C44F156F8DAACB76423BEF8AD45088F2CBC77A07BEF82E| |5F798F7C18F54C7C6B1B683A86D3F003A3BC0E24360733BB30D7C1D13C2C1B18E0D| |CCB26F8BB9093AB741D76FE61FF031F55C80585190B118B659B21572BEC24FF0ABE| |8622E838115E617B0F62BF899E670F37EB903D8E7FD4166186C09814FA84E11D729| |3A270C5BED79E60530340AD65F6426C165AA53621C4CCE5AD283DAA5FD3887D23EE| |8F54B98E703F97A5047F204B9EF0058EEC051EFE4291B80AD8AE343FD605D2F6821| |5F1FEF95EF3672AF50EE4A9EA1F227EA57FD006BD699BF38DF1AF4D655F019CD5FC| |DB1D58DC8D7186146C1588CD90436C5412BF5E2E75EFCFC3ECB640BF22C417E7FEB| |8A995E30E201E7A876986B87E7F00E36CD339F83CD0B60CB22F305384FB10DB827B| |686C3E8A7F508F328D87E9C798CD90986A9C7289F45342E301BF329E58DF3FD8BBF| |84FF026D5582E74CB09F9B72B4B15F1BCF199377EF77AE4636DD633F6206CD363B7| |20FCB1C4236A91A7EDF9DBBF75D482DB0AD9A6D51D8D6F2368B74063D34F6E31C22| |219CF77ADE4792665133F200FC96FFD6EC65BDF150148F2795E5E5C51DFB3F69C2D| |EBCC752F87F1E7B5803A692A3CEBCAC98E431933C6C92FF02EDAE33AD| |-------------------------------------------------------------------|
  6. Awesome, thanks for the input and build you posted. I know you said sonic wasn't the best for procs, what if I confined procs to just dreadful wail and distortion field? Keeping sonic solely for -res on the attacks and maybe have shockwave on a short enough recharge to perma knockdown groups
  7. http://www.cohplanner.com/mids/download.php?uc=1080&c=535&a=1070&f=HEX&dc=78DA65925B4F135110C7CF5E4869D99616DA14526A931A0CB16469019F8D021A1231C4FABE59B6A7F5C465B7D96E157CF323A8897E031FFD365E829704E32BEA8346DFEA7466AC863D69F79FF39B99FF9973D93BDAB65EDD7C7C5568B92DDF1D0C9C6DD995414746A9B6A764E049012373571DCAB57618282F05D3DADF1CE7FAB0DBB5C74167CF0D547FE8BBB10A83A549FC8E1BF464C7C64AE75A1CBBDE7D61ED87A10F28F264749CC5C90DD5BB17ABA057C0D96EF0400DD481F2557C9CA1E4BE949DCA4E5F79F6561845C37E1C464E3B1CFAB0EC20069B05E86A19FEAF8B82C7087E30C4893E21BA583584689942C7087DDF4085C6151A92676064303190BC859C29265367E4F10E588A989972C1A16A8AE9430D63D3BB3AAAB543B9732F29FE11709A6A8CF429C532574CD226A9B541AA83F90CAF39835D1840B21AED245B26C7DC02EB3AB97D82156679B7B3BCDB3C56D3F704BA2EB06B0149165CE7B962BE44FD178BAC79D21CE494B8AAC4394FE094CACCCAE8F41EBC17992C22790E39152615247570AA12D1AA0D814E17583F407D8DB36B987D0ABBA973769D7773B14567FB59A71B1FF7BDDCA233BBB4CEBA49FA104A56F0764762051D8F8034F8061A3FC871F527EB2FD6DFA45F2C216CEEC7C6EA4710683269225932CFBFB7CB09D24C9056826C24C86682DC4A90DB63422F62B46F9E7FC7E9FCE41D8FCE3210D5FE8F7E4B90AF09F2FD1FD1B41774EEE653D23F0C0B06DA Not very familiar with sets and how they interact with powers. General idea of what I'm looking to do with the proc enhancements, was hoping someone more knowing could help refine this to a full build. Thanks in advance
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