Jump to content

Monkerlotus

Members
  • Posts

    8
  • Joined

  • Last visited

Everything posted by Monkerlotus

  1. Not at all the case, AE is MUCH faster, Demon farming is not comparable in efficiency to a meteor of cave patrol map filled with 0-def. enemies. Even if demons had double inf/rewards I'm not sure it would match up with AE, at least not for brutes. Demons not only have kb but invincibility, they can avoid a lot of dmg and the bosses heal themselves. Fire/kins demon farm fast because of the CC they put out. Council or Battle Maiden farming on the other hand... those would be faster kills for sure, but it still doesn't match up to a meteor of baddies literally walking to their deaths. I still want boosted events for taskforces anyway 😄
  2. I would love double drops/inf for regular content only, that would be a wicked weekend to grind out TFs, everyone would be on.
  3. So the power order changes for some of the blaster secondaries are still going through?
  4. I wouldn't be completely opposed to removing these contacts if the mission chain and bank missions were more lucrative for players, the incentive to play them would make getting related badges much easier for a lot of people. Of course, i like having these contacts for cheesing the explorations though 😄
  5. How many would be good? What do we get from alignment changes?(It's been a long while for me - they were lowered iirc?) If lvl 50 Banks gave like 5 merits(I'm just thinking of what most story give per number of missions and subtracting a little from farmability), I think Id be down with that. It is difficult to make rewards for Bank missions considering how fast people can grind thru radio/paper missions to get to them, and then how fast we can complete the bank mission itself as well. Alternatively, I am a badge oriented player, having several tiers of Banks completed(10/25/50/100 or something) would be a good motivator for me as well, especially Hero side where banks are not attached to an important accolade power.
  6. This is true, It is still a far cry from having my AoE at 16, I just don't see the others getting their AoEs run up to t9. 33 really doesn't change the fact that I'll need to remake as another set for my main, this simply won't be fun to play with my DPS so heavily gimped for lower lvl gameplay for a main that I use for all content. Spore Cloud makes no sense to me, being available so early, nothing really requires any -regen pre-50, aside from GMs. Spore cloud being placed lower with that long cast time just doesn't feel good, the 3sec cast already keeps me from using that power in most mobbing situations since it draws before it finishes animating.
  7. So I have not been active on the forums and see a change now that concerns me with plant manipulation on blasters. Why is the AoE in the t9 slot now? This change will brick my fire/plant in non-50s content.
  8. AE is always a good Option, but if you want TFs that just toss you in a room and tell you to run forward... Woodsmans Taskforce(eden trial) - is pretty good one, slay mobs, go to instance. The Hydra(sewer Trial) - this is like hardcore dfb for 35+(i think) Terra Volta Trials are all pretty short witht he majority happening in the reactor core itself. Those would all take longer than a dfb, but in terms of mid-high level content, theyre quick and/or have few doors involved.
×
×
  • Create New...