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Tyrose

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  1. ok thank you 2 for your help. You have given me alot to think about and have made this game better for me.
  2. Thanks both of you, I moved some things around a bit and it looks better. My question is for the Spiritual Alpha because of the procs but the two powers with the procs have a 60 and 90 sec base recharge. I thought that would counteract the lower proc %. So is the proc % based on the adjusted recharge and not the base? If so I have alot of rework to do on several characters. So here is my rework, I think it looks better with the new info. I welcome your opinions Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! allwet: Level 50 Mutation Sentinel Primary Power Set: Water Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Hero Profile: Level 1: Hydro Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Dehydrate -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(13), AchHee-ResDeb%(29), TchofLadG-%Dam(29), ImpSwf-Dam%(31), PstBls-Dam%(31) Level 14: Water Burst -- Rgn-Dmg(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(43), FrcFdb-Rechg%(43) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Water Jet -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(42) Level 26: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(42) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Assault -- EndRdx-I(A) Level 32: Geyser -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(45), Ann-ResDeb%(45), ExpStr-Dam%(45), PstBls-Dam%(46), FrcFdb-Rechg%(46) Level 35: Kick -- Acc-I(A) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Ageless Core Epiphany Level 50: Melee Radial Embodiment Level 50: Musculature Core Paragon ------------
  3. I'm going to have to quit playing with Mids, as I keep finding builds that I want to try. As such I will never get a main due to terminal altitas. Please give me any feedback on this build. I skipped water burst, was that a mistake, if so what would I drop to take it. The incarnates I took was for mainly recharge so my 2 proc powers (whirlpool and geyser) would be up every fight. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! allwet: Level 50 Mutation Sentinel Primary Power Set: Water Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Hero Profile: Level 1: Hydro Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Dehydrate -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(13), AchHee-ResDeb%(29), TchofLadG-%Dam(29), ImpSwf-Dam%(31), PstBls-Dam%(31) Level 14: Tidal Forces -- RechRdx-I(A), RechRdx-I(15) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Water Jet -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43) Level 26: Steam Spray -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), Rgn-Knock%(42) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Assault -- EndRdx-I(A) Level 32: Geyser -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(45), Ann-ResDeb%(45), ExpStr-Dam%(45), PstBls-Dam%(46), FrcFdb-Rechg%(46) Level 35: Kick -- Acc-I(A) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Spiritual Core Paragon Level 50: Ageless Core Epiphany Level 50: Melee Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1500;699;1398;HEX;| |78DA6594C94F535114C6DF6B1F43990AB4CC3C3A3015684B1F832E4D14355148A06| |548DC348D5C4BB57990B64659BAF01F70C33FA0A81B372C3471E55E1C768E6B47D4| |444D74554FFB7D4293BEB4FDDD7EE79C7BCE3DF7DDBB707DAEE9C1D91B2734BDE55| |43695CF2713CA2E646C95AD5FB85A4815329BB6264F6D2A9BBDA60A7532ECFBEF90| |8CA7ECB45A8FAEA50A2A973C29C105F3D036A72E293BAFA2719556B6CA61A2C6C5C| 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|BA37407F851B3AB55EE0068C583868A3B2202FBF74AED9C0C460DED5BA51682DF8F| |234DD7799734F12E59F208602BEE548C1FCB065AE5ECC5E23FE153E3AF| |-------------------------------------------------------------------|
  4. Tyrose

    DRK/REGEN

    ok thankyou for your input. I wasw hoping that this build was viable. Was worried about end issues, but that could be fixed with ageless I guess which would help with the recharge also. Was gonna run him through the normal leveling, as I allready have a rad/fire farmer. was also looking at this version of it for darkest night for more debuffs as well as tentacles for some more aoe. might just be overthinking it again. I tend to do that. (just ask my grandkids) Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Sentinel Primary Power Set: Dark Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Speed Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Dark Mastery Hero Profile: Level 1: Gloom -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Abyssal Gaze -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Acc/Dmg(29), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31) Level 14: Aim -- RechRdx-I(A), RechRdx-I(15) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Antumbral Beam -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dam%(34), Apc-Dmg/EndRdx(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 24: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42) Level 26: Invisibility -- LucoftheG-Def/Rchg+(A) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Kick -- Empty(A) Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43) Level 35: Netherworld Tentacles -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg(39), Ann-Acc/Dmg/Rchg(40), Ann-Dmg/Rchg(40), Ann-Acc/Dmg/EndRdx(40), Ann-ResDeb%(42) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Engulfing Darkness -- Empty(A) Level 44: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(45), DarWtcDsp-ToHitdeb/Rchg/EndRdx(45), DarWtcDsp-Rchg/EndRdx(45), DarWtcDsp-ToHitDeb/EndRdx(46), DarWtcDsp-Slow%(46) Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50) Level 49: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 50: Diamagnetic Core Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1503;686;1372;HEX;| |78DA6594CB4F135114C667DA412850A002F26AA1B4425B1E43EB636DA2A8D140822| |D60A231A4CA58479B81D06A64E9BFE0868DEF153E372A0FF5AF30681075E3FB85BA| |D04457F54CBF4FDAA49336BF3BE7DC73BF33DFCCBDC3E707ABEFEDBFB04B516BF6A| |49399CC44C2B0B2A665A42B86CF66935973CA52ECAB5CFEADFF5313F1A4953226F5| 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  5. Tyrose

    DRK/REGEN

    I was messing around today and realized I hadn't tried regen. So I decided to pair it with dark because of the -tohit seemed to go well with regen low defenses. This is a build I came up with, am open to sugestions. also advice on the incarnates for it. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! allwet: Level 50 Mutation Sentinel Primary Power Set: Dark Blast Secondary Power Set: Regeneration Power Pool: Flight Power Pool: Concealment Power Pool: Fighting Power Pool: Speed Hero Profile: Level 1: Gloom -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7) Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Reconstruction -- Ags-Psi/Status(A) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15) Level 6: Abyssal Gaze -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21) Level 8: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/EndRdx/Rchg(43) Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 12: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Acc/Dmg(29), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31) Level 14: Aim -- RechRdx-I(A), RechRdx-I(15) Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33) Level 18: Antumbral Beam -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dam%(34), Apc-Dmg/EndRdx(36) Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37) Level 22: Fly -- Empty(A), Empty(39), Empty(39) Level 24: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(43) Level 26: Life Drain -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(39), SprSntWar-Acc/Dmg/Rchg(40), SprSntWar-Acc/Dmg/EndRdx(40), SprSntWar-Acc/Dmg/EndRdx/Rchg(40), SprSntWar-Rchg/+Absorb(42) Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50) Level 30: Invisibility -- LucoftheG-Def/Rchg+(A) Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46) Level 35: Kick -- Acc-I(A) Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Second Wind -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;674;1348;HEX;| |78DA65944953135114855F27CD10421884080402010412862671585BA5A8A565AA3| |001AC72434569636BAAA1483BB0F42FB871E3B873DE88D37F702EB50075EF84BAD0| |2A5DC5DB394788A62BE9AFFBDC7787775FBF973C33567B67CFD9ED4AABDB99CBE4F| |3D369D3762CDBCC55274F3A19C79AB5955C95995CEEB4E954C963E8EF80E954C6CE| |9A33C65866FEC4F40EF175C26BA631F3A869E74D2365664DDB9C471CFFF8EC6CCED| |89DB3B2C79CC6E2F35EFB9495B70E5B39CB5908C0EA1A2D3B5B537C4BCF99E64C68| |D79C75C4580FEDA64B4A36737EA155EAE993FFCB01C5AB50A16EE94A2574E5B94DD| |E04F51BE475B0F21A988A8A9B46DF0F5ED83E82D59FC8CF60CD1772154C8BAF065F| |A56DD38ADA84685E689AF7BCA7A8D59D035F499D15ACB36209F91B96C91570C35BF| |21DD8FC1EF449F3AB10D75B1544AEE66670630338D8044E4A0D3ECEC97780635260| |6B9A9C004393E414F8466AF4B346FF23E4AEBD0F763C2417C1CE7BE403F0B5F806E| |0AB058614E64E4E494DF5B079EA594384B923AC7149FC1B99BB71183D8B8C80DD06| |394A26C0DE387850E23771CE4D1D589FDE30D9096EEA22236437E897DE06595BB02| |097EA2FB907C4DAC2CEB7B0F331763EF65FE79765066D9C41DB6374A5FF0938F094| |7C463E07632FC0BB31A5DA91C7D3EE260C4B6737A3C24418EFF5524B18F15598B5A| |C48CE2EE6ECBA8058C317C92BE45570E4127999BB43E2F5305E4F082BE515AD8FF3| |EDFB8DFC233FC0D19FE42F5097B1518E8D06FFEDC5287B94608F0EC90A0D31D710C| |7F688BFC1DD62F04B49908BD28F38C7C7A975E86B3B5D7EEEEA1C8FB9FBD7DD5585| |C26099355EA624CA942D65CAD632657FA9E2C31737AEF3E070777F04F5F91A64F74| |32BACD6949C0EBDB07F2BD5F6C9C380AEBE966A518CFBBEAE691A4F915A9E227F00| |2CE3EAB2| |-------------------------------------------------------------------|
  6. Tyrose

    Brute Eval

    are you saying that I can't use those in grounded? It seemed like a good place to me, but I havent played long enough to be sure. Is why I was asking to make sure that I am not making some huge error without realizeing it.
  7. Tyrose

    Brute Eval

    Was messing around with mids and made something interesting. Dont have a lev 50 character yet so am still learning. Please eval this build and tell me what I have done wrong and why. Thank you. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Radioactive Smash -- Hct-Dam%(A), Hct-Dmg/Rchg(3), Hct-Dmg(3), Hct-Acc/Dmg/Rchg(5), Hct-Dmg/EndRdx(5), FrcFdb-Rechg%(46) Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9) Level 2: Lightning Field -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-%Dam(11), FuroftheG-Acc/Dmg/End/Rech(11), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(13), FuroftheG-ResDeb%(15) Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(17) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(7), ShlWal-ResDam/Re TP(19) Level 8: Radiation Siphon -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(23), SprUnrFur-Rchg/+Regen/+End(25) Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27) Level 12: Super Jump -- Jump-I(A) Level 14: Fusion -- RechRdx-I(A), RechRdx-I(29) Level 16: Grounded -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19) Level 18: Kick -- Empty(A) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34) Level 24: Irradiated Ground -- ShlBrk-Acc/EndRdx/Rchg(A), TchofLadG-DefDeb/EndRdx(29), Erd-%Dam(34), ShlBrk-%Dam(34), TchofLadG-%Dam(36), AchHee-ResDeb%(36) Level 26: Weave -- RedFrt-Def/EndRdx/Rchg(A), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx(39), LucoftheG-Def/Rchg+(39), RedFrt-Def(48), RedFrt-EndRdx(50) Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(50) Level 30: Devastating Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(31), CrsImp-Acc/Dmg/EndRdx(31), CrsImp-Dmg/Rchg(31), CrsImp-Acc/Dmg/Rchg(36), TchofLadG-%Dam(42) Level 32: Atom Smasher -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43) Level 35: Power Sink -- PrfShf-EndMod/Acc(A) Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(45) Level 41: Focused Accuracy -- AdjTrg-ToHit(A), GssSynFr--Build%(45), AdjTrg-ToHit/Rchg(46), AdjTrg-ToHit/EndRdx/Rchg(46), AdjTrg-EndRdx/Rchg(48), AdjTrg-ToHit/EndRdx(48) Level 44: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(45) Level 47: Taunt -- PrfZng-Acc/Rchg(A) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(37) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(37) ------------
  8. figured it out please delete
  9. Tyrose

    FUSION

    was afraid of that. But thankyou for the info.
  10. Tyrose

    FUSION

    does fusion affect auras, lightning field, irradiated ground with the 100% contamenated effect ? am working on a rad/electric is why im asking.
  11. ok thank you all for this info, it is nice to know that it wasn't just me having problems.
  12. If I have stealth, Will it make me lose npcs that I am taking to exit more often? I have to sometimes fight to keep them in range with or without stealth.
  13. ok thank you for your replies, gives me something to think abut.
  14. how much defense do you get from stealth after you have been detected? am trying to see if it would be worth slotting it for defense
  15. I know it wont stack it just refreshes,but didnt know if it was for each or both... thank you for your help.
  16. if I have 2 powers with same proc (force feedback +recharge) is it still 2PPM for both or for each?
  17. I just use a tone for mine. it can be annoying but makes them easy to find. Objective_loop.ogg
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