Jump to content

Yrroth

Members
  • Posts

    2
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I did some more research, and this is what I found: I upgraded to Melee Core Embodiment. This is the description in the Incarnate window: This power grants the user a stacking Regeneration, Resistance, and Status Protection buff for each enemy within a 10 foot radius. The effect reaches its maximum strength at 9 enemies. This power also grants a very large Regeneration, Resistance, and Status Protection buff regardless of nearby foes. Equipping this Hybrid power grants a passive boost to Regeneration at all times. And this is the description in the active buffs (Right under the xp bar. I don't know the official name): Equipping the Melee Hybrid power gives you a passive boost to Regeneration. The detailed info also says: +30.00% % regeneration rate on self When I stood in the middle of some Family goons in Sharkhead with all toggles off, I got nothing extra. So it seems the Radial branch of Melee Hybrid works more or less as it should, but the Core branch of Melee Hybrid is broken and only gives a 30% Regeneration boost.
  2. I have the same problem with the Melee Total Core Graft. It should give me damage resist and Status Protection in melee, but all it does is give the Regeneration bonus I already had with the basic Melee Genome. And yes, I checked this all while there were enemies in melee range, in Dark Astoria.
×
×
  • Create New...