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Spot

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Everything posted by Spot

  1. Why not solve the problem before the TF is set? You can do it with insp, temps, and so on. Punishing a player for dying sounds better each time you say it though. This helps those who want to play high challenge mode content know that they need to improve. There is no player in any game above that rule.
  2. This is fine by me if it's just a setting.
  3. I have ran out of ways to explain it.
  4. Less options always makes it more challenging. You have to sync with your team.
  5. Letting your teammates use their powers to rez you is a good thing. This enables them to use their powers too.
  6. Disabling more options increases the challenge.
  7. There can never be too many challenge modes. This game has always been about customization. Let's keep this rolling.
  8. Creating more challenge modes is inclusion. Remember this is just a setting, not a requirement.
  9. ! don't want people to die, I want people to play together. A lot of people find challenge as fun.
  10. You now understand why it needs to be disabled.
  11. That's fine you don't have to select the option.
  12. Why have disable temp powers, insps, and so on then? Letting people play challenge modes isn't going to scare anyone away that likes a challenge.
  13. Start relying on your teammates than a hosp button, what else needs to be said?
  14. You can say the same thing about every other setting. If you don't want insps just don't use them. If you don't want temp powers just don't use them. So why can we have a setting for the others but not for hosp/base rez? I prefer to include the playerbase and meet knew people in pugs. Therefore, I need the settings as team leader to disable these options like I would insps or temp powers. If we keep it the way it is this will alienate the playerbase since I countinuously hear ticked off vets on my teams trying to help the playerbase improve. Simple things like skipping base/hosp rez is bigger than you think in developing skill sets, just like not using insps and temp powers.
  15. Can a no hosp/base option be added to the ITF4* challenge mode? Right now, you can only disable wakeys and temp power rez. Mabye if everyone on map wipes or mission has completed can the option appear? Edit: I forgot to mention an option to disable accolades. Let's try to get to only powers, enhancements, and incarnates please.
  16. Spot

    Cold/???

    Here's my cold/elec build. Please critique. . . This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Coldtron: Level 50 Mutation Defender Primary Power Set: Cold Domination Secondary Power Set: Electrical Blast Power Pool: Flight Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Ice Shield -- RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(3), RedFrt-EndRdx/Rchg:50(3), RedFrt-Def/EndRdx/Rchg:50(5), RedFrt-Def:50(5), RedFrt-EndRdx:50(7) Level 1: Charged Bolts -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(7), SprDfnBst-Dmg/EndRdx/Rchg:50(9), SprDfnBst-Acc/Dmg/EndRdx:50(9), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(11), SprDfnBst-Rchg/Heal%:50(11) Level 2: Lightning Bolt -- Thn-Acc/Dmg:50(A), Thn-Acc/Dmg/EndRdx:50(13), Thn-Dmg/Rchg:50(13), SprVglAss-Dmg/EndRdx/Rchg:50(15), SprVglAss-Acc/Dmg/EndRdx:50(15), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(17) Level 4: Fly -- BlsoftheZ-ResKB:50(A) Level 6: Glacial Shield -- RedFrt-Def/EndRdx:50(A), RedFrt-Def:50(17), RedFrt-Def/EndRdx/Rchg:50(19), RedFrt-Def/Rchg:50(19), RedFrt-EndRdx:50(21), RedFrt-EndRdx/Rchg:50(39) Level 8: Frostwork -- Prv-Absorb%:50(A), Prv-Heal:50(21), Prv-Heal/Rchg:50(23), Prv-Heal/Rchg/EndRdx:50(23), Prv-EndRdx/Rchg:50(25), Prv-Heal/EndRdx:50(25) Level 10: Short Circuit -- Erd-Acc/Dmg/Rchg:30(A), Erd-%Dam:30(27), Erd-Acc/Dmg/EndRdx/Rchg:30(27), SprVglAss-Acc/Dmg:50(29), SprVglAss-Dmg/Rchg:50(29), SprVglAss-Rchg/+Absorb:50(31) Level 12: Arctic Fog -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(31), HO:Cyto(31), HO:Cyto(33), Rct-ResDam%:50(33), ResDam-I:50(50) Level 14: Snow Storm -- EndRdx-I:50(A) Level 16: Infrigidate -- Acc-I:50(A) Level 18: Benumb -- Acc-I:50(A) Level 20: Boxing -- Acc-I:50(A) Level 22: Ball Lightning -- Artl-Acc/Rech/Rng:50(A), Artl-Acc/Dam/Rech:50(33), Artl-End/Rech/Rng:50(34), Artl-Dam/Rech:50(34), Artl-Dam/End:50(34), PwrTrns-+Heal:50(36) Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36) Level 26: Sleet -- PstBls-Dam%:50(A), PstBls-Dmg/Rchg:50(36), PstBls-Acc/Dmg/EndRdx:50(37), PstBls-Dmg/EndRdx:50(37), PstBls-Dmg/Rng:50(37) Level 28: Charge Up -- GssSynFr--ToHit:50(A), GssSynFr--Rchg/EndRdx:50(39), GssSynFr--ToHit/EndRdx:50(39), GssSynFr--ToHit/Rchg:50(40), GssSynFr--ToHit/Rchg/EndRdx:50(40), GssSynFr--Build%:50(40) Level 30: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(42), HO:Cyto(42) Level 32: Heat Loss -- PwrTrns-EndMod:50(A), PwrTrns-Dam/Rech:50(42), PwrTrns-Dam/EndMod:50(43), PwrTrns-Dam/Acc/End:50(43), PwrTrns-Dam/Acc/Rech/End:50(43), PwrTrns-+Heal:50(45) Level 35: Dark Embrace -- RctArm-ResDam/EndRdx:40(A), RctArm-ResDam/EndRdx/Rchg:40(45), GldArm-ResDam:50(45) Level 38: Thunderous Blast -- PwrTrns-+Heal:50(A), Rgn-Dmg/Rchg:50(46), Rgn-Acc/Dmg/Rchg:50(46), Rgn-Acc/Rchg:50(46), Rgn-Dmg/EndRdx:50(48), Rgn-Knock%:50(48) Level 41: Power Boost -- RechRdx-I:50(A) Level 44: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:40(48) Level 47: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(50), HO:Cyto(50) Level 49: Hover -- LucoftheG-Def/Rchg+:50(A) Level 1: Vigilance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth:50(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I:50(A) Level 2: Hurdle -- Jump-I:50(A) Level 2: Health -- Mrc-Rcvry+:40(A) Level 2: Stamina -- EndMod-I:50(A) Level 1: Shocked Level 50: Agility Core Paragon Level 4: Afterburner ------------
  17. I have KB protection. I meant by getting knocked around is all the holds, stuns, sleeps that keep me from doing anything. I guess I'll have to be more passive with my playstyle if I want to play a defender is the only solution.
  18. Problem is it isn't perma.
  19. I was afraid of that being the answer. I'm working on a cold/elec right now and really getting bounced around. I do want to stick with cold though. . .
  20. I'm new to Defenders and can't see how you get mez protection. I'm use to playing controllers and getting Indomittle Will from the epic set. Actual Mez protection, not resistance.
  21. Spot

    Cold/???

    Someone was trying to sell me cold/elec since they can's attack with no endurance, right now I'm trying cold/water but dark does sound good from your choices.
  22. Spot

    Cold/???

    What's the best secondary for a cold defender? I plan to use it a lot on ITF4 large teams and speed run TFs. Personal preference is always aoe damage over single target, if that helps. Most importanly, is the secondary effects in the blast set synergizing with cold primary. May it be better to go with a /Cold corruptor rather than a defender?
  23. Bonus question: How much inf does it cost you? EDIT: You're all forgetting the time it takes to pick AT, powersets, name/costume, set UI, buy P2W buffs and powers, and some might say PL to 50 before training to level 2 and all the IOs purchased.
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