Concept build but working my way towards completing it.
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
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Level 50 Natural Scrapper Primary Power Set: Katana Secondary Power Set: Super Reflexes Power Pool: Leaping Power Pool: Speed Power Pool: Medicine Power Pool: Fighting Ancillary Pool: Body Mastery
Hero Profile: Level 1: Sting of the Wasp -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(36), Hct-Dam%(37) Level 1: Focused Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(3), LucoftheG-Def(3), LucoftheG-Def/EndRdx/Rchg(15) Level 2: Flashing Steel -- Arm-Dmg(A), Arm-Dmg/Rchg(9), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(34), Arm-Dam%(34) Level 4: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(5), LucoftheG-Def/EndRdx/Rchg(50) Level 6: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7), LucoftheG-Def/EndRdx/Rchg(43) Level 8: Divine Avalanche -- SprBlsCol-Rchg/HoldProc(A), CrtStr-Rchg/+50% Crit(33) Level 10: Build Up -- GssSynFr--Build%(A), RctRtc-Pcptn(11) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25) Level 14: Practiced Brawler -- RechRdx-I(A), RechRdx-I(15) Level 16: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(43) Level 18: Super Jump -- Jump-I(A) Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21) Level 22: The Lotus Drops -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(37), SprCrtStr-Acc/Dmg/EndRdx/Rchg(37), SprCrtStr-Rchg/+50% Crit(39) Level 24: Aid Other -- Heal-I(A) Level 26: Soaring Dragon -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Rchg/+Crit(42) Level 28: Lucky -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(48) Level 30: Aid Self -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46), Prv-Absorb%(46) Level 32: Golden Dragonfly -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(39), FrcFdb-Rechg%(39), FuroftheG-ResDeb%(40) Level 35: Evasion -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(50) Level 38: Boxing -- Acc-I(A) Level 41: Tough -- UnbGrd-Max HP%(A), GldArm-3defTpProc(42), Ags-Psi/Status(42), ImpArm-ResPsi(43) Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/EndRdx/Rchg(45) Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48) Level 49: Physical Perfection -- EndMod-I(A), Heal-I(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(31) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19), EndMod-I(19) ------------