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earthdaddy

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Everything posted by earthdaddy

  1. Pardon me for being an idiot. How do you start this thing? When I check the list of missions in ouroboros I don't see this listed, but I freely admit that I really have no idea what I'm doing.
  2. Something I would like to see. The Dominator version of Martial Assault as a Sentinel primary. It's got ranged and melee attacks, but leans more toward ranged attacks. some knockdown, poison, shuriken chucking and spinning wheel kick goodness. I would totally play that ninja.
  3. Thanks man. Appreciate the help. Does the build look okay overall?
  4. Ok, here is an updated build that follows some of Nihilii's advice. I don't know how expensive it is, but it's something to work toward. A couple of questions. I have the perf shifter proc in both stamina and Enduring. I think I remember reading that the proc was only better than the third enhancement, but I don't really know. Would it be better to just go with generic IO endurance mods in Stamina? I'm also not seeing any kind of panacea proc, other than the unique I have in health. Anybody see any other places to tweak it? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Fire Blast Secondary Power Set: Super Reflexes Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Fire Mastery Hero Profile: Level 1: Flares (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (3) Thunderstrike - Damage/Recharge (5) Thunderstrike - Accuracy/Damage/Recharge (5) Thunderstrike - Accuracy/Damage/Endurance (7) Thunderstrike - Damage/Endurance/Recharge Level 1: Focused Fighting (A) Luck of the Gambler - Recharge Speed (7) Luck of the Gambler - Defense (9) Luck of the Gambler - Defense/Endurance Level 2: Fire Blast (A) Thunderstrike - Accuracy/Damage (9) Thunderstrike - Damage/Endurance (11) Thunderstrike - Damage/Recharge (11) Thunderstrike - Accuracy/Damage/Recharge (13) Thunderstrike - Accuracy/Damage/Endurance (13) Thunderstrike - Damage/Endurance/Recharge Level 4: Fire Ball (A) Positron's Blast - Accuracy/Damage (15) Positron's Blast - Damage/Endurance (15) Positron's Blast - Damage/Recharge (17) Positron's Blast - Damage/Range (17) Positron's Blast - Accuracy/Damage/Endurance (19) Positron's Blast - Chance of Damage(Energy) Level 6: Blaze (A) Sentinel's Ward - Accuracy/Damage (19) Sentinel's Ward - Damage/RechargeTime (21) Sentinel's Ward - Accuracy/Damage/RechargeTime (21) Sentinel's Ward - Accuracy/Damage/Endurance (23) Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (23) Sentinel's Ward - RechargeTime/Chance for +Absorb Level 8: Focused Senses (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance Level 10: Master Brawler (A) Preventive Medicine - Heal (27) Preventive Medicine - Heal/Endurance (27) Preventive Medicine - Endurance/RechargeTime (29) Preventive Medicine - Heal/RechargeTime (29) Preventive Medicine - Heal/RechargeTime/Endurance (31) Preventive Medicine - Chance for +Absorb Level 12: Fire Breath (A) Detonation - Damage/Endurance/Range (31) Detonation - Accuracy/Damage/Endurance (31) Detonation - Damage/Range (33) Detonation - Damage/Recharge (33) Detonation - Damage/Endurance (33) Detonation - Accuracy/Damage Level 14: Agile (A) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Endurance Level 16: Enduring (A) Performance Shifter - Chance for +End (34) Performance Shifter - EndMod (36) Performance Shifter - EndMod/Accuracy Level 18: Blazing Blast (A) Opportunity Strikes - Accuracy/Damage (37) Opportunity Strikes - Damage/RechargeTime (37) Opportunity Strikes - Accuracy/Damage/RechargeTime (39) Opportunity Strikes - Accuracy/Damage/Endurance (39) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (39) Opportunity Strikes - RechargeTime/Chance for Opportunity Level 20: Dodge (A) Luck of the Gambler - Recharge Speed (40) Luck of the Gambler - Defense (40) Luck of the Gambler - Defense/Endurance Level 22: Hover (A) Kismet - Accuracy +6% Level 24: Fly (A) Endurance Reduction IO Level 26: Hasten (A) Recharge Reduction IO (40) Recharge Reduction IO Level 28: Quickness (A) Run Speed IO Level 30: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (42) Gaussian's Synchronized Fire-Control - To Hit Buff (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 32: Inferno (A) Obliteration - Damage (43) Obliteration - Accuracy/Recharge (45) Obliteration - Damage/Recharge (45) Obliteration - Accuracy/Damage/Recharge (45) Obliteration - Accuracy/Damage/Endurance/Recharge (46) Obliteration - Chance for Smashing Damage Level 35: Evasion (A) Luck of the Gambler - Recharge Speed (46) Luck of the Gambler - Defense (46) Luck of the Gambler - Defense/Endurance Level 38: Boxing (A) Empty Level 41: Tough (A) Unbreakable Guard - +Max HP (50) Gladiator's Armor - TP Protection +3% Def (All) (50) Steadfast Protection - Resistance/+Def 3% Level 44: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 47: Fire Cages (A) Trap of the Hunter - Accuracy/Recharge (48) Trap of the Hunter - Endurance/Immobilize (48) Trap of the Hunter - Accuracy/Endurance (48) Trap of the Hunter - Immobilize/Accuracy (50) Trap of the Hunter - Chance of Damage(Lethal) Level 49: Stealth (A) Reactive Defenses - Scaling Resist Damage Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift
  5. I'm an idiot about this stuff. But I cobbled together this build by reading a bunch of guides and using a combination of other builds and hope I didn't screw it up too bad. I think I'm finally serious about spending the influence on a build and have already shelled out for some stuff. The order of taking powers is off. So here we go: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Fire Blast Secondary Power Set: Super Reflexes Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Fire Mastery Hero Profile: Level 1: Flares (A) Thunderstrike - Accuracy/Damage/Endurance (3) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (5) Thunderstrike - Damage/Recharge (5) Thunderstrike - Accuracy/Damage/Recharge (7) Thunderstrike - Damage/Endurance/Recharge Level 1: Focused Fighting (A) Red Fortune - Defense (21) Red Fortune - Defense/Endurance (21) Red Fortune - Endurance (23) Red Fortune - Defense/Recharge (23) Red Fortune - Defense/Endurance/Recharge (25) Luck of the Gambler - Recharge Speed Level 2: Fire Blast (A) Thunderstrike - Accuracy/Damage (7) Thunderstrike - Damage/Endurance (9) Thunderstrike - Accuracy/Damage/Endurance (9) Thunderstrike - Damage/Recharge (11) Thunderstrike - Accuracy/Damage/Recharge (11) Decimation - Chance of Build Up Level 4: Focused Senses (A) Red Fortune - Defense (25) Red Fortune - Endurance (27) Red Fortune - Defense/Endurance (27) Red Fortune - Defense/Recharge (29) Red Fortune - Defense/Endurance/Recharge (29) Luck of the Gambler - Recharge Speed Level 6: Agile (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/Endurance Level 8: Aim (A) Recharge Reduction IO Level 10: Master Brawler (A) Preventive Medicine - Heal (31) Preventive Medicine - Heal/Endurance (33) Preventive Medicine - Endurance/RechargeTime (33) Preventive Medicine - Heal/RechargeTime (33) Preventive Medicine - Heal/RechargeTime/Endurance (34) Preventive Medicine - Chance for +Absorb Level 12: Fire Breath (A) Positron's Blast - Accuracy/Damage (13) Positron's Blast - Damage/Endurance (13) Positron's Blast - Damage/Recharge (15) Positron's Blast - Accuracy/Damage/Endurance (15) Positron's Blast - Chance of Damage(Energy) Level 14: Fire Ball (A) Positron's Blast - Accuracy/Damage (17) Positron's Blast - Damage/Endurance (17) Positron's Blast - Damage/Recharge (19) Positron's Blast - Accuracy/Damage/Endurance (19) Positron's Blast - Chance of Damage(Energy) Level 16: Hover (A) Kismet - Accuracy +6% Level 18: Blazing Blast (A) Opportunity Strikes - RechargeTime/Chance for Opportunity (34) Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (34) Opportunity Strikes - Accuracy/Damage (36) Opportunity Strikes - Damage/RechargeTime (36) Opportunity Strikes - Accuracy/Damage/RechargeTime (36) Opportunity Strikes - Accuracy/Damage/Endurance Level 20: Enduring (A) Performance Shifter - Chance for +End (37) Performance Shifter - EndMod (37) Performance Shifter - EndMod/Accuracy Level 22: Dodge (A) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense (39) Luck of the Gambler - Defense/Endurance Level 24: Fly (A) Freebird - FlySpeed Level 26: Hasten (A) Recharge Reduction IO Level 28: Quickness (A) Flight Speed IO Level 30: Boxing (A) Empty Level 32: Tough (A) Steadfast Protection - Resistance/Endurance (39) Steadfast Protection - Resistance/+Def 3% (39) Gladiator's Armor - TP Protection +3% Def (All) Level 35: Weave (A) Gift of the Ancients - Defense (40) Gift of the Ancients - Defense/Endurance (40) Gift of the Ancients - Defense/Endurance/Recharge Level 38: Evasion (A) Red Fortune - Defense (40) Red Fortune - Endurance (42) Red Fortune - Defense/Endurance (42) Red Fortune - Defense/Recharge (42) Red Fortune - Defense/Endurance/Recharge (43) Luck of the Gambler - Recharge Speed Level 41: Inferno (A) Obliteration - Damage (43) Obliteration - Accuracy/Recharge (45) Obliteration - Damage/Recharge (45) Obliteration - Accuracy/Damage/Recharge (45) Obliteration - Accuracy/Damage/Endurance/Recharge (46) Obliteration - Chance for Smashing Damage Level 44: Blaze (A) Sentinel's Ward - Accuracy/Damage (48) Sentinel's Ward - Damage/RechargeTime (48) Sentinel's Ward - Accuracy/Damage/RechargeTime (48) Sentinel's Ward - Accuracy/Damage/Endurance (50) Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (50) Sentinel's Ward - RechargeTime/Chance for +Absorb Level 47: Fire Cages (A) Enfeebled Operation - Accuracy/Immobilize (50) Enfeebled Operation - Accuracy/Recharge Level 49: Combat Jumping (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift
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