So, my build does great at farming as far as survival goes. But I want to do more damage.
What can/should I change and why?
this is my build currently
Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
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Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Leadership Power Pool: Concealment Power Pool: Speed Ancillary Pool: Energy Mastery
Villain Profile: Level 1: Lunge -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7) Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(23) Level 2: Spine Burst -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(7), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(9), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(11) Level 4: Blazing Aura -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(33), FuroftheG-Dam/End/Rech(33), FuroftheG-Acc/End/Rech(33), FuroftheG-Acc/Dmg/End/Rech(34), FuroftheG-ResDeb%(34) Level 6: Healing Flames -- Trg-Heal/Rchg(A), RgnTss-Heal/Rchg(46), HrmHln-Heal/Rchg(46) Level 8: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Rchg/SlowProc(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(17) Level 10: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(27), StdPrt-ResKB(27) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29) Level 14: Super Jump -- Spr-EndRdx/Jump(A) Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(25), Ags-ResDam/EndRdx/Rchg(25) Level 18: Quills -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), SprAvl-Rchg/KDProc(23) Level 20: Consume -- EnrMnp-Stun%(A), EnrMnp-EndMod(43), EnrMnp-EndMod/Rchg(43) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29) Level 24: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31) Level 26: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(39), MckBrt-Taunt/Rchg/Rng(39), MckBrt-Acc/Rchg(39), MckBrt-Taunt/Rng(40), MckBrt-Rchg(40) Level 28: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(42), GssSynFr--Build%(43) Level 30: Superior Conditioning -- PrfShf-End%(A) Level 32: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(34), EffAdp-EndMod(36) Level 35: Fiery Embrace -- RechRdx-I(A) Level 38: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 41: Throw Spines -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/Rchg(36), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36), SprFrzBls-Rchg/ImmobProc(37) Level 44: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng(A) Level 47: Burn -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(48), SprUnrFur-Acc/Dmg/Rchg(48), SprUnrFur-Dmg/EndRdx/Rchg(48), SprUnrFur-Acc/Dmg/EndRdx/Rchg(50), SprUnrFur-Rchg/+Regen/+End(50) Level 49: Rise of the Phoenix -- Empty(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(45), Prv-Absorb%(45), Pnc-Heal/+End(46), RgnTss-Regen+(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31), EffAdp-EndMod(31)
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