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madatlis16

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  1. madatlis16

    Rad/FA Build

    need to download the newer version of mids.. however I went ahead and exported it.. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.2 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Amazing Atom: Level 50 Science Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Pyre Mastery Villain Profile: ------------ Level 1: Radioactive Smash (A) Superior Blistering Cold - Accuracy/Damage (3) Superior Blistering Cold - Damage/Endurance (3) Superior Blistering Cold - Accuracy/Damage/Endurance (5) Superior Blistering Cold - Accuracy/Damage/Recharge (5) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (46) Superior Blistering Cold - Recharge/Chance for Hold Level 1: Fire Shield (A) Aegis - Resistance/Endurance (7) Aegis - Resistance (7) Aegis - Resistance/Endurance/Recharge (9) Aegis - Psionic/Status Resistance (43) Aegis - Resistance/Recharge Level 2: Blazing Aura (A) Obliteration - Accuracy/Recharge (9) Obliteration - Accuracy/Damage/Recharge (11) Obliteration - Accuracy/Damage/Endurance/Recharge (11) Obliteration - Damage (13) Obliteration - Chance for Smashing Damage (13) Fury of the Gladiator - Chance for Res Debuff Level 4: Healing Flames (A) Preventive Medicine - Heal (15) Preventive Medicine - Heal/Endurance (15) Preventive Medicine - Endurance/RechargeTime (17) Preventive Medicine - Heal/RechargeTime (17) Preventive Medicine - Heal/RechargeTime/Endurance (19) Preventive Medicine - Chance for +Absorb Level 6: Fusion (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (19) Recharge Reduction IO Level 8: Hasten (A) Recharge Reduction IO Level 10: Super Jump (A) Jumping IO Level 12: Temperature Protection (A) Steadfast Protection - Resistance/+Def 3% (23) Steadfast Protection - Knockback Protection Level 14: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Shield Wall - +Res (Teleportation), +5% Res (All) Level 16: Plasma Shield (A) Gladiator's Armor - Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Unbreakable Guard - +Max HP (27) Unbreakable Guard - Resistance Level 18: Irradiated Ground (A) Obliteration - Accuracy/Damage/Endurance/Recharge (27) Obliteration - Damage (29) Obliteration - Accuracy/Damage/Recharge (29) Obliteration - Chance for Smashing Damage (31) Touch of Lady Grey - Chance for Negative Damage (31) Achilles' Heel - Chance for Res Debuff Level 20: Consume (A) Performance Shifter - EndMod/Accuracy/Recharge (31) Performance Shifter - Accuracy/Recharge (33) Performance Shifter - EndMod/Accuracy (33) Performance Shifter - EndMod/Recharge (33) Eradication - Chance for Energy Damage (34) Performance Shifter - EndMod Level 22: Super Speed (A) Endurance Reduction IO Level 24: Maneuvers (A) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Devastating Blow (A) Hecatomb - Damage (36) Hecatomb - Accuracy/Damage/Recharge (36) Hecatomb - Accuracy/Recharge (37) Hecatomb - Damage/Endurance (37) Hecatomb - Chance of Damage(Negative) Level 28: Burn (A) Armageddon - Damage/Recharge (36) Eradication - Chance for Energy Damage (37) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (39) Armageddon - Damage (39) Armageddon - Chance for Fire Damage Level 30: Assault (A) Endurance Reduction IO Level 32: Atom Smasher (A) Achilles' Heel - Chance for Res Debuff (40) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (40) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (42) Superior Unrelenting Fury - Accuracy/Damage (42) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (42) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 35: Fiery Embrace (A) Recharge Reduction IO Level 38: Tactics (A) Adjusted Targeting - To Hit Buff (40) Adjusted Targeting - To Hit Buff/Endurance Level 41: Char (A) Unbreakable Constraint - Hold/Recharge (43) Unbreakable Constraint - Accuracy/Hold/Recharge (43) Unbreakable Constraint - Accuracy/Recharge (46) Unbreakable Constraint - Endurance/Hold (50) Unbreakable Constraint - Chance for Smashing Damage Level 44: Melt Armor (A) Undermined Defenses - Defense Debuff (45) Undermined Defenses - Defense Debuff/Recharge (45) Undermined Defenses - Recharge (45) Undermined Defenses - Defense Debuff/Recharge/Endurance Level 47: Fire Ball (A) Superior Frozen Blast - Accuracy/Damage (48) Superior Frozen Blast - Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Recharge (50) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (50) Superior Frozen Blast - Recharge/Chance for Immobilize Level 49: Taunt (A) Range IO Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (21) Numina's Convalesence - +Regeneration/+Recovery (46) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - EndMod (21) Performance Shifter - Chance for +End (34) Endurance Modification IO Level 50: Musculature Boost Level 50: Ageless Invocation Level 50: Ion Core Final Judgement Level 50: Assault Total Radial Graft Level 50: Degenerative Interface ------------
  2. I leveled both AR/Dev and AR/Eng and I will say the range boost is amazing!! Thanks everyone with all the information!
  3. I was thinking of leveling a ice/fire scrapper because of the idea of ice patch and burn sounds nice.. However I am having a hard time finding some builds on what to avoid and what is essential. Any help would be helpful? Thanks in advanced.
  4. Hmm that is something to think about with the increase range with cone effects, thanks for your thoughts!
  5. I was not sure what would be better with Assault rifle, I like the idea of /devices however I think /energy would be fun as well. Anybody have any thoughts?
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