Patch Notes for April 20th, 2021 - Issue 27, Page 2 in Patch Notes Posted 12 hours ago · Edited 11 hours ago by UberGuy On 5/5/2021 at 9:53 AM, Blackbird71 said: I have not yet figured out a macro or keybind that can restore the previous functionality that does not add new complications that are equally annoying. Here's what I did. The character in question uses Ninja Run if I want fast ground movement. If you don't need that, remove references to it, and if you want something else, just change the power name. To start flying from a ground state, and then start alternating between Fly and Hover. "powexec_toggleoff Sprint$$powexec_toggleoff Ninja Run$$powexec_name Hover$$powexec_name Fly" To stop flying and start sprinting. Click a second time to start toggling fast ground movement on and off, if you have it. "powexec_toggleoff Fly$$powexec_toggleoff Hover$$powexec_toggleoff Evasive Maneuvers$$powexec_name Ninja Run$$powexec_toggleon Sprint" Note that you will need another key to toggle on Evasive Maneuvers, if you have it. You can't have the alternation as part of the fly/hover bind - toggling on and off between more than two non-exclusive powers doesn't work in one bind. (Edit: Well, it can, sort of, but since EvMa has a non-zero recharge time, while it's recharging you can end up turning off Fly and not turning Hover on, so you just fall, so I considered it not worth it.) I also use this additional bind to start running Afterburner. Note that this will not work as given if you have the popup tray disabled and don't have Afterburner in a tray somewhere. (It will turn on EvMa instead of AB.) "powexec_toggleoff Sprint$$powexec_toggleoff Ninja Run$$powexec_toggleon Afterburner$$powexec_toggleon Fly$$powexec_toggleoff hover"