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Rooster Gold

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  1. Whats that Blue forcefield item in the 1st screenshot?
  2. Shield charge is great but I was unhappy with it until I found this bind. /bind key "powexec_location target Shield Charge"
  3. Yea its a mess, navigating the tabs is like trying to unscramble an egg. 🍳
  4. Thanks! .....Also that is awesome, it adds all sorts of helpful visuals. 😎
  5. Yea I made 2 Farmers using this guide, the Alpha levels don't affect the rates at all. Infact it speeds things up dramatically, endurance can be an issue so I recommend slotting Destiny 1st as high as you can get it with Ageless Core. I Use ARC ID 7010 $ I Like Big Mobs and I Cannot Lie $ Battle Maiden Map (fire farm) There's also a Drek version ARK ID 7080 Those farms have amazing rates but the mobs have crazy defense, but it doesn't matter since you can burn right through them with burn.
  6. I can't seem to find "enable hidden markers" anywhere in the options menu, after looking for it for 20+min I gave up.
  7. Its bit late for that 😏 besides I don't want them spending to much time leveling or it might effect their grades.
  8. You guys are awesome 😎 @plainguy I think I found that build you were talking about It might give me some ideas. @Redlynne Those binds are a bit much for them but I found a couple like dismiss all pets that should work out from links you provided - thanks!
  9. So both my daughter and son picked masterminds and want me to Mids build and AE them to 50. The boy wants Demons/Dark and the girl wants Wolf pets/??? Here's my issue: Ive never played a Mastermind 😰 I leveled my sons toon and tried doing its patron arc. I could not figure out how to use the character (at all) so used my tank to get the patron powers unlocked for him instead. During live I may have rolled a petless (since pets bewilder me) and deleted it shortly after. I don't want my kids to hate this power-set and as a result, the game in general. I tried to convince them to roll a Sentinel or something simple but they weren't having it. 1. Is there any must have binds/marcos they need? 2. Any 1st time player tips they should be informed of? 3. What if anything goes well with wolf pet (looks up name) Beast Mastery. 4. Is this build viable. I was aiming for a Tankermind +HP/AutoHaste/Positional Defense..... I missed the Defence softcap by a long run, and have no clue if I slotted the pets correctly. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Hell Bent: Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Summon Demonlings -- ExpRnf-+Res(Pets)(A), ExpRnf-Acc/Rchg(11), ExpRnf-Acc/Dmg/Rchg(13), ExpRnf-EndRdx/Dmg/Rchg(13) Level 1: Twilight Grasp -- Prv-Absorb%(A), Prv-Heal(7), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11) Level 2: Corruption -- Apc-Dam%(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(5) Level 4: Hover -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(17), ShlWal-ResDam/Re TP(19), LucoftheG-Def/EndRdx(19), WntGif-ResSlow(33), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(40) Level 6: Enchant Demon -- EndRdx-I(A) Level 8: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(21), BlsoftheZ-Travel(21) Level 10: Darkest Night -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(23), CldSns-ToHitDeb/EndRdx/Rchg(23), CldSns-Acc/EndRdx/Rchg(25), CldSns-ToHitDeb(25), CldSns-%Dam(27) Level 12: Summon Demons -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(27), ExpRnf-Dmg/EndRdx(29), ExpRnf-Acc/Dmg/Rchg(29), SvrRgh-PetResDam(31) Level 14: Afterburner -- LucoftheG-Def/Rchg+(A) Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(31), ShlWal-Def(33) Level 18: Hell on Earth -- SprCmmoft-Acc/Dmg/Rchg(A), SprCmmoft-Dmg/EndRdx/Rchg(33), SprCmmoft-Acc/Dmg/EndRdx/Rchg(34), SprCmmoft-Rchg/PetAoEDef(34) Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(36) Level 22: Kick -- FrcFdb-Rechg%(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36) Level 26: Summon Demon Prince -- CaltoArm-+Def(Pets)(A), EdcoftheM-PetDef(36), SprMarofS-Dmg/EndRdx(37), SprMarofS-Acc/EndRdx(37), SprMarofS-Acc/Dmg/EndRdx(37), SprMarofS-EndRdx/+Resist/+Regen(39) Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(39), ShlWal-Def/Rchg(39), ShlWal-Def(40) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40) Level 32: Abyssal Empowerment -- EndRdx-I(A) Level 35: Charged Armor -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(42), Ags-ResDam/Rchg(42), Ags-ResDam/EndRdx/Rchg(42), Ags-ResDam(43) Level 38: Tar Patch -- ImpSwf-Dam%(A) Level 41: Howling Twilight -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45) Level 44: Dark Servant -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(45), CldSns-Acc/Rchg(46), CldSns-Acc/EndRdx/Rchg(46), CldSns-%Dam(46), CldSns-ToHitDeb/EndRdx/Rchg(50) Level 47: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(48), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(50), GssSynFr--ToHit/EndRdx(50) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Mk'Bit-Acc/Dmg(A) Level 1: Prestige Power Dash -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Slide -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Quick -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Rush -- Qck-EndRdx/RunSpd(A) Level 1: Prestige Power Surge -- Qck-EndRdx/RunSpd(A) Level 1: Sprint -- Clr-Stlth(A) Level 1: Supremacy Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(15) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17) Level 2: Cold Demonling Level 2: Fiery Demonling Level 2: Hellfire Demonling Level 12: Ember Demon Level 12: Hellfire Gargoyle Level 26: Demon Prince ------------
  10. How do you select/change the attachment to surface/floor options?
  11. Overwhelming force has 3% damage for only 3 slots but don't see any Attuned option to make it purple. My build is very unique but works for me, I +5 where ever I could that doesn't waste them. Lets just say I wont need yellow inspirations any time soon with all the purple sets I have slotted, although It lacks in the tohitbuff department. With the added Attuned I think things rounded up nicely. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Rooster Gold: Level 50 Mutation Blaster Primary Power Set: Dual Pistols Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Cold Mastery Hero Profile: Level 1: Pistols -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg(3), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7) Level 1: Time Wall -- GrvAnc-Hold%(A), GrvAnc-Immob(7), GrvAnc-Immob/Rchg(9), GrvAnc-Acc/Immob/Rchg(9), GrvAnc-Immob/EndRdx(11) Level 2: Dual Wield -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg(13), SprDfnBrr-Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(15), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(17) Level 4: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), WntGif-ResSlow(21), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(23), Rct-ResDam%(23) Level 6: Swap Ammo Level 8: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(25) Level 10: Chronos -- GssSynFr--Build%(A), AdjTrg-ToHit(25), AdjTrg-Rchg(27) Level 12: Time Stop -- Lck-%Hold(A), Lck-Acc/Hold(27), UnbCns-Hold(29), UnbCns-Hold/Rchg(29), UnbCns-Acc/Hold/Rchg(31), UnbCns-Acc/Rchg(31) Level 14: Afterburner -- LucoftheG-Def/Rchg+(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 18: Executioner's Shot -- Dcm-Build%(A), Apc-Dam%(33), Apc-Dmg(33), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Dmg/EndRdx(34) Level 20: Temporal Healing -- Prv-Absorb%(A), Prv-Heal(34), Prv-Heal/EndRdx(36) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(37) Level 24: Kick -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg(37), OvrFrc-Acc/Dmg/End(39) Level 26: Tough -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(39), Ags-ResDam/Rchg(39), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam(40) Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42) Level 30: Assault -- EndRdx-I(A) Level 32: Hail of Bullets -- Arm-Dam%(A), Arm-Dmg(43), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Dmg/EndRdx(45) Level 35: Flash Freeze -- FrtHyp-Plct%(A), FrtHyp-Sleep(45), FrtHyp-Acc/Sleep/Rchg(45), FrtHyp-Sleep/EndRdx(46) Level 38: Time Lord -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-Rchg/ResDam(46) Level 41: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(50) Level 44: Hoarfrost -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50), ImpArm-ResPsi(50) Level 47: Hibernate -- PrfShf-EndMod/Rchg(A) Level 49: Tactics -- RctRtc-Pcptn(A) Level 1: Brawl -- HO:Nucle(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Run-I(A) Level 1: Prestige Power Slide -- Run-I(A) Level 1: Prestige Power Quick -- Run-I(A) Level 1: Prestige Power Rush -- Run-I(A) Level 1: Prestige Power Surge -- Run-I(A) Level 1: Sprint -- Clr-Stlth(A), Clr-EndRdx(11) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- RgnTss-Regen+(A), Pnc-Heal/+End(17), Mrc-Rcvry+(19), NmnCnv-Regen/Rcvry+(19) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Musculature Total Core Revamp Level 50: Assault Radial Embodiment Level 50: Void Total Core Judgement Level 50: Polar Lights Radial Superior Ally Level 50: Clarion Radial Epiphany Level 50: Degenerative Radial Flawless Interface ------------
  12. I have 3 Luck of the Gambler sets of 5 all with +5 boosters 4 of them 50's with level 25's for the LOTG 7.5% Global Recharges. Will Attuning the just the level 25 Chance for global recharge's I have slotted break the sets and remove the 3.75% S/L & 6.25% Mez resist the 5th slots provide? +5-ing the level 25's gives me 15% Defense instead of 12% but if I Attune them market is showing them at 15.9%. Do I keep +5's or can I Attune them for slight increase? The same goes for any other sets, like Steadfast for instance.
  13. This build is over the tank Hit Point Cap 3212.7 with Accolades, also you have broken the rule of 5, having several things over the cap - including 35.14 HP (1.88%) HitPoints. Look at sets & bonuses in the Window tab in mids, look for the red '>Cap' text.
  14. Thank you! I'm guessing then with 4 procing +the Theft of the Essence End Proc - making it 5, endurance should not be an issue on this toon.
  15. Rooster Gold

    Will it Work?

    I created this build for my oldest son but not sure if "ALL 4" of the Performance Shifter chance for +endurance's I placed will work in tandem. Here's the build. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Andrei: Level 50 Magic Brute Primary Power Set: Fiery Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Fire Sword -- SprBrtFur-Rech/Fury:50(A), SprBrtFur-Acc/Dmg:50(3), SprBrtFur-Dmg/Rchg:50(3), SprBrtFur-Acc/Dmg/Rchg:50(5), SprBrtFur-Dmg/EndRdx/Rchg:50(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(7) Level 1: Alpha Barrier -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-EndRdx/Rchg:50(9), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(11) Level 2: Gamma Boost -- PrfShf-End%:21(A), Pnc-Heal/+End:10(13), RgnTss-Regen+:10(13), Mrc-Rcvry+:20(15), NmnCnv-Regen/Rcvry+:30(15) Level 4: Combat Jumping -- Ksm-ToHit+:10(A), ShlWal-ResDam/Re TP:10(21), Rct-ResDam%:20(23), LucoftheG-Def/Rchg+:25(23) Level 6: Proton Armor -- UnbGrd-Max HP%:20(A), UnbGrd-ResDam:50(25), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-EndRdx/Rchg:50(27), UnbGrd-Rchg/ResDam:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(29) Level 8: Super Jump -- WntGif-ResSlow:10(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(29) Level 10: Fallout Shelter -- GldArm-3defTpProc:30(A), GldArm-End/Res:50(31) Level 12: Boxing -- OvrFrc-Acc/Dmg:50(A) Level 14: Tough -- Ags-Psi/Status:25(A), Ags-ResDam/EndRdx:50(31), Ags-ResDam/Rchg:50(31), Ags-ResDam/EndRdx/Rchg:50(33), Ags-ResDam:50(33) Level 16: Radiation Therapy -- ThfofEss-+End%:10(A), TchoftheN-Heal:50(33), TchoftheN-Acc/Heal:50(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(34) Level 18: Breath of Fire -- Rgn-Knock%:50(A), Rgn-Dmg:50(34), Rgn-Dmg/Rchg:50(36), Rgn-Acc/Dmg/Rchg:50(36), Rgn-Dmg/EndRdx:50(36) Level 20: Beta Decay -- AchHee-ResDeb%:10(A), CldSns-ToHitDeb:30(37), CldSns-Acc/ToHitDeb:30(37), CldSns-Acc/EndRdx/Rchg:30(37) Level 22: Weave -- LucoftheG-Def/Rchg+:25(A), LucoftheG-Def/EndRdx:50(39), LucoftheG-Def/Rchg:50(39), LucoftheG-Def/EndRdx/Rchg:50(39), LucoftheG-Def:50(40) Level 24: Taunt -- MckBrt-Taunt/Rchg/Rng:50(A), MckBrt-Acc/Rchg:50(40), MckBrt-Taunt/Rng:50(40) Level 26: Fire Sword Circle -- SprUnrFur-Rchg/+Regen/+End:50(A), SprUnrFur-Acc/Dmg:50(42), SprUnrFur-Dmg/Rchg:50(42), SprUnrFur-Acc/Dmg/Rchg:50(42), SprUnrFur-Dmg/EndRdx/Rchg:50(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(43) Level 28: Hasten -- RechRdx-I:50(A), RechRdx-I:50(43) Level 30: Assault -- EndRdx-I:50(A) Level 32: Greater Fire Sword -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(45), SprBlsCol-Acc/Dmg/EndRdx:50(45), SprBlsCol-Acc/Dmg/Rchg:50(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(46) Level 35: Focused Accuracy -- RctRtc-Pcptn:10(A), RctRtc-ToHit:20(46) Level 38: Meltdown -- StdPrt-ResDam/Def+:10(A), ImpArm-ResPsi:15(46) Level 41: Physical Perfection -- PrfShf-End%:21(A) Level 44: Build Up -- GssSynFr--Build%:21(A), AdjTrg-ToHit/Rchg:50(48), AdjTrg-Rchg:50(48) Level 47: Maneuvers -- LucoftheG-Def/Rchg+:25(A), LucoftheG-Def/EndRdx:50(48), LucoftheG-Def/Rchg:50(50), LucoftheG-Def/EndRdx/Rchg:50(50), LucoftheG-Def:50(50) Level 49: Superior Conditioning -- PrfShf-End%:21(A) Level 1: Brawl -- HO:Nucle(A) Level 1: Prestige Power Dash -- Clr-EndRdx:50(A) Level 1: Prestige Power Slide -- Clr-EndRdx:50(A) Level 1: Prestige Power Quick -- Clr-EndRdx:50(A) Level 1: Prestige Power Rush -- Clr-EndRdx:50(A) Level 1: Prestige Power Surge -- Clr-EndRdx:50(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth:15(A), Clr-EndRdx:15(11) Level 2: Rest -- IntRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Flight-I:50(A) Level 2: Health -- Prv-Absorb%:20(A), Prv-Heal:50(17), Prv-Heal/EndRdx:50(17), Prv-EndRdx/Rchg:50(19), Prv-Heal/Rchg:50(19), Prv-Heal/Rchg/EndRdx:50(21) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:21(A) ------------
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