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WhiteNightingale

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  1. Matt Miller (you know, the game's lead designer) would have a word with you, especially since he explicitly said, in no uncertain terms, that incarnates are the game world's gods (I'm sure the AMAs are there somewhere). And even before Jack Emmert left, this was reinforced in Top Cow's comics, where Prometheus immediately lashes at Statesman because he has a bone to pick with Zeus. For further in-game references, I do commend you to play the game (mainly, the Leviathan story arcs, where they narrate the story of Merulina).
  2. On a side note... last patch removed the "Praetorians" faction, which had the Going Rogue models for Praetorian archvillains and I'm sure lots of us miss the good-looking Nightstar, Siege, Shadow Hunter, etc. Can we please get them back?
  3. Another thing we need: COLLECTABLE OBJECT: PORTALS (tech, arcane, and Rularuu weirdness) The placeable items have been there in the base editor since forever, and PLENTY of missions involve dimensional travel and would benefit greatly from visible, clickable portals as mission objective. Please?
  4. Individual gods can die (see Statesman). What happens is that the incarnate power moves on until finding a new vessel. (see Zeus > Statesman and Merulina > Leviathan). No answer from devs yet. :(
  5. Why requiring a redsider then? Wouldn't it have been easier to place the contact in Kalisti for a neutral alignment?
  6. My turn! The "A-Counting 101 Trilogy" (56284, 56746, 57558): Someone in your silly villain team wants to become a count? (or royalty). Here's a silly way how. Bela Lugosi is Dumb (55039): The Center wants a horror flick like in the days of yore, and has put Maestro in charge of directing it... and Maestro has made it YOUR problem. Bela Lugosi is Dumb II (55116): Blue-side sequel, so heroes react to the consequences of part I. How and Sweaty (55478, 55829): It's a VERY hot summer, and your villain base needs new AC. Heroic Brick vs. The Muscle Wizard (58201): Your super team's super strong member has received a challenge from the Muscle Wizard. Sugar, Spice, and Everything Nice (54671): The disgruntled lieutenant of a non-descript supernatural army needs help of your villain team in dismantling a magical girl alliance. Sugar, Spice, and Everything Nice (54738): Blue-side sequel to Sugar-Spice and Everything nice for heroes to react to the consequences. Nightmare Eaters (57654): Yet another sequel to Sugar, Spice, and Everything Nice, but Halloween-seasonal. Attack of the Invisible Kittens (54000): Exactly what it says on the tin. A War on Christmas (53423): Hate Christmas? Let's go burn Paragon's Christmas Tree farm down to the ground! The Soul Train (57817): In case your villains ever need to collect souls, here's the dumbest way to go around it. Medical Despair (60160): Increase your villain streetcred by helping a mad scientist collapse Paragon's health system. The Hissing Link (58598): Have you ever tried to turn the whole world into cats? Knock yourself out. Splitting Headache (54110): Does your villain or mage have a killer headache modern medicine can't cure? Try a pain shaman! Dead Man's Party (56833): An off-season zombie horde is on the way to Paragon, a different kind of horde. Terror of the HaMEWdon: Save the world from an invasion of walking catnip plants.
  7. Disclaimer: I apologize beforehand if I sound rude. Alexander Pavlidis' elections arc? Villains wouldn't have cared, or would have sought profit from it. It's HEROES who cared and did something about it (or vigilantes, but honestly? Nothing in that arc would have made Statesman break your bow and kick you out of the Phalanx). And now Piecemeal's end arc? Bile didn't show the portents of the coming storm to someone who'd either profit from it or say "yeah, none of my business, this." He showed this to someone who'll hopefully do something about it (the mission even has heroic dialogue options). Is there a reason why the devs didn't mark this as blue side content? Once again, I'm nothing if not thankful for the new content and I'm thrilled at the prospect of you people giving it a try at the (maybe!) coming storm, I'm just baffled.
  8. My requests: 1) "Invincible" toggle for AVs: There are many missions where what we really want is for an NPC to be invincible and to be avoided rather than fought a-la Invincible Reichsman. 2) Night Maps: We have the Night Ward, we have (both new and old) Dark Astoria maps, we have the vortex of doom, we have Dr. Kane's Mansion... but we don't have nearly enough "night specifically" maps in AE. 3) Remove level lock from Giant Monsters: What's the point of level-locking GMs? The GM category already ignores level. Just the Kraken alone could be re-purposed for so many more things if not for the level lock. 4) Update factions: Freaklok, endgame Sky Raiders and Goldbrickers (since they do exist in Market Crash and ASF), the Path of the Dark Cimerorans, the Weakened Hamidon from LGSF, the Seed and Avatar of Hamidon as GMs. 5) Special Maps: The Eternal Prison, (new) Dark Astoria, Mother Mayhem's showdown maps (both the "astral plane" and the cave with the Well of Furies representation), Dr Kane's mansion, the Magisterium's ruins from Magi trial, and both the colosseum and the casino from Summer Blockbuster would see LOTS of use. 6) There's this weird bug where, once you set the zone enemy as a custom group, it won't let you use that group again for mission objectives. I've never understood why this is. 7) Is there a possibility of having NPC dialog lines trigger on unobstructed distance rather than absolute distance? Too many maps have the tail end relatively close to the beginning and make NPC speak right away and half the team misses the dialogs while zoning in. 8 ) "Make Giant Monster, load self": We have seen in some Game Master avatars that the technology is there, and if such were limited to the spawn point of GMs, we could get a LOT of mileage of making our own GMs without breaking the game. Here's to hoping!
  9. I'm starting this thread because, alas, too many arcs that use that keyword turn out to be farms and I'd like to have a handy list of ready-to-play comedy since I play in four comedy-oriented SGs. So, who wants to start sharing arc IDs?
  10. We have Night Ward, we have Doctor Kane's Mansion, we have the vortex of doom in first ward, and we have both versions of Dark Astoria. Please? Please? Please? Please? Please? Please? Thanks for your attention. P.S: If we could incorporate the "innerent/stance" option in AE's NPC building, that would be amazing too.
  11. Thanks for the reminder! It's been over ten years, I guess things were getting blurry in my old brain.
  12. Sorry, the post's purpose was so players were better documented and avoided things like saying their god character "is more than an incarnate." It was not my intention to post RP etiquette guidelines, especially since I don't believe in Avengers' Dynamics (unless you specifically sign up to be the butt monkey in a RP arc involving incarnates and ascended, few people will find it fun to be "the Hawkeye." Everyone eventually resent it and I've seen it happen repeatedly). Players, however, would do well that incarnate power comes with strings. Push your godly weight around too much, and the Well will start taking control of "your narrative" until you lose all free will: You'll rise when the well says you rise, and fall when the well says you fall (Tyrant anyone?). Statesman relegated himself to the sidelines years before his death, but after stopping the Cold War in the sixties and throwing the world's nuclear arsenals into the sun (reason why Malta was born) there was kinda no way back from that, thus he couldn't escape his own death when the Well (and the devs) said it was time for the story to have a new main character (the player character).
  13. Yes, that's what happened world-wise, but the Well nudged events in order to pick a champion earth in a trial-by-thunderdome in order to prepare for Batallion's arrival. It's late, though, and I can't remember if I read that too in Miller's Loregasm AMAs or ::doctor_manhattan_i_made_that_up.gif meme::
  14. Which choice is the HC team going with as HC's canon? Is Tielekku still around (languishing and weak as she was by Mot's arc), or did "the evil incarnate" kill her with the Dagger of Jocas at the end of Mot's arc and stole her power?
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