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WhiteNightingale

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  1. TFW Karen demands to see the city's manager because it's not baby-proofed:
  2. I can live without those ATs but.... THOSE NEW COSTUME PIECES. I'd kill to have those in HC... and giant people, and micro people. Is there a possibility of stealing at least some of those pieces and put them together in a mod? PleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePleasePl
  3. Also, for your consideration ARC ID 18920 - Family Reunion Years ago, Praetorian Earth's citizenry moved in to our world after their planet was nuked into oblivion. When two worlds merge, however, it was inevitable their organized crime groups would eventually follow suit. (an attempt to advance the game's metaplot)
  4. For your Consideration: Arc ID 33690 - Ball and Chain Those who want power should never have it, especially those sure that they know what's best for everyone. Beware the magical intelligentsia. (An attempt to advance the game's metaplot).
  5. (edited, because I just realized old NPCs don't have access to all animations) On that note, how do I delete an opening post here?
  6. Removing (or, at least giving this restriction a larger slack) would give modders an easier time give us better-looking costume pieces. Now, I won't presume to know the first thing about coding and I don't know the side effects this would have on the jenga on fire that is the game's code... but in the slightest possibility this was feasible, consider it perhaps?
  7. Was the "ally"/"rescued" animation option removed? I can no longer find the part to assign starting (or rescued) animations to NPCs you meet.
  8. First submission of the month! Arc name: Family Reunion ARC ID: 18920 Global ID: @White Nightingale Description: Years ago, Praetorian Earth's citizens moved in to our world after their planet was nuked into oblivion. When two worlds merge, however, it was inevitable their organized crime groups would eventually follow suit.
  9. Mods are exclusively local assets, and replace existing costume parts, and for people to see them, they need the same mod installed in their client... the best part is that mods don't require the HC devs to lift a finger (that's why I'm calling for modders) and they give the HC team plausible deniability. We can have better things without getting HC in legal trouble.
  10. There might be a hundred reasons why, on the devs' side, we may never see new/renovated costume pieces. These reasons go from legal (remember HC is a public, legal entity) to "tinkering with the game's code is like playing Jenga on fire." All of these reasons are perfectly legitimate. Modders, on the other hand, would be under considerably less scrutiny. Not only that, anyone who had the fortune of enjoying Neverwinter Night's private servers know that client-side mods are considerably less complex that modifying the base code (also they wouldn't raise the minimum machine requireme
  11. Nevermind, it seemed to be an isolated incident that night. The full syntax of what I was doing is /emote <emote>$$local <dialogue> Still, no idea what happened.
  12. All night, the game is no longer showing animations when doing /e emote$$local text line. Did something break on last patch?
  13. Several missions throughout the game feature bosses you're not meant to be able to defeat in that particular mission (like Reichsman on Dr. Khan's mission 2). Can we get something like that in AE? While I'm at it, perhaps AE could be put up to date on mobs (several post-Praetoria NPCs missing) and zones? (like the ruined Magisterium from the iTrial or the heart of the Hamidon from i25's last story arc). Anyway, just some more requests for the pile. It's great to see all the love bases keep getting, let's just not neglect AE.
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