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Idiotfool

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Everything posted by Idiotfool

  1. I figured it was a wariness on nudity. I've got a yellow dude I'd like to have his mask match his skin tone to. I'll amend the request to allow for the skin pallet for masks, hands and feet, then. This would not alter any of the costume areas where nudity could be a thing and gives a smidge more variety in costuming.
  2. Lots of characters I try to make would look great if I could have skin colors that match the clothes I have my character in, for various reasons. Mostly, my issues are trying to have weird skin colors in hands, feet and heads. Having matching colors would be fantastic.
  3. Greetings, all. Inspired by @A Humble Farmer's Bads Farms for lowbies/all ATs, I was after something slightly higher level (yet similar in difficulty) in order to receive recipes. Such was the Genesis of the Holographic Training Simulations. In order to keep 100% experience gain, my mobs will use Crushing Blow, so the damage you receive will be higher than what you may encounter in the Bads farms. It's doable, though, and you can increase the difficulty. So far, on my low level Rad/Fire brute, I get the best return at a +1, "Bosses - Yes" setting, but I'm interested in hearing how other ATs fare and how this compares to the Bads maps for you. Holographic Training Simulation: Level 2 ID: 26404 This is giving me slightly higher than Bads rates of XP/Inf and may be good for duos. Holographic Training Simulation: Level 10 ID: 26419 This gives me slightly lower than Bads rates of XP/Inf, but I'm getting some good, rare recipes that I can craft or sell. I have several helper NPCs for you to choose from, so you can decide if you want Kin or a Fire psuedo controller assisting you. I'm doing better with the other specs, but your mileage may vary. Please, give it a whirl and let me know your thoughts.
  4. Yes, I set up the allies to heal on aggressive and only one is actively healing. I didn’t realize that there was a limit to how many provide support, since I thought I’d seen some AE missions with more than one support ally. Thanks for the tips!
  5. I've been working on a low level alternative to Bads missions and I chose Nova Praetoria - Magisterium as my map. I have tried adding allies, but I can't seem to get them to work correctly. Only one ally does anything (the first one found) - the other just follows me around. I thought perhaps I had a setting wrong, so I deleted the different ally and set the remaining ally to 2 on the map. Same thing. Same issue. What gives? Thanks!
  6. That would be weird, since a lot of base Arachnos soldiers are helmetless. It's the higher tiered guys that are fully armored, for the most part, though there are a few exceptions.
  7. As the topic title suggests, I'm looking for information on why the Mu Mystics are all bound in leather belts. I'm unable to find any information in Paragon Wiki - are there other places to look for CoH lore for explanations like this? Thanks!
  8. Well, I decided to make Titan Baby in an effort to enjoy the creep factor .
  9. Yes, this is intentional, as far as I know. Most people claim that the Contact Finder changes based on your zone, though I've been teleported to new zones, entirely, for some new contacts. Perhaps it's based on who you can be introduced to based on your level. So, if you're the right level in King's Row, Find Contact might give you contacts in Steel Canyon.
  10. So, the next mission, I had to fight another Archon. Archon Archon Romano, actually:
  11. The mission loaded for me in a warehouse with at least two floors. I got to the second floor just as the Archon was getting to the elevators. I then jumped back in to head downstairs and the mission failed for me with the Archon escaping, despite needing to go through an entire other floor. I don't know if this would fail, again, if I repeated, but it's worth sharing.
  12. Interesting. It's not like the stories are especially engaging, but it's a bit disappointing that I can't run through more of them. Not quite carbon copies, but I definitely see repetition between the "arcs" of the generic contacts. I ran Linda, first, and by the time I ran the missions of Samuel Pierce, and I'd already met Lt. Wincott and run The Hollows missions. Pierce gave me four or five street sweeping missions to get rid of Vahz. I guess having 5 more contacts do that would get annoying, but the code was already in place and it would obviously be intentional for the player to go through those boring missions "Just because" so it's weird that they built in the restriction, to me.
  13. So, my guy is level 7 and I've run all available contacts in King's Row and in Port Oakes. However, I never was introduced to Ron Hughes or Juan Jiminez in King's nor Detective Jose Brogan and a sprinkling of other contacts in Atlas Park. Any idea why? If I chose the wrong contact and missed Brogan, that's one thing, but why won't Becktrees introduce me to Ron in KR? I want this list full...
  14. I pretty much took it for the combination of endurance leaching and a healing pet along with a defensive toggle, but I'd be interested to know what patron powers are better and why. The concept of my character is an amalgamation of 80's cartoon villains from shows like He-Man, Silverhawks, etc. He's the Arch-Nemesis of Cartoon Man, my scrapper who takes on the persona of the heroes in those types of cartoons. Since Cartoon Man is a Broadsword Scrapper, I went for /Ice Assault, since the Dominator can conjure up a sword to fight Cartoon Man with. Went with Fire/ as the main for the damage and the magical aspects, but he was Grav/Ice on Live. I'm not married to Mu, but I think it works well for my playstyle, which will be front-line action oriented, but I haven't played around with other patron powersets to know how they compare.
  15. For those of you who take Mu Mastery and Power Sink, how do you slot the power? What about Surge of Power, if you take it?
  16. Thank you. Does this only work if the power effects you, or if the NPC throws up a defense shield, would that show up, too?
  17. I, too, would like to know what powersets were used for these bosses to make them so easy, but give such a good reward.
  18. When I look at a player, I can look through to see their powersets and skills. Is there any way to do this with NPCs, as well? Thanks
  19. No. I guess it's just the combat log that's messed up.
  20. I checked the combat log when I used smoke on a mob, and it told me that I affected myself with smoke. I do seem to miss a whole lot more when I use smoke on mobs, so I have to ask - is it bugged? Thanks!
  21. Killing certain NPCs in missions while villain-side are minor forking paths, but they don't seem to have any real impact.
  22. It's possible, but the contact isn't a permanent contact, just an OB contact. I want everyone as a completed contact.
  23. So, I decided to roll a badge hunter and I'd like to know how I can get all of the contacts that can be introduced. For Matthew Habashy, for instance, he can introduce Officer Fields and Sondra Costel. How can I get both contacts, if he is the only one that introduces them, and I have to choose? Thanks!
  24. I'm having the same bug. This was an Ouroboros version of the mission, if that helps.
  25. Any idea how @A Humble Farmer was able to create his missions that spawn single bosses, with no minions, not matter the level and group size of the Group Leader? I'm curious if a Lvl 2 version of his Bads in Space would be worthwhile, but I'm only able to make groups of ridiculous numbers, with tons of minions or bosses.
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