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Biff Pow

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  1. I like Sonic/Energy- the stun from Screech stacks well with the melee attacks, and you can increase their duration with Power Boost (also the sleep from Siren's Song.) But to be honest, I eventually dropped Power Boost to cut down on the number of clicks that aren't doing damage. The little boosts aren't that noticeable when you're blasting away.
  2. Pop Unstoppable and win the fight, rest when it drops.
  3. The good news is I doubt anyone has taken the name Calvinist Dadfly.
  4. With Blasters I find the sustain power usually overshadows Health and Stamina so much that they don't need anymore slots. So I just put the +Absorb proc in Health. On my melee characters (mostly Tanks) I go with this set-up. I like the extra Run speed bonuses. (Also usually have the +Absorb and Regenerative Tissue somewhere in the build)
  5. Melee is where Blasters do the most damage. If you're going to stay at range, might as well be a Sentinel.
  6. It varies by powerset. Energy can knock everyone down, Sonic can put everyone to sleep. Fire's lack of mitigation really limits your options.
  7. I would consider Evasive Maneuvers a temporary buff too, since the Defense bonus shuts off the moment you do anything.
  8. My Sonic/Energy Blaster Aux and his drones
  9. I think it's cool that Azealia Banks is playing City of Heroes.
  10. I try to get through the Incarnate arcs for the component rewards (then I end up getting a Common one!) but they get repetitive after the first couple times and some of the missions are long. It will sometimes take weeks to get through them because I take breaks and play other characters.
  11. This also describes every Brute, and anyone using an Enrage Inspiration.
  12. I soloed the Task Force Commander TFs with an Energy/Energy Blaster. No tricks needed with that amount of damage.
  13. I like those three arcs Mercedes Sheldon gives out at level 20+. Freakshow, Family, and Warriors.
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