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summers

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Everything posted by summers

  1. A HUGE THANK YOU @Dacyfor putting on such an incredible event for us this Halloween!!
  2. There's no screenshot so I'm wondering does it look like this and you can't reshape it? If so that's the Razer Naga Mouse Tray and you can turn it off via Menu - Options - Controls - Razer Naga Mouse Tray (it's the very last option)
  3. If you put them in the minion does the MM also get the effect? thanks! This is some really interesting information
  4. I just wanted to say that these are some really exciting changes - I love that powersets get 'fun' earlier, and the tweaks to the underperforming sets are incredibly welcome! Thank you so much for all your volunteered time you put into improving the game we all love ❤️
  5. It would be really great if the Spectres could have no player character collision detection like the rest of the summons.
  6. This seems a lot like Super Strength - there's a big demand for change and a big demand from the people who love it as it is, leaving the devs paralysed by the fierce feedback of both groups. I don't see anyone really losing out by providing this choice of variants. Good idea.
  7. Evasive Maneuvers only provides the defence when you are out of combat and haven't click/attacks/buffed/issued pet instructions/sneezed. That large difference seems very likely to be attributable to this power. You can always view the power details for specifics by opening your powers tray/tab, clicking Combat Attributes, and viewing the stat. It will have a breakdown of all effects.
  8. Please make as much minimal FX as you can, thanks 🙂
  9. Hi there! This suggestion is to create an option that would hide all of the floating numbers in the game. I feel like it would be a cleaner experience to play without the sheer volume of information thrown my way and, oftentimes, the amount of numbers on screen just feels messy. Thank you for reading my suggestion!
  10. During The Great Debates I pointed out that I would not bother making a Brute again and just roll Tankers. This wasn't quite true, I did roll a 50 /Regen Brute which was a waste of time. At 50 Tankers are just so much better, but below that I feel Brute are a more fun experience since they get to keep their attacks when exemplaring.
  11. The game says you can do it at 35, so you should be able to do so. You won't when you meet a level 50 Elite Boss. The suggestion you have made is hard to imagine since what would the game look like if every bit of level advice it provides required you to go to help chat and ask if any particular story arc or mission is doable at the level it says it can be done. Why not just provide the real answer up front? I'm midway through my post and @Greycat is already beating me to it, so I'll leave it there.
  12. It's a game that people play for fun, there are new players, and 35-50 suggests you can complete it at 35. Why should people require all of this additional information/expertise to work out that the information given to them isn't even true. The goal should be to make the game as approachable and friendly as possible and this is simply a trap.
  13. I'd love to see the cast times go down and some of the debuffs get the Trick Arrow treatment by making half of them be irresistable.
  14. I must say it feels a little strange to see that the capped speed for flying, which is in my opinion the most versatile and convenient travel power in the game, to be higher than that of super jumping. I don't imagine it'll affect any of my travel power picks which are based on theme but I would have expected that the less convenient the travel power the faster base speed it might have.
  15. Maybe it could be a toggle that increases the amount of healing you get based on the number of enemies around you?
  16. I couldn't see this in the known issues but for Super Jump there are two: If you move Double Jump from the bonus tray into your regular powers it disappears every time you rezone. I couldn't see an option at Null the Gull to disable the bonus tray.
  17. Is the problem that Dominators don't contribute enough or that damage and survivability has gotten out of control and control in general loses relevancy? Who needs to control them when you can judgement them or have all soft capped defences? (nerf everything/Regen)
  18. I feel like the game at level 50 is easy enough already and this circumvents some of the central restrictions of having six slots in a power (not by literally gaining slots, but by increasing their value so much that it might as well effectively be 7 or 8 slots). I guess I'm opposed to almost any power creep so take that for what it's worth!
  19. According to your post the sky is falling so often that we're afraid we might need 200% accuracy and 59% defence. I think you need to sit back and breathe.
  20. Remove all animations and activation times for armours: they are pointless handwaving for no value. If someone is terribly opposed to this, feel free to emote a few things in your own time. This would also make self rezzes better.
  21. The Family definitely have super powers, and there's a Lore reason they have all the Gravity wormholey stuff too.
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