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Kelgan

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  1. Thank you all for the speed with which you've addressed these problems. In a future patch, could we have a Tunnel connection to Pocket D?
  2. So, re: the issues with Burn: Several friends and I are running a fire farm right now. Two of us have spines/fire brutes, one has a rad/fire brute, one has an elec/elec brute, and one has a fire/fire tank. All are 50, and the /fire brutes, at least, do not have taunt enhancements. The Burn patch for the tank is not causing any scattering issues at all. The Burn patch for the brutes are all causing the scattering issues, but not in isolation. The effect is not seen until Burn is combined with literally ANY other DoT attacks (though not auras, curiously) from any other source. That includes other characters, your pets, and other characters' pets. We're also seeing what looks like aggro loss as a result of that scattering effect. When it happens, if the brute who dropped the Burn has a nearby group of mobs that would put him over the aggro cap and so should not usually aggro, those mobs begin aggroing as other mobs flee the Burn patch. The elec/elec brute also saw the scattering issue when combining Power Sink with Ion Judgment, but that issue has been more difficult to duplicate.
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