Jump to content

25625

Members
  • Posts

    14
  • Joined

  • Last visited

Everything posted by 25625

  1. Big thanks, I never knew that you could buy these, I thought it was only from packs. I'm about to flood the market. Are there any badges for getting all incarnate power options maxed out? I mean get all the powers for each category maxed out (e.g. get all 8 Alpha powers, etc..)
  2. No, seriously, I guess 10K threads is the limit? It hasn't moved in a while.
  3. 25625

    AI build

    Is there an AI (yet) where you could just state what you goals are and it would craft for you the best build? Then you could tweak it a little to suit yourself. I suppose not yet but that would be great if there was, wouldn't it?
  4. I wanted to have great damage, and a good defense to both melee and ranged taking into account the lower defenses from Field Operative once discovered (I believe it cuts it in half, like Stealth?). I noticed that the benefit from Gun Drone is more to taunt things off of you so I slotted it for taunt in the end and the extra defense works for the build. I noticed that the damage from Flamethrower and M30 are not great so I dropped them. The recharge is high enough that there are plenty of other options available and I'm not a fan of having too many attack powers. For me 4-6 attack powers are ideal. I haven't tested if the damage from Trip Mine considers whether Adrenal Booster was running when you placed the mine or when it goes off. Please let me know if you see any other alternative slotting possibilities. Captain Killjoy 2- Blaster (Assault Rifle - Devices).mbd
  5. Yes, thanks, I did that too. I checked both to be sure mids was correct.
  6. OK, I tested it. I lost 4.5%. Hide is slotted with a 50+5 LOTG only. So if I want to build for soft capping, I need to aim for 49.5% in mids if I have hide enabled.
  7. I notice in game it is something like 7% defense from hide but that is split in two part - one is 4.x% and the other around 2.x%. I assume one of those entries I would lose once I enter combat and can be seen. Or do I lose both? Or something else?
  8. 25625

    Poison Guide

    I built a Poison/DP Def with a slightly different take. I'm not such a proc master and am usually unwilling to give up set bonuses in most cases. I tend to use Chemical or Fire ammunition which changes Suppressive Fire to a hold. Paralytic Poison + Suppressive Fire both are Mag 3 holds, combined they hold a boss. With Support Core on, defenses are very nearly maxed. I might switch Alpha to Agility to improve it just that little bit more. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Antitoxin: Level 50 Science Defender Primary Power Set: Poison Secondary Power Set: Dual Pistols Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Soul Mastery Hero Profile: Level 1: Envenom * (A) Analyze Weakness - Accuracy/Endurance/Recharge * (5) Analyze Weakness - Accuracy/Defense Debuff Level 1: Pistols * (A) Empty Level 2: Weaken * (A) Siphon Insight - ToHit Debuff * (15) Siphon Insight - Accuracy/ToHit Debuff * (45) Siphon Insight - Accuracy/Recharge * (46) Siphon Insight - ToHit Debuff/Endurance/Recharge * (46) Siphon Insight - Accuracy/Endurance/Recharge * (46) Siphon Insight - Chance for +ToHit Level 4: Empty Clips * (A) Ragnarok - Damage * (7) Ragnarok - Damage/Recharge * (11) Ragnarok - Accuracy/Damage/Recharge * (11) Ragnarok - Accuracy/Recharge * (13) Ragnarok - Damage/Endurance Level 6: Super Speed * (A) Celerity - Endurance * (7) Celerity - +Stealth Level 8: Maneuvers * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed * (9) Luck of the Gambler - Defense/Endurance * (9) Luck of the Gambler - Defense Level 10: Swap Ammo Level 12: Hasten * (A) Recharge Reduction IO * (13) Recharge Reduction IO Level 14: Tactics * (A) Adjusted Targeting - To Hit Buff/Endurance * (15) Adjusted Targeting - To Hit Buff Level 16: Bullet Rain * (A) Superior Vigilant Assault - Accuracy/Damage * (17) Superior Vigilant Assault - Damage/RechargeTime * (17) Superior Vigilant Assault - Damage/Endurance/RechargeTime * (19) Superior Vigilant Assault - Accuracy/Damage/Endurance * (21) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime * (21) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 18: Paralytic Poison * (A) Lockdown - Accuracy/Hold * (19) Lockdown - Accuracy/Recharge * (48) Lockdown - Recharge/Hold * (50) Lockdown - Endurance/Recharge/Hold * (50) Lockdown - Accuracy/Endurance/Recharge/Hold * (50) Lockdown - Chance for +2 Mag Hold Level 20: Kick * (A) Empty Level 22: Tough * (A) Gladiator's Armor - TP Protection +3% Def (All) * (23) Gladiator's Armor - End/Resist * (23) Steadfast Protection - Resistance/+Def 3% * (45) Steadfast Protection - Resistance/Endurance Level 24: Weave * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed * (25) Luck of the Gambler - Defense/Endurance * (25) Luck of the Gambler - Defense Level 26: Poison Trap * (A) Gladiator's Net - Chance of Damage(Lethal) * (27) Unbreakable Constraint - Chance for Smashing Damage * (27) Ghost Widow's Embrace - Chance of Damage(Psionic) * (29) Armageddon - Chance for Fire Damage * (29) Obliteration - Chance for Smashing Damage * (34) Fury of the Gladiator - Chance for Res Debuff Level 28: Suppressive Fire * (A) Absolute Amazement - Stun * (37) Absolute Amazement - Accuracy/Stun/Recharge * (40) Absolute Amazement - Accuracy/Recharge * (43) Absolute Amazement - Endurance/Stun * (45) Absolute Amazement - Chance for ToHit Debuff Level 30: Executioner's Shot * (A) Apocalypse - Damage * (31) Apocalypse - Damage/Recharge * (31) Apocalypse - Accuracy/Damage/Recharge * (31) Apocalypse - Accuracy/Recharge * (34) Apocalypse - Chance of Damage(Negative) * (34) Apocalypse - Damage/Endurance Level 32: Venomous Gas * (A) Dark Watcher's Despair - To Hit Debuff * (33) Dark Watcher's Despair - To Hit Debuff/Recharge * (33) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance * (33) Dark Watcher's Despair - Recharge/Endurance * (48) Dark Watcher's Despair - To Hit Debuff/Endurance * (48) Dark Watcher's Despair - Chance for Recharge Slow Level 35: Piercing Rounds * (A) Superior Defender's Bastion - Accuracy/Damage * (36) Superior Defender's Bastion - Damage/Recharge * (36) Superior Defender's Bastion - Damage/Endurance/Recharge * (36) Superior Defender's Bastion - Accuracy/Damage/Endurance * (37) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge * (37) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 38: Hail of Bullets * (A) Superior Avalanche - Accuracy/Damage * (39) Superior Avalanche - Damage/Endurance * (39) Superior Avalanche - Accuracy/Damage/Endurance * (39) Superior Avalanche - Accuracy/Damage/Recharge * (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge * (40) Superior Avalanche - Recharge/Chance for Knockdown Level 41: Dark Embrace * (A) Unbreakable Guard - Resistance * (42) Unbreakable Guard - Resistance/Endurance * (42) Unbreakable Guard - Endurance/RechargeTime * (42) Unbreakable Guard - RechargeTime/Resistance * (43) Unbreakable Guard - Resistance/Endurance/RechargeTime * (43) Unbreakable Guard - +Max HP Level 44: Combat Jumping * (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 47: Super Jump * (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 49: Vengeance * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Brawl * (A) Empty Level 1: Prestige Power Dash * (A) Empty Level 1: Prestige Power Slide * (A) Empty Level 1: Prestige Power Quick * (A) Empty Level 1: Prestige Power Rush * (A) Empty Level 1: Prestige Power Surge * (A) Empty Level 1: Sprint * (A) Empty Level 1: Vigilance Level 2: Rest * (A) Empty Level 4: Ninja Run Level 2: Swift * (A) Empty Level 2: Health * (A) Panacea - +Hit Points/Endurance * (3) Numina's Convalesence - +Regeneration/+Recovery * (3) Miracle - +Recovery Level 2: Hurdle * (A) Empty Level 2: Stamina * (A) Performance Shifter - EndMod * (5) Performance Shifter - Chance for +End Level 10: Chemical Ammunition Level 10: Cryo Ammunition Level 10: Incendiary Ammunition Level 50: Support Core Embodiment Level 1: Quick Form Level 50: Intuition Radial Paragon Level 50: Clarion Core Epiphany Level 50: Ion Core Final Judgement ------------
  9. @Caulderone, right. So, if this is slotted in 4 auto powers this would mean 14.99 HP/Sec (4*3.7475) . Since the heal is 5% of base (1499), this would essentially mean that one would be regenerating 1% of their health every second. Strange how those numbers so perfectly match - i.e. 1499 base HP and 14.99 HP/sec. I think I'll try this out non-scientifically.
  10. After reading this thread: I realized that a Regen Brute could slot this in Physical Perfection, Quick Recovery, Superior Conditioning and also in Stamina? A 5% heal proc'ing 3 times/minute in 4 powers. Seems quite good?
  11. I have one. I love it. I went for high def from set bonuses. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Ghost Toast: Level 50 Science Blaster Primary Power Set: Fire Blast Secondary Power Set: Ninja Training Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Fire Blast -- Empty(A) Level 1: Immobilizing Dart -- TraoftheH-Acc/Rchg(A) Level 2: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(3), SprFrzBls-Acc/Dmg/EndRdx(3), SprFrzBls-Acc/Dmg/Rchg(5), SprFrzBls-Dmg/EndRdx/Acc/Rchg(5), SprFrzBls-Rchg/ImmobProc(7) Level 4: Choking Powder -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(19), SprEnt-End/Rchg(29), SprEnt-Acc/Hold/End(45), SprEnt-Acc/Hold/End/Rchg(50), SprEnt-Rchg/AbsorbProc(50) Level 6: Rain of Fire -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(13), SprBlsWrt-Rchg/Dmg%(13) Level 8: Fire Breath -- Rgn-Dmg(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(15), Rgn-Acc/Rchg(17), Rgn-Dmg/EndRdx(17), Rgn-Knock%(19) Level 10: Shinobi -- LucoftheG-Rchg+(A) Level 12: Aim -- RechRdx-I(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21) Level 16: The Lotus Drops -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(23), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Rchg/KDProc(29) Level 18: Blaze -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(34), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Rchg/SlowProc(37) Level 20: Kuji-In Toh -- StdPrt-ResDam/Def+(A) Level 22: Boxing -- Empty(A) Level 24: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-EndRdx/Rchg(48), UnbGrd-Max HP%(48) Level 26: Blazing Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/EndRdx(39), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(39), SprDfnBrr-Rchg/+Status Protect(39) Level 28: Smoke Flash -- RechRdx-I(A) Level 30: Weave -- LucoftheG-Rchg+(A), Rct-Def/EndRdx(31), Rct-Def/EndRdx/Rchg(31), Ksm-ToHit+(31) Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34) Level 35: Blinding Powder -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(45), CrcPrs-Acc/Conf/Rchg(46), CrcPrs-Acc/Rchg(46), CrcPrs-Conf/EndRdx(46), CrcPrs-Conf%(48) Level 38: Golden Dragonfly -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(45) Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(42), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43) Level 44: Combat Jumping -- ShlWal-ResDam/Re TP(A) Level 47: Maneuvers -- Rct-Def/EndRdx(A), Rct-Def/EndRdx/Rchg(50) Level 49: Super Jump -- BlsoftheZ-ResKB(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9) Level 50: Clarion Core Epiphany Level 50: Support Radial Embodiment Level 50: Agility Core Paragon ------------
  12. I get the same error. Manifest download error for http://patch.savecoh.com/manifest.xml Unable to connect to the remote server
  13. I have the same problem and I tried to re-validate and I get an error: Manifest download error for http://patch.savecoh.com/manifest.xml Unable to connect to the remote server I tried restarting Tequila but still the same problem. Anyone have this?
  14. I'm building up another tank to not only be able to be sufficiently versatile to tank anything and do a bit of farming if I choose. I'm not sure yet on the incarnate choices and I may not need Hasten I think. I share with you for your wisdom! **edit: I'm probably not going to run tough. I just took it to get to weave. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Fire Rad: Level 50 Science Tanker Primary Power Set: Fiery Aura Secondary Power Set: Radiation Melee Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Blazing Aura (A) Superior Avalanche - Accuracy/Damage (34) Superior Avalanche - Damage/Endurance (37) Superior Avalanche - Accuracy/Damage/Endurance (37) Superior Avalanche - Accuracy/Damage/Recharge (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (42) Superior Avalanche - Recharge/Chance for Knockdown Level 1: Contaminated Strike (A) Empty Level 2: Fire Shield (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Endurance/RechargeTime (34) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (46) Unbreakable Guard - +Max HP Level 4: Proton Sweep (A) Scirocco's Dervish - Accuracy/Damage (5) Scirocco's Dervish - Accuracy/Recharge (15) Scirocco's Dervish - Damage/Recharge (33) Scirocco's Dervish - Accuracy/Damage/Endurance Level 6: Healing Flames (A) Preventive Medicine - Heal (7) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Endurance/RechargeTime (9) Preventive Medicine - Heal/RechargeTime (9) Preventive Medicine - Heal/RechargeTime/Endurance (11) Preventive Medicine - Chance for +Absorb Level 8: Temperature Protection (A) Gladiator's Armor - TP Protection +3% Def (All) (23) Gladiator's Armor - Resistance Level 10: Hasten (A) Recharge Reduction IO (11) Recharge Reduction IO Level 12: Plasma Shield (A) Aegis - Resistance/Endurance (13) Aegis - Resistance/Recharge (13) Aegis - Endurance/Recharge (15) Aegis - Resistance/Endurance/Recharge (46) Aegis - Resistance (46) Aegis - Psionic/Status Resistance Level 14: Kick (A) Empty Level 16: Radiation Siphon (A) Hecatomb - Damage (17) Hecatomb - Damage/Recharge (17) Hecatomb - Accuracy/Damage/Recharge (27) Hecatomb - Accuracy/Recharge (33) Hecatomb - Damage/Endurance (50) Hecatomb - Chance of Damage(Negative) Level 18: Burn (A) Superior Might of the Tanker - Accuracy/Damage (19) Superior Might of the Tanker - Damage/Recharge (19) Superior Might of the Tanker - Accuracy/Damage/Recharge (21) Superior Might of the Tanker - Damage/Endurance/Recharge (21) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (27) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 20: Fusion (A) Recharge Reduction IO Level 22: Tough (A) Steadfast Protection - Resistance/+Def 3% (23) Impervium Armor - Psionic Resistance Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Defense/Recharge (25) Luck of the Gambler - Endurance/Recharge (42) Luck of the Gambler - Defense/Endurance/Recharge (43) Luck of the Gambler - Defense (43) Luck of the Gambler - Recharge Speed Level 26: Fiery Embrace (A) Recharge Reduction IO Level 28: Irradiated Ground (A) Armageddon - Damage (29) Armageddon - Damage/Recharge (29) Armageddon - Accuracy/Damage/Recharge (31) Armageddon - Accuracy/Recharge (31) Armageddon - Damage/Endurance (31) Armageddon - Chance for Fire Damage Level 30: Taunt (A) Perfect Zinger - Taunt/Recharge Level 32: Rise of the Phoenix (A) Recharge Reduction IO Level 35: Devastating Blow (A) Superior Gauntleted Fist - Accuracy/Damage (36) Superior Gauntleted Fist - Damage/RechargeTime (36) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (36) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (37) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (42) Superior Gauntleted Fist - RechargeTime/+Absorb Level 38: Atom Smasher (A) Scirocco's Dervish - Accuracy/Damage (39) Scirocco's Dervish - Damage/Endurance (39) Scirocco's Dervish - Damage/Recharge (39) Scirocco's Dervish - Accuracy/Recharge (40) Scirocco's Dervish - Accuracy/Damage/Endurance (40) Scirocco's Dervish - Chance of Damage(Lethal) Level 41: Focused Accuracy (A) Adjusted Targeting - To Hit Buff/Endurance (43) Adjusted Targeting - Endurance/Recharge (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge Level 44: Maneuvers (A) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense/Recharge (45) Luck of the Gambler - Endurance/Recharge (48) Luck of the Gambler - Defense/Endurance/Recharge (48) Luck of the Gambler - Defense (50) Luck of the Gambler - Recharge Speed Level 47: Combat Jumping (A) Shield Wall - +Res (Teleportation), +5% Res (All) (48) Reactive Defenses - Scaling Resist Damage Level 49: Physical Perfection (A) Endurance Modification IO Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (3) Numina's Convalesence - +Regeneration/+Recovery (5) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (3) Performance Shifter - EndMod Level 50: Agility Core Paragon Level 50: Rebirth Radial Epiphany Level 50: Melee Core Embodiment Level 50: Diamagnetic Radial Flawless Interface ------------ http://www.cohplanner.com/mids/download.php?uc=1606&c=723&a=1446&f=HEX&dc=78DAB594594F135114C767DAA9A5A52CA5941D2955E806D3163071C1182360544888185F9B095CCB44326DA615419F4C5C5F7DF1C5057CF481A8F86442E212974FE0FA05DC50E3AE2FF538FF2318E6D99BB6BFB9FF73EF39E79E7BA6233303BE85DD277648B26FD7945628640E68C66161BAC7C675618C0B8946D9906E8AD07E6DC24D9346D83303E290300A421DD285399BD979C4D45AD83222A6845069B9AE15F59C8179708F31294C6114D5316D5ACB0AA8DED15C6E4A1DCB0B3151613D0EE9D9C9A26E64ABACD9B0D026845998D4F3BEBFF33C190383797D5C1D3484999DCD8C68852265D040A9F5D3F78E877EE43F59975CD2454592D28AD47E09DC789979058CCC81B179702122F128D187867497BCC9EC4DFEE2B45685BE82EDDF98DFC1AE1F60F74FF03A7973C29BD3392D599A320B56CE80A163E03D8AE3E238AE57D8BFEE35F30D58F696F90EF42E83F769AF1B7B65770FB4BA2418A61BF32007D993402C2FF30119CA3966794AB6345F9AD90356F682DD7DCC4DA083FC5670A52AAC4ADDA0D356417155753AAC55D51166146C8A81A138984E800F29133F67E27F82CC6B9E329F81B5CF992FC0A697E0524C92029C49804FE6A4EC825C91603D3DB4524562C408DD00D9EA39567D354ED3E067D680B10018AF6506C147946723C76AE4589FA292D4CCFE9A37E33C2D5B985BC1F5DB98FDCCEDE02DAA592BFB6BCD417B4C31DA586BE31837695D9863844FA257379C629E619EE6DE3ECB3D7D0E5CA4BD1D7C2F1DDC859D4799DC859DDC9511EEC6C871708E4A1C455C47F42AF28BCFF3DDCD817EAA6782734B703DBBB89E5D5CCF24D733C9F54C733DEB68AFCAF7A4EEC37D263F83D7A8BD52B049A910F26951D6BE9F3165E56D2FC56DD6944D49DB945E9BD26753866DCAA8C26149912DC553BDF2B69796BD2BFF1A6CFDB0AA38E4769CD071105550F6A233DFDB767D5C5564F902EAED380F96FEC7F85547BEB99CD6580CAC116E875785A57F8CBF01BCAA6343
×
×
  • Create New...