Jump to content

SpookTheHerd

Members
  • Posts

    97
  • Joined

  • Last visited

Reputation

53 Excellent

About SpookTheHerd

  • Birthday 01/01/1004

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. These are good points, as well as an underleveled MM having access to extra pet spawns which aren't available at their individual level. Re: the scaling: as much as we talk of the spaghetti code of the game, the fact that scaling enemies seem to just work as intended is nothing to sneeze at.
  2. Under the conditions I'm speaking of, nobody will have lost access to any earned powers. There were instances organizing rikti raid teams when there were NO 50's in the league and people were like "put a 50 in charge!". I would ask "OK didja bring one?" after verifying that they were on a team being run by the highest level player available. I can be level 25 as a league leader and a 50 can be the lead of team 2+ just fine.
  3. If a zone event is popping off around me and I'm currently logged in as a 36+, and people keep broadcasting 'league?', and I verify that they're all underneath my level? I'm gonna form that league. If 50's show up, they can be leads of teams 2-♾️. As long as everyone on team 1 is under my level, everyone on the league should be able to work at their full capacity. Again, league leadership shouldn't be thrust on anyone who's not prepared to handle it during an ongoing event where people are still asking for invites. Edit for excessive egotistical boasting: You may be 50 in level, but I AM a 50 in managerial skills!
  4. I actually think that exp rewards are calculated out based on each player's individual level. That's why at lvl 1 you can join a 50`s team but with each enemy defeated you get the exp appropriate as a lvl 1, with whatever + the team is fighting against. I think?
  5. That's definitely another side of the coin. My approach as an incoming player, at least to a GM fight, is just get some hits in. Team or league makes no difference if you are actively engaging. These requests for a 50 to be in the lead never actually come FROM 50`s.
  6. Since the surge of players after the licensing, I've found myself opting to form leagues for monster hunting and spontaneous zone events. When it comes to zone events, whoever I recruit as can be very circumstantial, I recruit in the moment without swapping toons, because by that time who knows what I might have missed. I often broadcast "I'm not a 50 but I can invite" and keep an eye out for higher level characters in order to make them team leads. I only keep people on my team who are under my level. League leadership and team management are not a thing to thrust on an unsuspecting player. Being a 50 is no guarantee that a player even understands most of the games interface. What I've found annoying, even as a character in their mid-40 levels, is the unceasing calls to put a 50 in charge. It is my understanding that with scaling enemies like GM's and Rikti Raids and Mapservers, that so long as you have access to all of your powers, you will fight just as effectively. A level 15 character could run an AE arc which arbitrarily scales them up to level 50, they will operate just as effectively as they would at their own level. Maybe EXP payout is somewhat different? However, back when the spontaneous rikti raids were running, I recall someone saying "we should put a 50 in charge!" after I had gone through every team to verify that not only were there no 50's, but every team was headed up by the highest level player available. I know nothing will ever stop the clamoring for "make be 50 now", I was just hoping someone could spell out precisely why it's so unbearable to have a team take on Kraken at the highest available level on the team when that level does not happen to arbitrarily be 50. My suspicion is that many players simply don't have an understanding or faith in the scaling nature of exp & damage against these enemies.
  7. I love it. Thank you for volunteering for this crucial assignment.
  8. Well obviously plenty of us have altitis and extensive headcannon about our characters, but I was hoping to focus the replies somewhat.
  9. It might BE 10% But that's still a 90% chance of no. I've had 2 or 3 recipe drops from a variety of of GM's, but you really can't count on it. Ultimately the marketplace will become saturated with enough of them that if you keep rolling random ones and you're not getting the ones you want, you should just be able to sell them off to acquire the ones you ARE after.
  10. If you could see one of your characters integrated into the game somehow, how would you like them to be represented? AE arcs are a good outlet for some of this daydreaming, but how else might you see your characters worked into the world? (obviously I'm opening up this discussion because I have my answer) If I had my way, my character King Cabbage would assault King's Row in a zone event akin to a Rikti Invasion. First heroes would destroy his harvest pods, and then his Vegetates would emerge--these would be a mixture of generic vegetable brained drones and discolored copies of the players heroes in the zone (like at the end of Posi 1 just not in full shadow). Then of course King Cabbage himself would stomp around angrily and yell about how he has come to reclaim his Row. Eventually a more serene version of King Cabbage would lead a I-trial/expedition into Praetoria to attemp to eject Hamidon from that world. He would take root into that planet to sew his seeds of rejuvenation, as the player characters buy him time. He would appear to perish and the players would make a narrow escape knowing they had actually set the stage for Hamidon's eventual defeat. Bonus NPC: My character Dawn'sEarlyLight is very sore that they passed over her for Fusionette as the hero trainer in Kallisti Wharf. Especially as I once had the impression that KW was built as a haven for Praetorian refugees and a symbol of unity between worlds. Fusionette was a disappointing choice, regardless of whether or not my own ego was factored in.
  11. How is it that 18 hours is the magical number that manages to attain balance for you? The same single player can spawn GWW once and hour by killing 20 regular War Walkers.
  12. Loving the attention GM's received in the lastest patch but there are a few QOL improvements I would like to recommend: -Ambushes should level-scale. Just did an Adamastor and the mid-20 level ambush is completely underwhelming. Why even have it when your teams are led by incarnates? Inversely, during the winter events, I noticed Winter Lords out in the wild spawning underlings at level 50. This would happen in atlas park! It's just irresponsible programming. The adds should just be de-leveled like the GM they come from. The factions in the Croatoa war or the halloween banner events operate this way, so it should be an easy fix. -It would be nice if the cooldown for rewards from Scrapyard was scaled down somewhat. I just had my first instance of running it on two separate days with the same toon and not being rewarded anything, let alone monster merits. Maybe six hours? Enough to communicate the message of "go do something else for a while" without the backlash of "oh gee has it not been EIGHTEEN HOURS YET silly me!" that I just went through.
  13. Page 7 got me like 2 merits even!
  14. I cause myself to have an aneurysm any time I attempt to interact with anything on GitHub. I get that I am looking at a directory. OK great. I need the stupidest dumbest arrow-pointy-est instructions. I miss .exe's.
×
×
  • Create New...