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selfunconsciousness

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  1. I’ve heard that Cloud Senses is a good IO set for Dark Servant.
  2. I really love playing my Fortunata. I feel like balance wise, he’s in a good spot, though the inherent lacks flavor and value imo. My main gripe is that VEATS lack “no redraw” option for their powers, as well as power customization. I would really love to see that change considered. Especially the no redraw. It is an annoyance with my Fortunata, while I suspect it contributes to underplayed specs (bane spider, looking at you) being even more gimped than they need to be.
  3. Just checking in on this - was this change ever taken into consideration? Was wondering as I was trying to decide between /devices and /temp for a beam rifle blaster.
  4. This info is super helpful. Thank you. For context, I’m playing an Arachnos widow with def over softcap and running into this issue occasionally. I’m also building a staff/ninjitsu scrapper that will run into the same problem. I didn’t know if adding more defense over softcap would be the best way to combat this in stats, and this has been helpful. Thank you.
  5. Hi! I’m curious if there’s a way to combat CDF in a high defense build with no defense debuff resistance baked into the secondary. Do you just pile more defense on top of the soft cap or is there a way to achieve higher resistance to this problem through IO sets? Thank you for your help.
  6. Hey thanks for the feedback! Do you mind expounding on that 2 point rule you were referencing? Now that I have the cardiac alpha, I haven’t had any endurance issues. And I only have the bottom tier at the moment.
  7. Hi everyone! I was inspired (there are some really helpful posts here) to build a fortunata and have recently reached level 50 and have unlocked my hybrid slot. I was hoping to get some feedback on my build. I love this character and have enjoyed it more than any else I've played. A few notes: I wanted to squeeze out a ton of positional defense to make the build resistant to def debuffs. I'm not sure if I went overboard or not. I chose not to take aid self because I found I wasn't using it, and between inspirations and rebirth, I'm not sure that I will. I took a good amount of attacks, and use all of them. The psi attacks help with mitigation and AoE, while the four ST claw attacks are my ST chain. Spin is used if I get surrounded. Aim with the BU proc means that I get a huge damage bonus when I open with FU+psychic wail. I chose the radial assault hybrid to add energy damage to my build, as both psi and lethal are resisted by many enemies, especially robotic ones. I'm not sure how this stacks up against the core assault hybrid. It was end thirsty so I took cardiac. End management is good now, but I’m only T1. Once I hit higher tiers, I may move slots out of stamina to other places they could be useful. I haven't yet decided on what order to take powers to enable strong exemplaring, so don't pay attention to the level at which powers were taken. Also, the mids def value for mind link was incorrect on my computer. I had to change it from +16% to +10% on my machine. Not sure if you have to also. I'm pretty sure the build should have 72/65/55 M/R/A in the totals panel. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Marlboro: Level 50 Science Arachnos Widow Primary Power Set: Fortunata Training Secondary Power Set: Fortunata Teamwork Power Pool: Speed Power Pool: Fighting Hero Profile: Level 1: Swipe -- SprSpdBit-Rchg/Global Toxic(A), SprSpdBit-Acc/Dmg(17), SprSpdBit-Acc/Dmg/Rchg(37), SprSpdBit-Dmg/EndRdx/Rchg(37) Level 1: Combat Training: Defensive -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Ksm-ToHit+(50) Level 2: Strike -- Hct-Dam%(A), Hct-Acc/Rchg(3), Hct-Dmg/EndRdx(3), Hct-Acc/Dmg/Rchg(5), Hct-Dmg(5) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(7) Level 6: Tactical Training: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(11), Rct-ResDam%(11) Level 8: Follow Up -- Mk'Bit-Dam%(A), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg(15), Mk'Bit-Dmg/EndRdx(40) Level 10: Indomitable Will -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31) Level 12: Psionic Tornado -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx(29), Ann-Acc/Dmg(29), FrcFdb-Rechg%(31) Level 14: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(17), BslGaz-EndRdx/Rchg/Hold(19), BslGaz-Slow%(19), SprSpdBit-Acc/Dmg/EndRdx/Rchg(45), SprSpdBit-Dmg/Rchg(45) Level 16: Boxing -- Empty(A) Level 18: Lunge -- SprDmnofA-Acc/Dmg/EndRdx/Rchg(A), SprDmnofA-Acc/Dmg(21), SprDmnofA-Dmg/Rchg(21), SprDmnofA-Dmg/EndRdx/Rchg(23), SprDmnofA-Acc/Dmg/Rchg(23), TchofDth-Dam%(31) Level 20: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(33) Level 22: Foresight -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46) Level 24: Mind Link -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(25), RedFrt-EndRdx/Rchg(25), RedFrt-Def/EndRdx/Rchg(27), RedFrt-Def(27), LucoftheG-Def/Rchg+(48) Level 26: Weave -- LucoftheG-Def/Rchg+(A) Level 28: Psychic Scream -- Rgn-Dmg(A), Rgn-Dmg/Rchg(37), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), SprDmnofA-Rchg/DmgFear%(46) Level 30: Spin -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(50) Level 32: Psychic Wail -- Erd-%Dam(A), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/Rchg(34), Arm-Dmg/EndRdx(36), Arm-Dam%(36) Level 35: Mask Presence -- LucoftheG-Def/Rchg+(A) Level 38: Aura of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(39), CrcPrs-Acc/Conf/Rchg(39), CrcPrs-Acc/Rchg(39), CrcPrs-Conf/EndRdx(40), CrcPrs-Conf%(50) Level 41: Aim -- GssSynFr--Build%(A) Level 44: Confuse -- MlsIll-Acc/Conf/Rchg(A) Level 47: Tactical Training: Leadership -- AdjTrg-ToHit(A) Level 49: Tactical Training: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-EndRdx(A) Level 1: Conditioning Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(42), Mrc-Rcvry+(43), Prv-Absorb%(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43), EndMod-I(43) Level 50: Cardiac Core Paragon Level 50: Vorpal Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Rebirth Radial Epiphany Level 50: Assault Radial Embodiment ------------ ------------
  8. Hi, I'm asking this question because I noticed that the un-enhanced value for +def in mind link in game is +10%. However, in mids the value is +16%. Did Mind Link get nerfed at any point? Just wondering. Thanks!
  9. I've seen this change suggested in several places, I'm just curious if anyone has an update on whether or not it has been taken into consideration to be implemented, or if there is a reason why it hasn't/can't be. I would also like to see power customization, but I could live without that if a no redraw option was made possible. Thank you for the work that you do.
  10. Thank you for answering my question! I have another question for you - have you noticed that replacing living shadows with energy torrent results in less opportunity for containment damage (because fear doesn't provide it for some reason...)? Or do your two stuns along with the holds and immobilizes from the umbra beast and dark servant provide sufficient opportunity for containment? Additionally, the cooldown is a decent amount higher than LS and a smaller AoE. It seems like you’d be able to rack up greater AoE damage from spamming LS and then your pets also gaining containment damage. Am I wrong? Also, does controller pet damage benefit from containment? I just realized I didn’t know if that’s a thing or not.
  11. Sorry to necro this - but has anyone found a solution to this yet? I’ve been having this issue for weeks. I CTD seemingly at random. I play on a 2016 Razer Blade with at NVidia GTX1060 gpu, 16GB ram.
  12. Sorry to necro this thread, but did you ever find a solution to the issue? I’ve been having this issue as well. It seems random in nature.
  13. @Sir Myshkin, I really like the look of your Dark/Dark/Primal build. One question - do you run into any issues not slotting any accuracy into twilight grasp? Or do accuracy and tohit set bonuses make up for the lack of accuracy enhancement there? Thanks for doing all of this research!
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