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Jimpy2

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  1. Use Liquid Nitrogen, the AOE nighty-night gas, I forgot its name, then pick them off. It saved my life in the snake hatchery. And tranq dart was a big part of it.
  2. I made an arsenal/arsenal dominator. I’m not so sure it’s a great choice, but it’s starting off ok.
  3. I had a toon in the live days, a fire/willpower tank, that couldn’t be killed by a Giant Monster. I couldn’t kill the GM either . This was due, to a large part, by enhancement sets. I was in a group fighting Jack in Irons in Talos one Halloween. I put the tank on auto-taunt, I logged on my second account, got my gravity/kenetics controller and we had and with the other toons, we had enough buffs/debuffs to get the job done. The funny thing is, the regular monsters in Peregrine could kill her. Anyway, although I don’t think one toon should be able to stand up to a GM and not be killed, it was fun and sometimes useful, skill. Nowadays, I have 4 accounts and every one has at least one toon that can do it. One of them is a bio brute. Once you’ve played a game long enough, you have to find your own new goals. I still play Roller Coaster Tycoon 3 because it’s better than any amusement park game since. But I have to set my own goals now. I built an entirety underground chairlift once. This led me to my current project, an entirely underground park. Why, because I can. It’s kind of like that in Homecoming. My current plan revolves around the fact that I have many tanks and brutes and at least one scrapper and sentinel who can solo +4x8 radios and tip missions at level 50. Can I get any other archetype to do it? I’ve got an arachnos spider and a warshade who are close. It’s what keeps me in the game for now. It may bother some people that I’m decked out in all sets and generic IOs, but rest assured, almost every toon I have leveled up by content to at least 35 and I have a good idea what they can and can’t do. So if you see a mini mode arachnos jumping spider or blazingly pink warshade it’s probably me. But if I’m doing something that strikes you as crazy, just remember, the only way to find out what is possible is to go beyond it into the impossible. Jimpy A snappy message should appear here
  4. You mean some people don’t use funny or punny names?
  5. Unless I’m in a random pickup group, I don’t use Orobourus itself, I use the -I’ll at in my base. But I do use it a lot for badge hunting. Almost all of my toons use it for High Pain Threshold.
  6. I almost always do Mathew Burke through the snakes, then go blueside and do Mathew Habinady, Sondra Costel, Aaron Theiry, and Twinshot. That gets me to level 8 or 9, then I ad lib till 15, then I do Faultline, Strega, and Croatoa, since they give bonus reward merits for doing all 4 contacts in each zone. Then I go back redside and other than kidnapping Fiona and becoming Villain of the Month. I do different contacts all the time. I also get into the midnighters usually from Steel Canyon. Other than being in a rut from 1 to 15 I go for variety.
  7. I kill the baddies, but don’t talk to him
  8. I always kill everything before talking to No Mind. In fact if the blinkies turned on without talking to him, I wouldn’t.
  9. Right hand arrow keys, number pad, and mouse, left hand gaming keypad
  10. I had a toon called InvisaBarbie, who hadn’t been logged on in 200 days generic-Ed. Her name is now Illegal Name.
  11. That would explain why the fir Bolg bosses are the ones most likely to be flagged in the air
  12. While fighting Fir Bolg, my upthrust keep saying something like the target is not on the ground, when clearly usually they were. Sometimes they seemed to be standing on something that lifts them a couple of inches off the ground. Other that the Fir Bolg, I don’t have a problem this big with any other non-flying group. It seems to affect the bosses more than others.
  13. One thing is, until you know your limits, you don’t know what you can really do. And you won’t understand your limits until you surpass them. That means you have to die to know how far you can push when living.
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