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Xeres

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  1. No. I don't believe the chances of getting rewards is increased in farms per mob, percentage-wise. The only way it may be imbalanced is the number of mobs.
  2. I tried something different on my latest character. I leveled her primarily through missions and a farm here and there. At level 50 all I did was Hami raids, the repeatable DA intro, and anything to do to get Accolades. She hit full T4 by vet level 10. She had quite a bit of Emp Merits to make up for the lack of threads she had.
  3. Hi Koven, and Welcome Home! So I'll try and answer the best I can, probably I'll repeat somethings others have mentioned. 1. In CoH there's really 2 types of soloing groups of enemies - regular soloing and farming (farming being many, many enemies). Everyone can solo regular missions. It's easier for some characters than others but it is doable on just about everything. You make your character better through placing enhancements in your powers. There are basically 2 types of enhancements - "regular" enhancements and set enhancements. Set enhancements give bonuses which will
  4. I don't think i'd change all that much. Obviously an updated graphics engine that utilizes more cores and GPU. I'd even try to have a legacy graphics option to it'd look exactly like it is now (or as close as we could come). I'd try to make as much of Paragon one loading zone without war walls. Yeah yeah but you know as well as I the reason for the war walls is technology and coding issues. They fit a rather decent story around it and kudos to them, but I'd want paragon and the rogue isles try to feel like a big city instead of smaller maps. Flowing hair, facial animations, we
  5. I loved monopoly and chutes and ladders and life. But I really really liked Axis and Allies. I also had Fortress America and did some research with Jane's in the library to create a WW3 version on the AA game board with the Nato vs Warsaw pact, China, The Arab League, etc.
  6. 49. The number doesn't bother me much though.
  7. I have noticed many of these things you mentioned, DrZeus. I don't see the changes positively or negatively. The positive for me is I can play CoH and it's relatively similar to what I remember. That's fine by me. Bigger picture I suppose.
  8. A few people asked about this build so I'll post here. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Baeath: Level 50 Magic Tanker Primary Power Set: Dark Armor Secondary Power Set: Dark Melee Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Soul Mastery Hero Profile: Level 1: Death Shroud (A) Superior Might of the Tanker - Accuracy/Damage (3) Superior Might of the Tanker - Damage/Recharge (5) Superior Might of the
  9. Yeah. Sometimes I know the bio before I make the char. Sometimes afterwards. I always write the bio as if the char is telling it, so on my undead char - he just was reanimated and doesn't remember anything beforehand. It's a short bio.
  10. Crane Kick. I kinda use it as my finisher.
  11. I initially wasn't going to reply to this post because I cannot tell if the OP is serious or not, but here goes anyway. I have not experienced the same things the OP seemingly has in that post. Quite the opposite in fact. I am wary when people generalize as much as the OP did. Switch to the help channel and you will see what I mean - there is some actual help going on there. Sure some of it may be a link to a web site because explaining the incarnate system in /help would be rough.
  12. I have also heard this is cooler than being cool, but I cannot confirm.
  13. Obviously not. That's part of the fun IMO. Imagine if there was some formula or algorithm to winning a CC? No, TY.
  14. Newness. Even the mistakes. I'd love to experience COH for the first time again.
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