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Figuremeout

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Everything posted by Figuremeout

  1. I have this, as my build since you both were so helpful: (A) Empty (A) Empty (A) Empty (A) Energy Manipulator - EndMod/Recharge (46) Energy Manipulator - EndMod
  2. I am building in mids and... I'm at a loss. How does this power affect my defenses based on the number of teammates next to me? On a side note: How does Grant Cover work? Do I get any of the bonuses at all? (From the set) Can I give lowbies LoTG with grant cover?
  3. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Plant Control Secondary Power Set: Earth Assault Power Pool: Speed Power Pool: zc_Leadership Power Pool: Fighting Power Pool: zn_Experimentation Ancillary Pool: Leviathan Mastery Villain Profile: Level 1: Strangler (A) Decimation - Chance of Build Up Level 1: Stone Spears (A) Entropic Chaos - Chance of Heal Self Level 2: Roots (A) Superior Frozen Blast - Accuracy/Damage (3) Superior Frozen Blast - Damage/Endurance (3) Superior Frozen Blast - Accuracy/Damage/Endurance (15) Superior Frozen Blast - Accuracy/Damage/Recharge (17) Superior Frozen Blast - Recharge/Chance for Immobilize (17) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime Level 4: Tremor (A) Sudden Acceleration - Knockback to Knockdown (5) Armageddon - Accuracy/Damage/Recharge (5) Armageddon - Damage/Recharge (7) Armageddon - Damage/Endurance (7) Armageddon - Damage (13) Armageddon - Chance for Fire Damage Level 6: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 8: Seeds of Confusion (A) Coercive Persuasion - Contagious Confusion (9) Coercive Persuasion - Accuracy/Recharge (9) Coercive Persuasion - Confused (11) Coercive Persuasion - Accuracy/Confused/Recharge (11) Coercive Persuasion - Confused/Recharge (13) Coercive Persuasion - Confused/Endurance Level 10: Hurl Boulder (A) Sudden Acceleration - Knockback to Knockdown Level 12: Spirit Tree (A) Preventive Medicine - Chance for +Absorb (36) Preventive Medicine - Heal/RechargeTime (36) Preventive Medicine - Endurance/RechargeTime (37) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Heal (37) Preventive Medicine - Heal/RechargeTime/Endurance Level 14: Maneuvers (A) Reactive Defenses - Scaling Resist Damage (19) Reactive Defenses - Defense/Endurance/RechargeTime (19) Reactive Defenses - Endurance/RechargeTime (21) Reactive Defenses - Defense/RechargeTime (21) Reactive Defenses - Defense/Endurance (36) Reactive Defenses - Defense Level 16: Power Up (A) Recharge Reduction IO (46) Recharge Reduction IO Level 18: Boxing (A) Superior Blistering Cold - Recharge/Chance for Hold Level 20: Tough (A) Impervious Skin - Status Resistance Level 22: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Shield Wall - Defense/Endurance (23) Shield Wall - Defense/Recharge (25) Shield Wall - Defense/Endurance/Recharge (25) Shield Wall - Defense (34) Shield Wall - +Res (Teleportation), +5% Res (All) Level 24: Heavy Mallet (A) Touch of Death - Damage/Endurance/Recharge (46) Touch of Death - Accuracy/Damage (48) Touch of Death - Damage/Endurance (48) Touch of Death - Damage/Recharge (48) Touch of Death - Accuracy/Damage/Endurance (50) Touch of Death - Chance of Damage(Negative) Level 26: Carrion Creepers (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (27) Superior Ascendency of the Dominator - Endurance/Recharge (27) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (29) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (29) Superior Ascendency of the Dominator - Recharge/Chance for +Damage (31) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge Level 28: Seismic Smash (A) Hecatomb - Chance of Damage(Negative) (31) Hecatomb - Damage/Recharge (31) Hecatomb - Damage (34) Hecatomb - Damage/Endurance (34) Hecatomb - Accuracy/Damage/Recharge Level 30: Toxic Dart (A) Apocalypse - Chance of Damage(Negative) Level 32: Fly Trap (A) Expedient Reinforcement - Accuracy/Damage (33) Expedient Reinforcement - Endurance/Damage/Recharge (33) Expedient Reinforcement - Damage/Endurance (33) Expedient Reinforcement - Accuracy/Damage/Recharge Level 35: Water Spout (A) Absolute Amazement - Chance for ToHit Debuff (40) Absolute Amazement - Stun (43) Absolute Amazement - Stun/Recharge (43) Absolute Amazement - Accuracy/Stun/Recharge (46) Absolute Amazement - Accuracy/Recharge Level 38: Fissure (A) Ragnarok - Damage (39) Ragnarok - Damage/Recharge (39) Ragnarok - Damage/Endurance (39) Ragnarok - Accuracy/Damage/Recharge (40) Ragnarok - Accuracy/Recharge (40) Sudden Acceleration - Knockback to Knockdown Level 41: Shark Skin (A) Impervious Skin - Resistance/Endurance (42) Impervious Skin - Resistance/Recharge (42) Impervious Skin - Endurance/Recharge (42) Impervious Skin - Resistance/Endurance/Recharge (43) Impervious Skin - Status Resistance Level 44: Summon Coralax (A) Expedient Reinforcement - Resist Bonus Aura for Pets (45) Expedient Reinforcement - Damage/Endurance (45) Expedient Reinforcement - Accuracy/Damage (45) Expedient Reinforcement - Accuracy/Damage/Recharge Level 47: Experimental Injection (A) Power Transfer - Chance to Heal Self Level 49: Adrenal Booster (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash
  4. Hey all! I was wondering what set you have seen with the highest confusion control in the game? I was wondering because it seems like it would be a useful tool to help out the tanks. Bonus points for AOE perma confuse or confuse with AOE and short cooldowns.
  5. Still, I am a person who this playstyle would appeal to. And like Blastit said, it wouldn't be too broken. if 6 defenders and 2 brutes got together, it would be the same as 3 of the new class and 2 brutes, opening up spots for... more brutes? something else? It wouldn't be cheese since everyone's steamrolling everything anyhow (your guys' words, not mine.)
  6. Hey there, I was talking in general chat, and a lot of the people on at the time said that this was a pretty good idea. So I thought I would pitch it here. A support/support class. ((so FF and Time manipulation, or empathy/dark affinity, or Kinetic/Time...)) A lot of the people said it would be a group only class, but that's why we have the MMO right? And if someone wants to play a hardcore support class, why not let them? Just food for thought!
  7. I followed dredd's guide and cannot login to the server... Says that my login information is not correct? Plz help.
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