twospirited
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11 GoodAbout twospirited
- Birthday September 2
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twospirited started following bugged ouro portal , Infinitum Build Collection , Bugged Mission teleport and 2 others
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Automatic teleportation, whether desired or not
twospirited replied to srmalloy's topic in Bug Reports
even the ingame option to prompt to accept still ports the pets away from you. the only option i see that makes sense is turn off the TP prompt on speed runs, otherwise, you wrote the ticket for having it on, enjoy the rough ride ahead, right? -
Automatic teleportation, whether desired or not
twospirited replied to srmalloy's topic in Bug Reports
this is what i was talking about, any AT i have that's got pets, i don't summon till the boss fights. or just use lore's if they're an option. idk, just makes sense to me to do that for TF's, etc. but MSR's got no need to port players all over the place, esp from bombs to center to fight U'kon Gr'ai -
Automatic teleportation, whether desired or not
twospirited replied to srmalloy's topic in Bug Reports
this'd warrant a ticket to GM's for player conduct i think. esp because it leaves you all but powerless to deal with the mob groups you're handling. otherwise it'll mean you going petless till the boss fights or where it's the tp's not needed -
used M TP to get to mission in mercy. was the defeat jenkins you see in the nav bar mission list. however, on zoning in, i was behind the door, not in front of it. and when i did /stuck to get out, i was kind of far from mission door, as shown in 2nd pic.
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Excelsior - POakes - Fort Hades -3700.9 226.0 -1699.1 they're spawning partially into the floor, sometimes if you do move near them. you can push your self just a bit below the floor as well.
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tie it to something like a Team completing the joining Ourobos arc, since the last one is a Shivan map in Atlas. the higher the difficulty, the more zones that can have the Shivan event triggered in.
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as arcane portals go, the magic portal and the carni one are fine, but both of the mushroom ones don't work. for the the tech portals, the shard, the black and white hole portals don't work nor do the small and Portal unit (peregrine portal) don't work either. but the vanguard, standard tech tp ones and the large portal do still work. this is as much to let the Dev Team know, as those stuck in base or can't use their portals.
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to have something like the char copy to beta or prerelease servers, but instead as a means to transfer (move) char's from server to server via the game acc't or beta acc't pages. keeping (or perhaps even removing) the current limits. but having a system in place to ensure it doesn't cause back end issues. ie; only done if server resources are below a certain level of usage, handled in the order they're received, etc. with the usual warning prompt given like the one in game seen when the transfers are done. i think this could help w/o having to log in to char select list in game, and allow smoother means of moving char's at the same time.
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- server transfer
- beta account
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(and 2 more)
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Keep getting booted off or it times out trying to get logged in.
twospirited replied to Thrax's topic in Help & Support
if you're on Excel, please understand, there's an ongoing issue that they're in talks with the server host provider to resolve asap, please be patient -
aye i think the focused acc makes more sense. ty, will try the swap out in mids and beta before committing to doing it on live
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would be much appreciated, ty kindly
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so, i really like this build, but wonder if there's a way to work in a taunt, what could be changed please? find aggro control more my thing than doing damage. so was thinking swap out rage for taunt?
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Map Name maps/Missions/SmoothCaves-Rikti/SmoothCaves-Rikti_60/SmoothCaves-Rikti_60_Layout_02.txt according to the ticket i filed in game to name it, Windows: ingame ticket more to give map name and loc, will add screenshot to ticket shortly after this one. i'm doing the Stop the Renegades mission from Gaussian. and i seem to find a small invisible obstacle that stops me from leaving one room at [-419.9 64.0 127.1] on the map. i can go around it, but it was a surprise to find lol
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