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Tekno2099

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  1. Sorry but I think there is a misunderstanding. The problem here is not to be better than Blaster or others AT but find something that PB does well. This Build is an extreme search of bonus damage, to maximize the basic bonus damage so to exploit the damage scale. I would never do this build on others AT and i think anyone else, because it would be not very effective and unbalanced. I could post all my old builds made over the years and we would not miss the fun. In these builds you would always find a large hole and the effort to fill it, as the lots endurance consumption or the lack of mez resistance etc. etc. In the end you would think : Ok is fun but ... Here I had the feeling: Ok PB now can do well!
  2. I know everyone loves PB but the truth that it's only a fun toon... Over the years i always tried to go from fun to some "very usefull" for my team, i've lost count of respecs made and ideas discarded: Human form full Tank, Triform, Perma Innerlight, Double stack Inner light..... The other day cruising the wiki.... 1200 Ranged NOVA form higher then Blaster!!!!! So here you go! This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Peacebringer Primary Power Set: Luminous Blast Secondary Power Set: Luminous Aura Power Pool: Experimentation Power Pool: Concealment Power Pool: Speed Hero Profile: Level 1: Glinting Eye -- SprEssTrn-Dmg/Rchg(A), SprEssTrn-Dmg/EndRdx/Rchg(21), SprEssTrn-Acc/Dmg/EndRdx/Rchg(23), GldJvl-Dam%(23), TchofLadG-%Dam(48) Level 1: Incandescence -- Ags-Psi/Status(A) Level 2: Gleaming Bolt -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(43) Level 4: Essence Boost -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(33), DctWnd-Heal/Rchg(33), DctWnd-Heal/EndRdx/Rchg(33), DctWnd-Rchg(34) Level 6: Bright Nova -- GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(7), GssSynFr--ToHit/Rchg(7), GssSynFr--Rchg/EndRdx(9), GssSynFr--Build%(11), PrfShf-End%(42) Level 8: Gleaming Blast -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(37) Level 10: Experimental Injection -- Prv-Absorb%(A) Level 12: Inner Light -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(13), AdjTrg-ToHit/EndRdx/Rchg(13), AdjTrg-EndRdx/Rchg(15), AdjTrg-Rchg(15) Level 14: Speed of Sound -- BlsoftheZ-ResKB(A) Level 16: Luminous Detonation -- SprEssTrn-Acc/Dmg(A), SprEssTrn-Acc/Dmg/Rchg(19), SprEssTrn-Rchg/Global Heal(21), Ann-ResDeb%(40), AchHee-ResDeb%(40), SuddAcc--KB/+KD(43) Level 18: Incandescent Strike -- Lck-Acc/Hold(A), Lck-Acc/Rchg(29) Level 20: White Dwarf -- UnbGrd-Max HP%(A) Level 22: Reform Essence -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(34), DctWnd-Heal/Rchg(34), DctWnd-Heal/EndRdx/Rchg(36), DctWnd-Rchg(36) Level 24: Adrenal Booster -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/EndRdx(39), GssSynFr--Rchg/EndRdx(40) Level 26: Solar Flare -- Obl-Dmg(A), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(48) Level 28: Stealth -- LucoftheG-Def/Rchg+(A) Level 30: Restore Essence -- RechRdx-I(A) Level 32: Photon Seekers -- SlbAll-Dmg(A), SlbAll-Dmg/Rchg(45), SlbAll-Acc/Dmg/Rchg(46), SlbAll-Build%(46) Level 35: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 38: Phase Shift -- RechRdx-I(A) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 44: Dawn Strike -- Obl-Dmg(A), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(50) Level 47: Radiant Strike -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(48) Level 49: Proton Scatter -- UndDfn-DefDeb(A), UndDfn-DefDeb/Rchg(50) Level 1: Cosmic Balance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Energy Flight -- BlsoftheZ-ResKB(A) Level 10: Combat Flight -- Rct-ResDam%(A) Level 1: Quantum Acceleration Level 6: Bright Nova Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(19), Apc-Dam%(25), GldJvl-Dam%(25) Level 6: Bright Nova Bolt -- Dvs-Dmg/EndRdx(A), Dvs-Acc/Dmg(3), Dvs-Acc/Dmg/Rchg(3), Dvs-Acc/Dmg/EndRdx/Rchg(5), GldJvl-Dam%(5), TchofLadG-%Dam(11) Level 6: Bright Nova Detonation -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(31), OvrFrc-Dam/KB(31), PstBls-Dam%(37), JvlVll-Dam%(42), TchofLadG-%Dam(42) Level 6: Bright Nova Scatter -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Acc/Dmg/Rchg(27), Bmbdmt-+FireDmg(27), PstBls-Dam%(36), JvlVll-Dam%(39), TchofLadG-%Dam(46) Level 20: White Dwarf Antagonize -- Empty(A) Level 20: White Dwarf Flare -- SprKhlGrc-Rchg/FormBuff(A), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(9) Level 20: White Dwarf Smite -- SprKhlGrc-Dmg/Rchg(A), SprKhlGrc-Dmg/EndRdx/Rchg(29) Level 20: White Dwarf Step -- BlsoftheZ-ResKB(A) Level 20: White Dwarf Strike -- Empty(A) Level 20: White Dwarf Sublimation -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Intuition Radial Paragon Level 50: Assault Core Embodiment Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ ------------ Prepare yourself: Stay in air in Human form with Stealth ON, take the advantage of the Intuition Alpha max range and while the team tank get the aggro of the mobs click hasten and some some heal or buff if necessary like Adrenal Booster ete etc Before to switch in Nova click Inner Light, use the Luminos Detonation Human (for the Achille and Annihilation -Res Proc) then switch in NOVA and .......!!!! Repeat RUN TO TRY IT!
  3. Like title the T2 "Glinting Eye" power not gain any bonus range in Nova Form.The power description report bonus range and a malus in recharge rate but any gain value after shapeshifting. It's a very annoying bug because ruined the combo from safe distance (Nova form need a safe fire spot for abusing from max range because all toogle and heal powers are disabled during shapeshifting!),T2 should be at same range feet like the other two single ranged Nova powers. Please fix it! :-)
  4. Jump run pew pew jump run pew pew....naooo bleah Melee are the kings of Clubber PVP never tried it? 1vs1 in melee range no inspirations Tank Brute Scrapper Stalker etc etc We are a lots of Clubbers in Indomitable try to challenge us and sure do you will have fun ;-)
  5. Guys me and my friends are back... After killed years ago -ALL- Defiant and after Freedom now is turn of Indomitable... Be carefull on RV....Bye ;-p P.S: Just the time to re get full purples set,full accolades, full incarnates an some test on the new power set...So muuch wooork to do XD
  6. And some don't want repeat all the boring old one but triyng fast as possible the last contenent like ALL the new power set from i24 ;-)
  7. Zone and mission maps for all servers run all together in the same hardware (the ones described as "mapserver hosts"); so there's no such thing as running AE for "just one server" without affecting the rest. The AE farms trigger a lot of ambushes or AI-enabled patrols which use a lot of CPU power and cause increase lag and instability for everyone. The goal here is to get the servers to a point where they don't need a restart every few hours. Leandro thx and thx for your hard work but i want tell you my opinion on the AE nerf,is bad.I have read many people in game blaming the nerf because AE is a great part of this amazing game so i hope do you will find if possible another solution for resolve the server issue.
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