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wesslen

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Everything posted by wesslen

  1. I haven't actually been counting and probably apparently forgot some (hence the "(?)" in my post), but there haven't been many contacts exclusively introduced by brokers. Of the 4 you listed, it appears 3 are only available via broker according to the wiki, but Dmitri Krylov is introduced by Ashley McKnight. I'm not saying brokers are entirely redundant, only that you don't generally need to grind brokers to unlock many contacts. May be a matter of perspective - I'm also running each mayhem mission once for badges, so I'm not dealing with them just to get contacts. My impression is that most times I run a mayhem mission I don't get introduced to any new contacts. Mostly I wanted to balance the multiple mentions of hating the broker system... but honestly I'd recommend newspaper missions over some of the worse story arcs - at least with paper missions you get to choose your own objective so you don't get several consecutive defeat all or escorts. (Edit: and some arcs really don't even have more of a story than the paper missions.) Edit 2: At the time I wrote these, I hadn't yet dealt with the brokers in St. Martial. That seems to be the worst area. I ended up going through all the broker-introduced contacts on the wiki to see how many are only introduced by brokers, to see how misleading I'd been, and in total there are 10 contacts that are only listed as "introduced by" brokers: Mr. Bocor, Billie Heck, Angelo Vendetti, Peter Themari, Lorenz Ansaldo, Lt. Demitrovich, Hard Luck, Hardcase, Vivacious Verandi, Regent Korol. I'm fairly certain I got Vivacious Verandi from the find contacts window, not the broker (Edit 3: verified on another character.) Can't remember earlier contacts well enough to dispute them. Maybe my memory was off, maybe more of them can be had via find contacts. Edit 4: Regent Korol is introduced by Westin Phipps, though this isn't listed on the wiki. I have the introduction window open as I'm typing this. So for St. Martial and Grandville - the part where I've actually been counting - only 2 of the 4 supposedly only introduced by brokers contacts are in fact only introduced by brokers.
  2. Regarding the broker hate... I'm currently trying to play through all the redside story arcs at appropriate level. My process is: (Lock xp at something-4 and something-9 levels.) At every level up, check the "find contacts" window for new contacts. Talk to them if there are any new ones (to remove them from the introduction pool.) Play through all available story arcs from the active contacts. This will give introductions to new contacts. Once out of contacts, run paper missions and mayhem. I've only ever received... I think two(?) contacts from brokers - the rest had already been introduced by other contacts / were immediately available. So for anybody who wants to avoid brokers and wants to play missions from contacts, well... just do that. If the contact you want to play isn't available, you'll probably get it from another available contact without needing to bother with the broker. (And you can check the wiki to find out which contacts introduce which.)
  3. Well... for the purpose of this post it kind of has to be a dominator. I don't have a problem coming up with new characters to play in general, and already have multiple login pages of controllers. I was asking about dominators because they seem like they should be fun, and I've tried a handful or more, but can't seem to get one to stick. In hindsight it wasn't clear from the original post as I only mentioned the reasons for dropping the doms I've gotten furthest with, but usually I find doms too fragile, with not enough payoff for it. I'm sure that changes with permadom, but that's too late for me - I want to have fun and feel effective on the way there. I tend to like most controllers, so not worried about coming up with a new one of those, but I'll keep your suggestion in mind 🙂 I haven't used poison before.
  4. Earth I just can't get over the sound and visuals for, so that's out. Plant feels like too much of a one-trick pony (played it on a controller.) I don't think I've given Fire enough of a chance, so that's an option. Endless knockdown would be the main draw for me. I haven't tried Symphony on a dom. Did try it a bit on a controller that got shelved for symph/dark playing too similar to dark/dark, but I'd be open to trying again on a dom. I don't mind cones.
  5. That sounds promising. I'm actually experimenting with my first sapper character right now (elec/elec def), and liking it so far. Definitely up for trying another version and seeing which clicks more... and I really liked what I've seen of /Psi so far.
  6. I keep eyeing dominators and want to like the class, but haven't fully clicked with any. They can clearly become monsters at the endgame, but that's where I lose interest in the character and start a new alt. Are there any suggestions for dominators that are actually good and fun to play on the journey there? Context: I really like an active playstyle - surviving via controls and debuffing. Passive defences are boring. I like soft controls over hard ones. More than half of my characters are controllers and most of the rest are defenders. I solo a lot but also want to be useful in a duo or in the occasional task force. I tend to sponsor new characters with ~10-20 mil for a few procs and ongoing frankenslotting, but mostly just use the inf I earn through playing missions while levelling to gear them. If I really like the character I'll make a decent build at 50, and play through most of the incarnate levelling, then invariably lose interest when getting too far into it, after which all characters feel the same. I want a character that will be capable and fun to play through the journey, not one that becomes invincible at the end of it. Most successful attempts so far: * dark/dark: lost interest in the 30s - just felt like a worse version of similar troller/defenders I already have * ill/psi: shelved in the 20s - liked this one a lot so far, but illusion control is already by far my most used powerset from controllers, so it felt redundant * ice/savage: liked the sound of this combination from Darkir's post but am not following his build. Still playing it so far (25 now), but I'm not sold on it. Leaning so heavily on the confuse aura feels like fights are decided by luck too much for my liking. Any suggestions for other powersets to try?
  7. The remaining slot is for level 9, so you're only allowed to place it in the first few powers. Use the menu "Slots / Enhancements" -> Slots -> "Auto-Arrange All Slots" to reassign the slot levels so you can place it freely.
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