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Cheese Slicer

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About Cheese Slicer

  • Birthday 01/01/1004
  1. Thanks for your response. I was actually looking at DM/Shield as another alternative. The added AoE from Shield Charge would be handy when I'm teaming, or just taking on larger numbers of enemies alone.
  2. I'm thinking of making an old school AV killing Dark Melee Scrapper, but I don't know whether to go with Super Reflexes or Invulnerability as my secondary. Which of the two would you all recommend as the more survivable secondary for AV killing... I mean defeating? Or maybe you have an even better suggestion for a secondary that doesn't necessarily go full on old school, but still does a fantastic job when combined with Dark Melee?
  3. On live, my main was a Claws/Regen from i3. When the nerfs started hitting Regen hard, it became a set I couldn't play anymore. I just hated the changes they made to it. I was truly saddened by these changes. On Homecoming I rerolled my old main as a Claws/WP, and I love him. WP is the set which Regen once was, and now wishes it could be. If they reverted some of the nerfs on Regen, I may well be tempted to give it another shot. Until then though, it's a dead powerset to me.
  4. Your guide is a thing of beauty! I shall sit and read as much of it as possible.
  5. Was just looking at the second build you posted. Why do you have empty slots?
  6. Thanks for the help with an attack chain. I'm currently levelling up a War Mace Brute, and was wondering what the optimal attack chain would be.
  7. Claws/Regen is and always has been my main. Once you start throwing IO sets into it, it becomes a beast. If I were to choose an alternative to Regen though, I'd definitely go WP. It's one of those set and forget secondaries. Toggle everything on, then steamroll through enemies without a care in the world.
  8. On the old official CoH forums, there was a thread where someone was doing requests to make costumes for people. I had a costume made for me by that person, and it looked practically identical to this. Are you the person who made that costume for me? It is indeed me, Robot Henri at your service! How you doing Cheese Slicer, good to see you're back. Would be great to get that costume and fan art thread going again, I was just thinking about it the other day. I'd do it myself but, you know... lazy ;) Hey man! It's great to see you. At first, I thought someone was stealing ideas off the old forum lol. You're a great costume maker. You should get a new thread going yourself.
  9. I used to stand on top of the Atlas Statue, and teleport new players over the edge. They'd panic as they thought they were about to die, but obviously never did. I made up for giving them a scare by giving them some influence to start them off.
  10. On the old official CoH forums, there was a thread where someone was doing requests to make costumes for people. I had a costume made for me by that person, and it looked practically identical to this. Are you the person who made that costume for me?
  11. Ah FFS! I didn't even realise Vengeance was toggled on... I thought I'd cracked it with soft-capped S/L defense and massive S/L resistance :-\ How's this? I took some of your advice, and ignored some lol. Soft-capped S/L, nearly as much S/L resistance as before, and better endurance recovery while using less endurance per second. Hasten is still practically permanent as well (Less than half a second away from being permanent). Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Midnight Blazer: Level 50 Mutation Brute Primary Power Set: Dark Melee Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Smite -- CrsImp-Acc/Dmg:50(A), CrsImp-Dmg/EndRdx:50(3), CrsImp-Dmg/Rchg:50(3), CrsImp-Acc/Dmg/Rchg:50(5), CrsImp-Acc/Dmg/EndRdx:50(5) Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(7), Ags-ResDam/EndRdx/Rchg:50(7), Ags-ResDam/Rchg:50(9) Level 2: Blazing Aura -- Obl-Dmg:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(9), Mlt-Acc/Dmg:50(11), Mlt-Acc/EndRdx:50(11), Mlt-Acc/Dmg/EndRdx:50(13) Level 4: Healing Flames -- NmnCnv-Heal/EndRdx:50(A), NmnCnv-EndRdx/Rchg:50(17), NmnCnv-Heal:30(19) Level 6: Touch of Fear -- SphIns-Acc/EndRdx/Rchg:50(A), SphIns-ToHitDeb:50(15), SphIns-Acc/ToHitDeb:50(15), SphIns-Acc/Rchg:50(17), SphIns-ToHitDeb/EndRdx/Rchg:50(37) Level 8: Siphon Life -- GldStr-Acc/Dmg:50(A), GldStr-Dam/Rech:50(21), GldStr-Dam/End/Rech:50(23), GldStr-Acc/End/Rech:50(23), GldStr-Acc/Dmg/End/Rech:50(25) Level 10: Temperature Protection -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(13), GldArm-3defTpProc:30(25) Level 12: Super Jump -- BlsoftheZ-ResKB:50(A) Level 14: Combat Jumping -- ShlWal-ResDam/Re TP:50(A), LucoftheG-Rchg+:50(27), LucoftheG-Def/EndRdx:50(29), Rct-ResDam%:50(37) Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(29), Ags-ResDam/Rchg:50(31), Ags-ResDam/EndRdx/Rchg:50(33) Level 18: Dark Consumption -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(21), SprBrtFur-Acc/Dmg/Rchg:50(33) Level 20: Boxing -- Empty(A) Level 22: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(36), Ags-ResDam/Rchg:50(36), Ags-ResDam/EndRdx/Rchg:50(36) Level 24: Consume -- SprBrtFur-Rech/Fury:50(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(31), SprBrtFur-Dmg/EndRdx/Rchg:50(37) Level 26: Soul Drain -- Arm-Dmg:50(A), Arm-Dmg/EndRdx:50(27), Arm-Dmg/Rchg:50(39), Arm-Acc/Dmg/Rchg:50(39), Arm-Acc/Rchg:50(39) Level 28: Burn -- Obl-Dmg:50(A), Obl-Acc/Dmg/Rchg:50(40), Obl-%Dam:50(40), Obl-Acc/Rchg:50(42), Obl-Dmg/Rchg:50(42), Obl-Acc/Dmg/EndRdx/Rchg:50(43) Level 30: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx/Rchg:50(31), LucoftheG-Def/EndRdx:50(40) Level 32: Midnight Grasp -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(33), Hct-Dmg/EndRdx:50(34), Hct-Acc/Rchg:50(34), Hct-Acc/Dmg/Rchg:50(34) Level 35: Fiery Embrace -- RechRdx-I:50(A) Level 38: Char -- Acc-I:50(A) Level 41: Fire Blast -- Apc-Dmg:50(A), Apc-Dmg/Rchg:50(45), Apc-Acc/Rchg:50(45), Apc-Acc/Dmg/Rchg:50(46), Apc-Dmg/EndRdx:50(46) Level 44: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(45), LucoftheG-Def:50(46) Level 47: Fire Ball -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(48), Rgn-Acc/Dmg/Rchg:50(48), Rgn-Acc/Rchg:50(48), Rgn-Dmg/EndRdx:50(50) Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- Mrc-Rcvry+:30(A), NmnCnv-Regen/Rcvry+:50(19) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod/Rchg:50(42), PrfShf-Acc/Rchg:50(43), PrfShf-EndMod:50(43) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Spiritual Core Paragon Level 50: Void Total Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Support Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1568;714;1428;HEX;| |78DA65945B4F135110C777BB8BA517680B94967B6D81164A9716D0784B8C8818952| 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  12. I thought I'd try making a Dark Melee/Fiery Aura Brute build, as I might roll one at some point in the near future. It's a mash-up of a few other builds I've seen on the old and new forums. Please let me know what you think of the build, and if there's anywhere I could improve it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Dark Melee Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mu Mastery Hero Profile: Level 1: Smite -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5) Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(7), Ags-ResDam/EndRdx/Rchg:50(7), Ags-ResDam/Rchg:50(9) Level 2: Blazing Aura -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(9), SprUnrFur-Acc/Dmg/Rchg:50(11), SprUnrFur-Dmg/EndRdx/Rchg:50(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(13), SprUnrFur-Rchg/+Regen/+End:50(13) Level 4: Shadow Maul -- Obl-%Dam:50(A), Obl-Acc/Dmg/Rchg:50(15), ScrDrv-Dmg/EndRdx:50(15), ScrDrv-Dmg/Rchg:50(17) Level 6: Healing Flames -- NmnCnv-Heal/EndRdx:50(A), NmnCnv-EndRdx/Rchg:50(17), NmnCnv-Heal/Rchg:50(19), NmnCnv-Heal/EndRdx/Rchg:50(19) Level 8: Siphon Life -- GldStr-Acc/Dmg:50(A), GldStr-Dam/Rech:50(21), GldStr-Dam/End/Rech:50(23), GldStr-Acc/End/Rech:50(23), GldStr-Acc/Dmg/End/Rech:50(25) Level 10: Temperature Protection -- StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(25) Level 12: Super Jump -- BlsoftheZ-ResKB:50(A) Level 14: Combat Jumping -- ShlWal-ResDam/Re TP:50(A), LucoftheG-Rchg+:50(27), LucoftheG-Def/EndRdx:50(27), LucoftheG-Def/Rchg:50(29), LucoftheG-Def:50(31) Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(29), Ags-ResDam/Rchg:50(31), Ags-ResDam/EndRdx/Rchg:50(33) Level 18: Dark Consumption -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(21), SprBrtFur-Acc/Dmg/Rchg:50(33), SprBrtFur-Dmg/EndRdx/Rchg:50(34), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(34), SprBrtFur-Rech/Fury:50(34) Level 20: Boxing -- Empty(A) Level 22: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(36), Ags-ResDam/Rchg:50(36), Ags-ResDam/EndRdx/Rchg:50(36) Level 24: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(37), LucoftheG-Def/EndRdx:50(37), LucoftheG-Def/Rchg:50(37) Level 26: Soul Drain -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(39), Arm-Acc/Dmg/Rchg:50(39), Arm-Acc/Rchg:50(39), Arm-Dmg/EndRdx:50(40) Level 28: Burn -- Obl-Dmg:50(A), Obl-Acc/Dmg/Rchg:50(40), Obl-%Dam:50(40), Obl-Acc/Rchg:50(42), Obl-Dmg/Rchg:50(42) Level 30: Tactics -- GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(31), GssSynFr--Rchg/EndRdx:50(45), GssSynFr--ToHit/Rchg/EndRdx:50(45) Level 32: Midnight Grasp -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(33), Hct-Acc/Dmg/Rchg:50(46), Hct-Acc/Rchg:50(46), Hct-Dmg/EndRdx:50(48) Level 35: Fiery Embrace -- RechRdx-I:50(A) Level 38: Mu Lightning -- Apc-Acc/Dmg/Rchg:50(A) Level 41: Ball Lightning -- Rgn-Dmg:50(A), Rgn-Dmg/EndRdx:50(45), Rgn-Dmg/Rchg:50(46), Rgn-Acc/Dmg/Rchg:50(48), Rgn-Acc/Rchg:50(50) Level 44: Weave -- LucoftheG-Rchg+:50(A) Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(50) Level 49: Vengeance -- LucoftheG-Rchg+:50(A), LucoftheG-Def/Rchg:50(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(43) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod/Rchg:50(42), PrfShf-Acc/Rchg:50(43), PrfShf-EndMod:50(43) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Spiritual Core Paragon Level 50: Void Total Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Support Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;695;1390;HEX;| |78DA6594594F1361148667E854A0B4B4959696A5806DA1A5C8D00A1AB7C4A88831D| 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  13. The big trend at the moment is Spines/Fire. It's a great AOE combination, and people are using it for farming.
  14. I had a pure Dark Scrapper back when the game was live. He was a bit of an end hog, but he was so much fun to play as (especially when I started slotting him with IOs).
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