Jump to content

Sylph Knight

Members
  • Posts

    11
  • Joined

  • Last visited

Reputation

7 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. "Widower — Today at 3:25 PM Hello @everyone! We're pleased to announce that Issue 27, Page 7 has been released!" Actually, it seems that you're going to end it with a content update.
  2. I'm just grateful that the community has developed to this level of understanding after five years. In mid-2019, service disruptions across any private server were sometimes met with, er... unhelpful reactions.
  3. Funny, I'm actually not a moderator or a developer. However, I worked at Savvis/Centurylink for 8 years on their service desk in their technology solutions department. I'm *very* familiar with this kind of infrastructure problem.
  4. It's a hosting provider issue on the data center end. It's not a question of *if* it will get fixed, but *when*, as switchboard issues can have far reaching consequences to multiple client operations dependent on what's running through that switch and they'll likely have a Priority 1 status on resolving it. That said, maximized priority does not translate to expedient resolution, and there's sometimes smaller problems that crop up as the result of a larger issue that need to be untangled in the aftermath. In short, don't panic. It's frustrating and inconvenient, but it will get resolved at some point today.
  5. I fixed that for you. 😄 That said, I agree with most points discussed here but also want to bring up a friendly reminder that this is symptomatic of combo power design introduced much later into the game's development, long after earlier sets had established burst as a baseline. I have seen power creep in other games come as a result of the *inverse* of this particular design shift. Building damage around resource generation or wind-up introduces several balancing concerns compared to older power sets which are already good at early burst rotation with fewer requirements involved. It's nice to feel the endorphin rush when everything comes together, but plugging in a lot of extra steps to get there while hoping there's still something available for you to capitalize your investment on means combo finisher powers need a lot of oomph by the endgame to make them feel viable.
  6. I'm not sure where that assumption came from. We had active consultation with at least two members from SCORE. Nonetheless, congratulations on the launcher release. :)
×
×
  • Create New...