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SylvanMansion

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About SylvanMansion

  • Birthday January 1

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  1. Just wondering how to turn on the temporary power tray that seems to have disappeared or accidentally disabled? This has happened to two characters not all, but I have no idea what I hit or typed to cause this to disappear. I'm talking about the temporary powers bar that shows up under the power/exp bar.
  2. Okay, so long story short. I went to Samsung, downloaded the monitor's simple driver from their site (instead of using Plug n Play) and now everything works. I did all the items you selected to be aware of all those processes in the future. So, thank you again for taking the time to help me through this weird issue. It is the kindness of our COH community is the reason this COH world is unique and wonderful :-)
  3. Thank you for your answer. In truth, everything worked perfectly in COH with the mods prior to adding another monitor. All I did was add the Samsung UHD as the second monitor to use. did not install any software (it worked beautifully just plugging it in). I even swapped monitors in the ports. The same thing was happening in the old HP monitor now, too. I have no idea why the mouse cursor is an issue now. I did uninstall COH and start over, and still the same. I checked for "high visibility" in my OS settings, but it's set to the same "none" before adding the monitor.
  4. I play a fantastic Plant/Nature controller. At 50+ and with several respecs later, I finally grasped her strengths. In Nature Affinity, the strength is understanding HOTs (heal or benefits over time) and timing. No Corrosive Enzymes Build As I wanted the extra slots elsewhere in my build, I didn't choose the single target Corrosive Enzymes but took the Origin Power, Mutagen, along with Envenomed Dagger from P2W. Though the dagger is not as helpful the higher level you go, Mutagen works pretty well on single targets. It may take multiple doses for some resistant or high-level targets. It’s fairly fast charging, so this isn’t a problem in rotation. Combined with Spore Cloud (the shrooms on their heads), this has worked very well to lockdown main bosses. I also didn't choose the "sleep" from Plant , as most groups or other power sets wake them up. I saved those slots to use elsewhere in the build. If someone were to make a stealth version for infiltration, sleep would be excellent for that. Spore Cloud This power is really helpful on tough bosses. With that said, I have other controllers who just have the Mutagen and Envenomed Dagger that help lock down a difficult boss. Lifegiving Spores I have this slotted with heal AND endurance, though I could see using just End. Unfortunately, my method divides the benefits of a complete set. However, the "over-time" effects linger a while after everyone leaves the circle. So, while running to the next fight, end is back up. It’s endurance replenishment isn't like KIN or ELEC, but it has been a huge help. If you don’t like the shrooms, use the same color for the shroom as the ground to make them less noticeable.
  5. I was out of the game for a while until I sorted out my new PC's need for an added video card. When I got back, imagine my surprise when I couldn't use all the Empyrean merits I've saved up for... lots of things. Below is the quote from the change log. But it isn't clear what we do with them now. If there is a guide with how to use any or all of that stuff mentioned, that would be helpful. I struggled how to properly use any of it to begin with (I'm a "need directions and steps to follow" sort of gal). " Merit Rewards The Empyrean/Astral Merit to Reward Merit conversion has been removed from Reward Merit vendors. For Incarnate Trials we'll be adding a completion bonus reward of Reward Merits on-top of the current standard Empyrean/Astral Merit rewards valuing the total of what the standard conversion would've amounted to. Meaning you'll get the same number of Empyrean/Astral Merits as you were before Page 4 but also get the following on-top: "
  6. Designed stories are my favorite thing about AE. I will definitely play it. Thank you for doing this.
  7. I have a favorite character that is finished with all the incarnate levels and veteran levels. But I love her so much, that I roam around playing her in any groups (any level), meeting people and having a good time. Unfortunately, now she has hundreds of shards, threads, and other incarnate items. My question is this: Is there anything a player can do to convert threads, shards, and incarnate items to something tradable or sellable? It seems like a waste of resources.
  8. Is there a guide to incarnate making? Also, is there a way to break down (for components) the ones you already made and don't use (because you realized later they don't work as well as others?) Thank you.
  9. With the recent plethora of changes, is it possible that what was included has negatively impacted Controllers ( and possibly Domintors)? My characters are getting defeated alot, sometimes before fully entering a room or activating any powers (while stealthed AND invisible). All of my trollers are getting more aggro and attacks when barely entering a mission or a even room even if they are the last hero to arrive. Please advise.
  10. I write stories for all my characters, but once I put it into the character's ID, where is the actual file stored? Offline or online? It would be nice to be able to edit those offline.
  11. We've all seen them, Sirens! Though we have all dabbled with the sound blasters, there is so much more FUN to be had with Siren/Bard Controllers. Imagine locking down groups of foes with DANCE PARTY (using random dance emotes) instead of sleeps? Below images show some ideas I've had about playing a Siren/Bard. Pretty please ???
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