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Posts posted by MageBlack
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After tweaking and what not here is my Final Build
The empty Slot in Physical Perfection is for the Synapse Proc ….
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Vex Cyborg: Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy MasteryHero Profile:
Level 1: Charged Brawl -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(13), Ags-ResDam/EndRdx(40), Ags-ResDam(40), Ags-ResDam/EndRdx/Rchg(43)
Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx/Rchg(39)
Level 4: True Grit -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(25), Prv-Heal/EndRdx(39), Prv-Heal(40), Prv-Heal/Rchg(48)
Level 6: Super Speed -- WntGif-ResSlow(A)
Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
Level 10: Havoc Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(43), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(45), SprUnrFur-Rchg/+Regen/+End(46)
Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(42)
Level 14: Active Defense -- HO:Membr(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-Psi/Status(29), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(34), ImpSki-Status(37)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
Level 28: Hasten -- RechRdx-I(A)
Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/EndRdx(48)
Level 32: Lightning Rod -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(34), ScrDrv-Dam%(34)
Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Physical Perfection -- Prv-Absorb%(A), Empty(42)
Level 44: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 47: One with the Shield -- GldArm-3defTpProc(A)
Level 49: Grant Cover -- ShlWal-ResDam/Re TP(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48), RgnTss-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Ageless Radial Epiphany
Level 50: Assault Radial Embodiment
------------| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1581;721;1442;HEX;| |78DA65945B4F135110C777E9626DD9D2D6722BB440CBAD14585AC144F196C8C5A86| |03024BC19B2C0A15DDD94665B94EA935FC1177DF4022A2F7E10EFF829340630F1C9| |07ADB3FB9FD2C66EDAFCE6FCCF99336766F6ECC2F68CFAF6EAA3CB92DC346DEA85C| |2CA156BAB28DC37F5E296A59B123DDE65B1DD3B5D5ADDB4326E1A469C052B0BC214| |429B35C55AD132D67413024FCE880D912B086D296B0873BD320C5ECB6585257245A| |D62781737374D6D292FC4BAEA98F342CF1BB98CCF19CC19996C9146FECAD4BAB00A| |59231F9ECD1B6BDA6C4E5899D2CA825E280AAB846377D0F934FAFF912A4FB951DA2| |0A415A921C3CC828AC1BC039EB80BBE538932FBFE7261EE10548FC0A1940C4E82C9| |09F03DF9CAF075C92DD00201662B3818023FD05A17C771F13ECDBC6F479AD77EE77| |8DFC0F11F601F35A211BE526317343BAE9B73763F8376F239F305E87DC9DCE17C76| |C1BFE4E5E1B37854C5D1867D60B299E9074703E058106CA3A04DF0959BECC247C99| |773FD4839FA7026C9374520974FA4F99D2295257F0C35B7EB10C43A2538D8E068A7| |869809B0659899043FD33E21AE75886BDD1664728D3BF81C329DB195CFD15AA6477| |291D2CE19B773F5235CFDC819B0DB5E40D9C47EA34AFD518C15F20D73E43047EEE4| |889D1CB19BBB1EA7B55DDCA9AE11641B242DCAFE51F6EFFEEFED18677FBBCB3DDCD| |59E7BF0EFBDCFDC6696C0D803E643709F2A1467DFF85954ADEF1C738A791EECBFC0| |BC087AA81D037CEE8127D054D212DCE9C4016A32EC54D3BE2F231C696407AB47779| |9AFC0B1D760FA0D730FFCAAE2CEDA91B4D3D8F50B69298E9EBA012DA21CDF69FAD9| |5193754AAA4E49D7291375CA649D32A71C7F03CAF375B38B0A4F92223B8A2740771| |94AF9C07BFC0D90E43174E2C85BF35DB84EC610D563993B1D437EE94B78BB0E6BFD| |13F0FF59D564F931EAD6CC5D59F4DA2A62DFAEB1F51A7BB5C6BE152237B6C32D557| |BAE9D6CCEE169A86AEFC5ABF63F85C10161| |-------------------------------------------------------------------|
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My build so far any improvements would be appreciated
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Vex Cyborg: Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy MasteryHero Profile:
Level 1: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(13), Ags-ResDam/EndRdx(40), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(50)
Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx/Rchg(39)
Level 4: True Grit -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(25), Prv-Heal/EndRdx(39), Prv-Heal(40), Prv-Heal/Rchg(48)
Level 6: Super Speed -- WntGif-ResSlow(A)
Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Combat Jumping -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(40), LucoftheG-Def(45), LucoftheG-Rchg+(45), Ksm-ToHit+(46)
Level 14: Active Defense -- RechRdx-I(A)
Level 16: Against All Odds -- HO:Cyto(A)
Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-Psi/Status(29), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(34), ImpSki-Status(37)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
Level 28: Grant Cover -- ShlWal-ResDam/Re TP(A)
Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/EndRdx(48)
Level 32: Lightning Rod -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34)
Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
Level 44: Physical Perfection -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-Absorb%(46), PrfShf-End%(50)
Level 47: One with the Shield -- GldArm-3defTpProc(A)
Level 49: Build Up -- RctRtc-Pcptn(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48), RgnTss-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1535;705;1410;HEX;| |78DA6594596F125114C767CA5464CA2ADD5BE85E288529D8367137B18B515B8369D| |23743A6700BA3134A069AB48F7E055F7C3271695D5EFC20EEFAA85FC0C6B435F1C9| |07C5C39C3F486402F9DDFBBFF7DCB3DD99D59D45F7ABABF72E4B72C782A997CB992| |BD67645386FEA956D4B37257AD475B133BCB0BBB165E59D341DB4376456852984B6| |648A6CC532B2BAC9021617C5A6289685B656308499AB4F03D78A0561896245AB0FD| |4F4D696A9AD9584C8B9EDE18AD04B4631EFB127CB46BE50A199AFBE941356B96094| |FA964A46565B2A0A2BBF9B59D5CB1561ED72D8BD145F8CFE7FA4FA536D973609294| |56ACB8305A66280779827EE325FBB89326C7F3A78ED88E93E664692B2CDD81C3335| |CB7C43B632DB3AE44ED6FC7EB08B391964BEA5BD0EF871E01C2FCEED4D61EF01FC7| |D63CE7C678E5123DAD9566A1F60ADE6D7899C9D8F583BF9187CC2549F827BC8679F| |394A862E9CE79AE63A7493D6C19AD2F1A58DE3F8CA8C23B738724AFCA66D21457A4| |739793806C98373DE93E6B38B52957CF304C561E71DE07D4A6092CF3C1501A3CCCE| |2930C6FC40E70451DB20FC770740D4B417F1C8147B17E2E8AAD2233948E941B57B5| |0ED41547B709E19AE6DA02C467E7155C6433C57C8B60F9EFBE0B91F1EFBE1318C2E| |7FA42807E079E0069F1320FB10EC43B00FFF771B66605FEBEA10BA38E4566C6DD80| |37A411F73C40F06989FC8F7286C47CF70D5C6CE82E7C0F3CCF10BE045A68BDA3181| |1B30F1803595B4286A16DD636D6A1F7C063E67C65E802F996EB29D46CED3B8BD71D| |CE6C42133053F9F296E0D35D34EF35AED0D4C229EE443DA17A43E298DB79A7EB5AE| |C65A94648B926A51665B94B9166559697C05AA2B2DAB69058BA4C8B6E2F2D3DBCC4| |AF5506D7C052439C16FC1B1DAF465B84E8308D5611DBD1F413D2EF17D3B6AB68FB2| |FD8F7F9A2CDFE7BA7951BFB45A53D9F7EDA6B1DE34DE681ADF0A9219C67F017FF0F| |3DC| |-------------------------------------------------------------------|
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Just got to Lv 50 yesterday .... this is what I'm planning to build … any advice would be appreciated
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Vex Psyrus: Level 50 Science Scrapper
Primary Power Set: Psionic Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body MasteryHero Profile:
Level 1: Psi Blade -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(5), SprScrStr-Acc/Dmg/Rchg(5), SprScrStr-Dmg/EndRdx/Rchg(7), SprScrStr-Acc/Dmg/EndRdx/Rchg(7), SprScrStr-Rchg/+Crit(9)
Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(39)
Level 2: Telekinetic Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)
Level 4: Lightning Field -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(17), PrfShf-EndMod/Acc/Rchg(19), PrfShf-Acc/Rchg(19), PrfShf-EndMod/Acc(21), PrfShf-End%(21)
Level 6: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 8: Psi Blade Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(25), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(27), Obl-Acc/Dmg/EndRdx/Rchg(29), Obl-%Dam(29)
Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 12: Hasten -- RechRdx-I(A)
Level 14: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(33), BlsoftheZ-ResKB(33)
Level 16: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 18: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39)
Level 20: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/Rchg(36), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(37)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 26: Greater Psi Blade -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(43)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Weave -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(43), GifoftheA-Def/EndRdx/Rchg(46)
Level 32: Mass Levitate -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)
Level 35: Concentration -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(40), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(50), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 38: Maneuvers -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(48), GifoftheA-Def/EndRdx/Rchg(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Prv-Absorb%(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
------------| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;669;1338;HEX;| |78DA65945B5352511886D7864D088288CAC144110C344E4A75DF545A33253314E5A| |DD166A9BB0898BD69462FFB0B9D0F3375535637FD908EF7D54FC843A7A9A6037DEC| |EF959C618FFAB0BEC37ADFB53EB685D559CFF313570F0BA5EF58B56C9A8B25CD283| |71AD27096345DD63429E8712FC8D5F1A2B9665C319DB48CECD42C166455CA5CD1D4| |EB355DE355B4939C954BB266CADC5C556A4D83F2478CCB7543B88BF57A35576A485| |9F1581FE765B9A1D796BDD6E2B8BEBCD2A4956F27559186B9A237FC730D5DCB1DAD| |57D6160B65B3298DB5303949D0EF9DF61FEB6939C40BBB107955A82FC157CC3DAFC| |137CC9EB7CC8F5E6A53D0FB15B96F4CF70FF027732C4485A3AA481EE0F5DD045AA9| |57591256CCB30CAE30FB74F022B3FF12738374EDD0B55FB371EE3A73E0067893397| |40BBCCDDCA45E07F7DA1DF01C84E7E0776618DEEF9347273C3A7F717FF83773EF1F| |F02F33D20205F76E918E0B3A2EE88C41670C3AE3D08993482FD78ADE349F7182625| |ED6B679DFF1DEE3EFC10FCC6D2AF041C3078D183462D088412348FBF9B9D6E60F28| |566CDF29CE25BF303FD17E83B8D7C1D35C3371062C8167D17B0E5C602AB47F80FD8| |A408B1E61A74808EE42709784BB49B89B86BB0774D3C3B8E9E1F32AD79499FB2F80| |1A5861A624F333B91EC1ED8D64F9F654D21EC569477BE8C324D5ABCCAC93F99034A| |3D08C62BA194C3783E96630DD2CA69BC574EF516F1CBDF1479C9B7CCC4CAD33F34F| |C0A7E033A69FBC25E02D016FD3F0360D6F259299C299A6F08D58A773A6114B6FB08| |F01DA2B87582EC67543149BC1246630E988DA79CBE9A73D9DA8DA79775BA9AEEC4C| |5724DF1539D81539D41599EF8A14D5CE7B2F142BE2EA17ED5BB59C6CB8298BF3289| |8E5D6FF98A29CE4FBB1C5F8FC9BBBEBA7B87E7B773DFE3BD8F0F6FF030CF7F6E2| |-------------------------------------------------------------------|
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Update on my Build ….
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Vex Shinobi: Level 50 Science Sentinel
Primary Power Set: Archery
Secondary Power Set: Ninjitsu
Power Pool: Force of Will
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Fighting
Ancillary Pool: Ninja Tool MasteryHero Profile:
Level 1: Aimed Shot- (A) Entropic Chaos - Accuracy/Damage
- (3) Entropic Chaos - Damage/Endurance
- (3) Entropic Chaos - Damage/Recharge
- (5) Entropic Chaos - Damage/Endurance/Recharge
- (5) Entropic Chaos - Chance of Heal Self
- (50) Gladiator's Javelin - Chance of Damage(Toxic)
Level 1: Ninja Reflexes
- (A) Red Fortune - Defense
- (17) Red Fortune - Defense/Endurance
- (23) Red Fortune - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Recharge Speed
Level 2: Danger Sense
- (A) Reactive Defenses - Defense/Endurance
- (7) Reactive Defenses - Defense/Endurance/RechargeTime
- (25) Reactive Defenses - Scaling Resist Damage
- (31) Luck of the Gambler - Recharge Speed
Level 4: Weaken Resolve
- (A) Achilles' Heel - Defense Debuff
- (36) Achilles' Heel - Defense Debuff/Recharge
- (39) Achilles' Heel - Chance for Res Debuff
Level 6: Stunning Shot
- (A) Decimation - Accuracy/Damage
- (7) Decimation - Damage/Endurance
- (9) Decimation - Damage/Recharge
- (9) Decimation - Accuracy/Endurance/Recharge
- (11) Decimation - Accuracy/Damage/Recharge
- (11) Decimation - Chance of Build Up
Level 8: Shinobi-Iri
- (A) Red Fortune - Defense
- (34) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Endurance/Recharge
- (37) Luck of the Gambler - Defense/Endurance/Recharge
Level 10: Kuji-In Rin
- (A) Recharge Reduction IO
Level 12: Explosive Arrow
- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Damage/Range
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (17) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 14: Hasten
- (A) Recharge Reduction IO
Level 16: Recall Friend
- (A) Recharge Reduction IO
Level 18: Fistful of Arrows
- (A) Superior Sentinel's Ward - Accuracy/Damage
- (19) Superior Sentinel's Ward - Damage/RechargeTime
- (19) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
- (21) Superior Sentinel's Ward - Accuracy/Damage/Endurance
- (21) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
- (23) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb
Level 20: Kuji-In Sha
- (A) Preventive Medicine - Heal/RechargeTime/Endurance
- (31) Preventive Medicine - Heal/RechargeTime
- (43) Preventive Medicine - Chance for +Absorb
Level 22: Kick
- (A) Force Feedback - Chance for +Recharge
Level 24: Tough
- (A) Aegis - Resistance/Endurance
- (36) Aegis - Psionic/Status Resistance
- (37) Aegis - Resistance/Endurance/Recharge
- (42) Aegis - Resistance
Level 26: Blazing Arrow
- (A) Superior Opportunity Strikes - Accuracy/Damage
- (27) Superior Opportunity Strikes - Damage/RechargeTime
- (27) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
- (29) Superior Opportunity Strikes - Accuracy/Damage/Endurance
- (29) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
- (31) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity
Level 28: Weave
- (A) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense
- (42) Red Fortune - Defense/Endurance/Recharge
- (50) Luck of the Gambler - Recharge Speed
Level 30: Aim
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 32: Rain of Arrows
- (A) Ragnarok - Damage
- (33) Ragnarok - Damage/Recharge
- (33) Ragnarok - Accuracy/Damage/Recharge
- (33) Ragnarok - Accuracy/Recharge
- (34) Ragnarok - Damage/Endurance
- (34) Ragnarok - Chance for Knockdown
Level 35: Tashibishi
- (A) Recharge Reduction IO
Level 38: Bo Ryaku
- (A) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Endurance
- (43) Reactive Armor - Resistance/Recharge
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (46) Gladiator's Armor - TP Protection +3% Def (All)
- (46) Steadfast Protection - Resistance/+Def 3%
Level 41: Paralizing Dart
- (A) Basilisk's Gaze - Endurance/Recharge/Hold
- (42) Basilisk's Gaze - Accuracy/Hold
- (43) Basilisk's Gaze - Recharge/Hold
- (45) Basilisk's Gaze - Accuracy/Recharge
- (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (50) Gladiator's Javelin - Chance of Damage(Toxic)
Level 44: Kemuridama
- (A) Cloud Senses - ToHit Debuff
- (46) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (48) Cloud Senses - Accuracy/ToHitDebuff
- (48) Cloud Senses - Accuracy/Recharge
Level 47: Kuji-In Retsu
- (A) Shield Wall - +Res (Teleportation), +5% Res (All)
- (48) Luck of the Gambler - Recharge Speed
Level 49: Seishinteki Kyoyo
- (A) Efficacy Adaptor - EndMod/Recharge
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Empty
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift -
Currently working on this . I'm only lv 30 at the moment . But this is what my final plans look like. Any improvements would be appreciated .
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Vex Orion: Level 50 Mutation Corruptor
Primary Power Set: Archery
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Aimed Shot -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(3), EntChs-Dmg/Rchg(3), EntChs-Dmg/EndRdx/Rchg(5), EntChs-Heal%(5)
Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-Acc/EndRdx/Rchg(11)
Level 2: Fistful of Arrows -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(13), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(15)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 6: Tar Patch -- RechRdx-I(A)
Level 8: Fly -- Frb-Stlth(A)
Level 10: Darkest Night -- EndRdx-I(A)
Level 12: Explosive Arrow -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(17), OvrFrc-Dmg/End/Rech(19), OvrFrc-Acc/Dmg/End/Rech(19), OvrFrc-Dam/KB(21), Ann-ResDeb%(25)
Level 14: Blazing Arrow -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(17), SprScrBls-Acc/Dmg/Rchg(33), SprScrBls-Dmg/EndRdx/Rchg(48), SprScrBls-Acc/Dmg/EndRdx/Rchg(48), SprScrBls-Rchg/+End(48)
Level 16: Shadow Fall -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(23), LucoftheG-Rchg+(50)
Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(25), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dam%(27), GldJvl-Acc/Dmg(29), GldJvl-Dam%(29)
Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(31), CldSns-Acc/Rchg(31), CldSns-ToHitDeb/EndRdx/Rchg(31), CldSns-Acc/EndRdx/Rchg(33)
Level 22: Hover -- LucoftheG-Rchg+(A)
Level 24: Afterburner -- LucoftheG-Rchg+(A)
Level 26: Kick -- PndSlg-Stun%(A)
Level 28: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33)
Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-EndRdx/Rchg(34), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(36), ShlWal-ResDam/Re TP(36)
Level 32: Rain of Arrows -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(37), Rgn-Knock%(39)
Level 35: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-EndRdx/Rchg(39), Rct-Def/Rchg(40), Rct-Def/EndRdx/Rchg(40), Rct-ResDam%(40)
Level 38: Dark Servant -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(42), CldSns-Acc/Rchg(42), CldSns-ToHitDeb/EndRdx/Rchg(42), CldSns-Acc/EndRdx/Rchg(43), CldSns-%Dam(43)
Level 41: Maneuvers -- LucoftheG-Rchg+(A)
Level 44: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(50), Prv-Absorb%(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
------------ -
Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Vex Eros: Level 50 Science Sentinel
Primary Power Set: Archery
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ninja Tool MasteryVillain Profile:
Level 1: Aimed Shot- (A) Entropic Chaos - Accuracy/Damage
- (3) Entropic Chaos - Damage/Endurance
- (3) Entropic Chaos - Damage/Recharge
- (5) Entropic Chaos - Damage/Endurance/Recharge
- (5) Entropic Chaos - Chance of Heal Self
Level 1: Ninja Reflexes
- (A) Luck of the Gambler - Defense/Endurance
- (17) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Recharge Speed
Level 2: Danger Sense
- (A) Reactive Defenses - Defense/Endurance
- (7) Reactive Defenses - Defense/Endurance/RechargeTime
- (25) Reactive Defenses - Defense
- (31) Reactive Defenses - Scaling Resist Damage
Level 4: Super Jump
- (A) Jumping IO
Level 6: Stunning Shot
- (A) Decimation - Accuracy/Damage
- (7) Decimation - Damage/Endurance
- (9) Decimation - Damage/Recharge
- (9) Decimation - Accuracy/Endurance/Recharge
- (11) Decimation - Accuracy/Damage/Recharge
- (11) Decimation - Chance of Build Up
Level 8: Shinobi-Iri
- (A) Luck of the Gambler - Defense/Endurance
- (34) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Recharge Speed
Level 10: Kuji-In Rin
- (A) Recharge Reduction IO
Level 12: Explosive Arrow
- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Damage/Range
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (17) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 14: Hasten
- (A) Recharge Reduction IO
Level 16: Seishinteki Kyoyo
- (A) Performance Shifter - EndMod
- (39) Performance Shifter - EndMod/Accuracy
- (39) Performance Shifter - Chance for +End
Level 18: Blazing Arrow
- (A) Superior Opportunity Strikes - Accuracy/Damage
- (19) Superior Opportunity Strikes - Damage/RechargeTime
- (19) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
- (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance
- (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
- (23) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity
Level 20: Kuji-In Sha
- (A) Preventive Medicine - Heal
- (46) Preventive Medicine - Heal/RechargeTime
- (48) Preventive Medicine - Chance for +Absorb
- (50) Unbreakable Guard - Resistance
- (50) Unbreakable Guard - RechargeTime/Resistance
- (50) Unbreakable Guard - +Max HP
Level 22: Boxing
- (A) Empty
Level 24: Tough
- (A) Aegis - Resistance/Endurance
- (37) Aegis - Resistance/Endurance/Recharge
- (42) Aegis - Resistance
- (46) Aegis - Psionic/Status Resistance
Level 26: Perfect Shot
- (A) Superior Sentinel's Ward - Accuracy/Damage
- (27) Superior Sentinel's Ward - Damage/RechargeTime
- (27) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
- (29) Superior Sentinel's Ward - Accuracy/Damage/Endurance
- (29) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
- (31) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb
Level 28: Weave
- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Recharge Speed
Level 30: Maneuvers
- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Recharge Speed
Level 32: Rain of Arrows
- (A) Ragnarok - Damage
- (33) Ragnarok - Damage/Recharge
- (33) Ragnarok - Accuracy/Damage/Recharge
- (33) Ragnarok - Accuracy/Recharge
- (34) Ragnarok - Damage/Endurance
- (34) Ragnarok - Chance for Knockdown
Level 35: Tashibishi
- (A) Impeded Swiftness - Accuracy/Slow
- (36) Impeded Swiftness - Damage/Slow
- (36) Impeded Swiftness - Accuracy/Endurance
- (36) Impeded Swiftness - Chance of Damage(Smashing)
- (37) Javelin Volley - Chance of Damage(Lethal)
Level 38: Bo Ryaku
- (A) Steadfast Protection - Resistance/+Def 3%
- (45) Impervium Armor - Psionic Resistance
- (45) Gladiator's Armor - Recharge/Resist
Level 41: Blinding Powder
- (A) Cloud Senses - ToHit Debuff
- (42) Cloud Senses - Accuracy/ToHitDebuff
- (45) Cloud Senses - Accuracy/Endurance/Recharge
- (46) Cloud Senses - Chance for Negative Energy Damage
Level 44: Kuji-In Retsu
- (A) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 47: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
Level 49: Assault
- (A) Endurance Reduction IO
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Empty
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift -
Final Build
Villain Plan by Mids' Villain Designer 1.962
Click this DataLink to open the build!
Vex Havok: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Sting of the Wasp
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Achilles' Heel - Chance for Res Debuff
- (25) Mako's Bite - Chance of Damage(Lethal)
Level 1: Hide
- (A) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Recharge Speed
- (34) Reactive Defenses - Scaling Resist Damage
Level 2: Charged Armor
- (A) Aegis - Resistance
- (9) Aegis - Resistance/Endurance
- (9) Aegis - Resistance/Endurance/Recharge
Level 4: Flashing Steel
- (A) Superior Stalker's Guile - Accuracy/Damage
- (11) Superior Stalker's Guile - Damage/Recharge
- (11) Superior Stalker's Guile - Accuracy/Damage/Recharge
- (13) Superior Stalker's Guile - Damage/Endurance/Recharge
- (13) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
- (15) Superior Stalker's Guile - Recharge/Chance to Hide
Level 6: Assassin's Blade
- (A) Superior Assassin's Mark - Accuracy/Damage
- (15) Superior Assassin's Mark - Damage/RechargeTime
- (17) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
- (17) Superior Assassin's Mark - Damage/Endurance/RechargeTime
- (19) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
- (19) Superior Assassin's Mark - RechargeTime/Rchg Build Up
Level 8: Conductive Shield
- (A) Aegis - Resistance
- (21) Aegis - Resistance/Endurance
- (21) Aegis - Psionic/Status Resistance
Level 10: Static Shield
- (A) Impervium Armor - Resistance
- (23) Impervium Armor - Resistance/Endurance
- (23) Impervium Armor - Resistance/Endurance/Recharge
Level 12: Super Jump
- (A) Jumping IO
Level 14: Boxing
- (A) Pounding Slugfest - Disorient Bonus
Level 16: Grounded
- (A) Gladiator's Armor - Recharge/Resist
- (25) Steadfast Protection - Resistance/+Def 3%
Level 18: Divine Avalanche
- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Recharge
- (29) Kinetic Combat - Damage/Endurance/Recharge
- (29) Luck of the Gambler - Recharge Speed
- (31) Mako's Bite - Chance of Damage(Lethal)
Level 20: Lightning Reflexes
- (A) Run Speed IO
Level 22: Tough
- (A) Impervium Armor - Resistance
- (31) Impervium Armor - Resistance/Endurance
- (31) Impervium Armor - Psionic Resistance
Level 24: Weave
- (A) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Recharge Speed
Level 26: Soaring Dragon
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
- (36) Force Feedback - Chance for +Recharge
- (46) Mako's Bite - Chance of Damage(Lethal)
Level 28: Energize
- (A) Miracle - Heal/Endurance
- (36) Miracle - Endurance/Recharge
- (36) Miracle - Heal/Recharge
- (37) Miracle - Heal/Endurance/Recharge
- (37) Miracle - Heal
- (37) Miracle - +Recovery
Level 30: Hasten
- (A) Recharge Reduction IO
Level 32: Golden Dragonfly
- (A) Armageddon - Damage
- (39) Armageddon - Damage/Recharge
- (39) Armageddon - Accuracy/Damage/Recharge
- (39) Armageddon - Accuracy/Recharge
- (40) Armageddon - Damage/Endurance
- (40) Armageddon - Chance for Fire Damage
Level 35: Superior Conditioning
- (A) Performance Shifter - EndMod
- (40) Performance Shifter - EndMod/Recharge
- (42) Performance Shifter - Chance for +End
Level 38: Focused Accuracy
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 41: Physical Perfection
- (A) Numina's Convalesence - Heal/Endurance
- (45) Numina's Convalesence - Endurance/Recharge
- (45) Numina's Convalesence - Heal/Recharge
- (45) Numina's Convalesence - Heal/Endurance/Recharge
- (46) Numina's Convalesence - Heal
- (46) Numina's Convalesence - +Regeneration/+Recovery
Level 44: Power Surge
- (A) Unbreakable Guard - +Max HP
Level 47: Maneuvers
- (A) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Recharge Speed
Level 49: Combat Jumping
- (A) Shield Wall - +Res (Teleportation), +5% Res (All)
- (50) Luck of the Gambler - Recharge Speed
Level 1: Assassination
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Sprint
- (A) Empty
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
Level 2: Health
- (A) Preventive Medicine - Chance for +Absorb
- (48) Panacea - +Hit Points/Endurance
Level 2: Hurdle
- (A) Jumping IO
Level 2: Stamina
- (A) Performance Shifter - EndMod
- (48) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - Chance for +End
------------
- (A) Kinetic Combat - Accuracy/Damage
-
First time playing a stalker here is my build please critic..Villain Plan by Mids' Villain Designer 1.962
Click this DataLink to open the build!
Vex Havok: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Sting of the Wasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(3), KntCmb-Dmg/EndRdx(5), AchHee-ResDeb%(5)
Level 1: Hide -- LucoftheG-Rchg+(A)
Level 2: Flashing Steel -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(9), SprAssMar-Acc/Dmg/Rchg(11), SprAssMar-Dmg/EndRdx/Rchg(11), SprAssMar-Acc/Dmg/EndRdx/Rchg(13), SprAssMar-Rchg/Rchg Build Up(13)
Level 4: Charged Armor -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam/EndRdx(7)
Level 6: Assassin's Blade -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(17), TchofDth-Acc/Dmg/EndRdx(19), TchofDth-Dmg/EndRdx/Rchg(19), TchofDth-Dam%(21)
Level 8: Conductive Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(21), Ags-Psi/Status(23)
Level 10: Static Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam/EndRdx(23)
Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(15)
Level 14: Boxing -- Empty(A)
Level 16: Grounded -- ImpSki-Status(A), UnbGrd-Max HP%(29), StdPrt-ResDam/Def+(46)
Level 18: Hasten -- RechRdx-I(A)
Level 20: Lightning Reflexes -- HO:Micro(A)
Level 22: Maneuvers -- ShlWal-ResDam/Re TP(A)
Level 24: Tough -- GldArm-RechRes(A)
Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(29)
Level 28: Energize -- Prv-Heal(A), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(50)
Level 30: Divine Avalanche -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31), Rct-Def(33), Rct-ResDam%(33)
Level 32: Soaring Dragon -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(34), TchofDth-Acc/Dmg/EndRdx(34), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(36)
Level 35: Golden Dragonfly -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(36), SprStlGl-Acc/Dmg/Rchg(36), SprStlGl-Dmg/EndRdx/Rchg(37), SprStlGl-Acc/Dmg/EndRdx/Rchg(37), SprStlGl-Rchg/Hide%(37)
Level 38: Power Surge -- Lck-%Hold(A), Lck-Rchg/Hold(39), ImpArm-ResDam(39), ImpArm-ResDam/Rchg(39), ImpArm-ResPsi(40), ImpArm-ResDam/EndRdx/Rchg(40)
Level 41: Physical Perfection -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-Heal/Rchg(42), PrfShf-EndMod(42), PrfShf-EndMod/Rchg(43), PrfShf-EndMod/Acc(43)
Level 44: Targeting Drone -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(45), RctRtc-Pcptn(45), AdjTrg-ToHit(45), AdjTrg-ToHit/EndRdx(46), AdjTrg-ToHit/EndRdx/Rchg(46)
Level 47: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 49: Placate -- RechRdx-I(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(9), Mrc-Rcvry+(27), NmnCnv-Regen/Rcvry+(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(25), PrfShf-EndMod/Acc(25)
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A couple of friends ask me to post my build. Here it is.
Hero Plan by Mids' Hero Designer 1.962
Click this DataLink to open the build!
Vex Vyper: Level 50 Technology Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Time Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Electricity Mastery
Hero Profile:
Level 1: Charged Bolts -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5), Dcm-Build%(7)
Level 1: Time Crawl -- PcnoftheT--Rchg%(A)
Level 2: Lightning Bolt -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(9), SprScrBls-Dmg/EndRdx/Rchg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(11), SprScrBls-Rchg/+End(11)
Level 4: Temporal Mending -- Mrc-Heal/EndRdx(A), Mrc-Heal/Rchg(13), Mrc-Heal/EndRdx/Rchg(13), Mrc-Heal(31), Mrc-Rcvry+(40)
Level 6: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(15), Ann-Acc/Dmg/Rchg(15), Ann-Acc/Dmg/EndRdx(17), Ann-Acc/Dmg/EndRdx/Rchg(17), Ann-ResDeb%(19)
Level 8: Fly -- BlsoftheZ-ResKB(A)
Level 10: Short Circuit -- Erd-Dmg(A), Erd-Acc/Rchg(19), Erd-Dmg/Rchg(21), Erd-Acc/Dmg/Rchg(21), Erd-Acc/Dmg/EndRdx/Rchg(23), Erd-%Dam(23)
Level 12: Boxing -- Dsrnt-I(A)
Level 14: Temporal Selection -- Prv-Heal(A), Prv-Absorb%(39)
Level 16: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(25), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-ResPsi(27), Ags-Psi/Status(27), GldArm-RechRes(29)
Level 18: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31)
Level 20: Aim -- GssSynFr--Build%(A)
Level 22: Hasten -- RechRdx-I(A)
Level 24: Combat Jumping -- Ksm-Def/EndRdx(A), Ksm-Def/EndRdx/Rchg(31), Ksm-Def/Rchg(33)
Level 26: Zapp -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(48), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50)
Level 28: Farsight -- Rct-Def(A), Rct-Def/Rchg(33), Rct-ResDam%(33), AdjTrg-ToHit(34), AdjTrg-Rchg(34)
Level 30: Hover -- Krm-ResKB(A)
Level 32: Thunderous Blast -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rng(34), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(37)
Level 35: Thunder Strike -- Erd-Dmg(A), Erd-%Dam(36), Erd-Acc/Dmg/EndRdx/Rchg(37), Erd-Acc/Rchg(42), Erd-Dmg/Rchg(42), Erd-Acc/Dmg/Rchg(42)
Level 38: Chrono Shift -- Mrc-Heal/Rchg(A), Mrc-Heal/EndRdx/Rchg(43), Mrc-Heal(45), PrfShf-EndMod/Rchg(45), PrfShf-EndMod/Acc/Rchg(45), PrfShf-EndMod(46)
Level 41: Charged Armor -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx/Rchg(43), ImpArm-ResDam/EndRdx(46), UnbGrd-Max HP%(48)
Level 44: Slowed Response -- AchHee-ResDeb%(A), AchHee-DefDeb(46), AchHee-DefDeb/Rchg(50)
Level 47: Power Sink -- PrfShf-EndMod/Rchg(A)
Level 49: Afterburner -- ShlWal-ResDam/Re TP(A)
Level 1: Brawl -- Dmg-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(40), PrfShf-End%(40)
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Electric/Shield Brute Final build
in Brute
Posted
I have been working on this build for around 2 weeks . Been tweaking it here and there . I believe I have it finally . Please critic . Active Defense is perma . Also the empty slot in Physical Perfection is for the Synapse proc,
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/
Click this DataLink to open the build!
Vex Cyborg: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Charged Brawl -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), TtnCtn-ResDam/EndRdx(13), TtnCtn-ResDam(40), TtnCtn-ResDam/EndRdx/Rchg(40), TtnCtn-ResDam/Rchg(43)
Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/Rchg(31), LucoftheG-Def/EndRdx/Rchg(39)
Level 4: True Grit -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-Heal/Rchg(25), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-Max HP%(48)
Level 6: Super Speed -- HO:Micro(A)
Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
Level 10: Havoc Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(43), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(45), SprUnrFur-Rchg/+Regen/+End(46)
Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(42)
Level 14: Active Defense -- HO:Membr(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25), LucoftheG-Def/EndRdx(37)
Level 22: Boxing -- HO:Endo(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(29), StdPrt-ResDam/EndRdx(29), StdPrt-ResDam/Def+(34)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
Level 28: Hasten -- RechRdx-I(A)
Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx(48)
Level 32: Lightning Rod -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(34), ScrDrv-Dam%(34)
Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Physical Perfection -- Prv-Absorb%(A), Empty(50)
Level 44: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 47: One with the Shield -- GldArm-3defTpProc(A)
Level 49: Grant Cover -- ShlWal-ResDam/Re TP(A)
Level 1: Brawl -- HO:Nucle(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Ageless Radial Epiphany
Level 50: Assault Radial Embodiment
Level 50: Degenerative Radial Flawless Interface
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