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MageBlack

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Posts posted by MageBlack

  1. I have been working on this build for around  2 weeks . Been tweaking it here and there . I believe I have it finally . Please critic .  Active Defense is perma . Also the empty slot in Physical Perfection is for the Synapse proc,

     

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vex Cyborg: Level 50 Technology Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Charged Brawl -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
    Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), TtnCtn-ResDam/EndRdx(13), TtnCtn-ResDam(40), TtnCtn-ResDam/EndRdx/Rchg(40), TtnCtn-ResDam/Rchg(43)
    Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/Rchg(31), LucoftheG-Def/EndRdx/Rchg(39)
    Level 4: True Grit -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-Heal/Rchg(25), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-Max HP%(48)
    Level 6: Super Speed -- HO:Micro(A)
    Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
    Level 10: Havoc Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(43), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(45), SprUnrFur-Rchg/+Regen/+End(46)
    Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(42)
    Level 14: Active Defense -- HO:Membr(A)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
    Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25), LucoftheG-Def/EndRdx(37)
    Level 22: Boxing -- HO:Endo(A)
    Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(29), StdPrt-ResDam/EndRdx(29), StdPrt-ResDam/Def+(34)
    Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
    Level 28: Hasten -- RechRdx-I(A)
    Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx(48)
    Level 32: Lightning Rod -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(34), ScrDrv-Dam%(34)
    Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
    Level 38: Superior Conditioning -- PrfShf-End%(A)
    Level 41: Physical Perfection -- Prv-Absorb%(A), Empty(50)
    Level 44: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
    Level 47: One with the Shield -- GldArm-3defTpProc(A)
    Level 49: Grant Cover -- ShlWal-ResDam/Re TP(A)
    Level 1: Brawl -- HO:Nucle(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury 
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 50: Spiritual Core Paragon 
    Level 50: Ion Core Final Judgement 
    Level 50: Ageless Radial Epiphany 
    Level 50: Assault Radial Embodiment 
    Level 50: Degenerative Radial Flawless Interface 
    ------------

     

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    • Like 2
  2. After tweaking and what not here is my Final Build

    The empty Slot in Physical Perfection is for the Synapse Proc ….

     

     

     

     

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vex Cyborg: Level 50 Natural Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Charged Brawl -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
    Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(13), Ags-ResDam/EndRdx(40), Ags-ResDam(40), Ags-ResDam/EndRdx/Rchg(43)
    Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx/Rchg(39)
    Level 4: True Grit -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(25), Prv-Heal/EndRdx(39), Prv-Heal(40), Prv-Heal/Rchg(48)
    Level 6: Super Speed -- WntGif-ResSlow(A)
    Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
    Level 10: Havoc Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(43), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(45), SprUnrFur-Rchg/+Regen/+End(46)
    Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(42)
    Level 14: Active Defense -- HO:Membr(A)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
    Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-Psi/Status(29), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(34), ImpSki-Status(37)
    Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
    Level 28: Hasten -- RechRdx-I(A)
    Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/EndRdx(48)
    Level 32: Lightning Rod -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(34), ScrDrv-Dam%(34)
    Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
    Level 38: Superior Conditioning -- PrfShf-End%(A)
    Level 41: Physical Perfection -- Prv-Absorb%(A), Empty(42)
    Level 44: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
    Level 47: One with the Shield -- GldArm-3defTpProc(A)
    Level 49: Grant Cover -- ShlWal-ResDam/Re TP(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury 
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48), RgnTss-Regen+(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 50: Spiritual Core Paragon 
    Level 50: Ion Core Final Judgement 
    Level 50: Degenerative Core Flawless Interface 
    Level 50: Ageless Radial Epiphany 
    Level 50: Assault Radial Embodiment 
    ------------

     

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  3. My build so far any improvements would be appreciated

     

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vex Cyborg: Level 50 Natural Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
    Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(13), Ags-ResDam/EndRdx(40), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(50)
    Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx/Rchg(39)
    Level 4: True Grit -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(25), Prv-Heal/EndRdx(39), Prv-Heal(40), Prv-Heal/Rchg(48)
    Level 6: Super Speed -- WntGif-ResSlow(A)
    Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
    Level 10: Hasten -- RechRdx-I(A)
    Level 12: Combat Jumping -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(40), LucoftheG-Def(45), LucoftheG-Rchg+(45), Ksm-ToHit+(46)
    Level 14: Active Defense -- RechRdx-I(A)
    Level 16: Against All Odds -- HO:Cyto(A)
    Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
    Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-Psi/Status(29), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(34), ImpSki-Status(37)
    Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
    Level 28: Grant Cover -- ShlWal-ResDam/Re TP(A)
    Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/EndRdx(48)
    Level 32: Lightning Rod -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34)
    Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
    Level 38: Superior Conditioning -- PrfShf-End%(A)
    Level 41: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
    Level 44: Physical Perfection -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-Absorb%(46), PrfShf-End%(50)
    Level 47: One with the Shield -- GldArm-3defTpProc(A)
    Level 49: Build Up -- RctRtc-Pcptn(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury 
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48), RgnTss-Regen+(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 50: Spiritual Core Paragon 
    ------------

     

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    |-------------------------------------------------------------------|

  4. Just got to Lv 50 yesterday .... this is what I'm planning to build … any advice would be appreciated

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vex Psyrus: Level 50 Science Scrapper
    Primary Power Set: Psionic Melee
    Secondary Power Set: Electric Armor
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Psi Blade -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(5), SprScrStr-Acc/Dmg/Rchg(5), SprScrStr-Dmg/EndRdx/Rchg(7), SprScrStr-Acc/Dmg/EndRdx/Rchg(7), SprScrStr-Rchg/+Crit(9)
    Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(39)
    Level 2: Telekinetic Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)
    Level 4: Lightning Field -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(17), PrfShf-EndMod/Acc/Rchg(19), PrfShf-Acc/Rchg(19), PrfShf-EndMod/Acc(21), PrfShf-End%(21)
    Level 6: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25)
    Level 8: Psi Blade Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(25), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(27), Obl-Acc/Dmg/EndRdx/Rchg(29), Obl-%Dam(29)
    Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33)
    Level 12: Hasten -- RechRdx-I(A)
    Level 14: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(33), BlsoftheZ-ResKB(33)
    Level 16: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)
    Level 18: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39)
    Level 20: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/Rchg(36), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(37)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(48)
    Level 26: Greater Psi Blade -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(43)
    Level 28: Lightning Reflexes -- Run-I(A)
    Level 30: Weave -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(43), GifoftheA-Def/EndRdx/Rchg(46)
    Level 32: Mass Levitate -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)
    Level 35: Concentration -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(40), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(50), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
    Level 38: Maneuvers -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(48), GifoftheA-Def/EndRdx/Rchg(48)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- Prv-Absorb%(A)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Vengeance -- LucoftheG-Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
    ------------

     

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  5. Update on my Build ….

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vex Shinobi: Level 50 Science Sentinel
    Primary Power Set: Archery
    Secondary Power Set: Ninjitsu
    Power Pool: Force of Will
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Fighting
    Ancillary Pool: Ninja Tool Mastery

    Hero Profile:
    Level 1: Aimed Shot

    • (A) Entropic Chaos - Accuracy/Damage
    • (3) Entropic Chaos - Damage/Endurance
    • (3) Entropic Chaos - Damage/Recharge
    • (5) Entropic Chaos - Damage/Endurance/Recharge
    • (5) Entropic Chaos - Chance of Heal Self
    • (50) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 1: Ninja Reflexes

    • (A) Red Fortune - Defense
    • (17) Red Fortune - Defense/Endurance
    • (23) Red Fortune - Defense/Endurance/Recharge
    • (25) Luck of the Gambler - Recharge Speed

    Level 2: Danger Sense

    • (A) Reactive Defenses - Defense/Endurance
    • (7) Reactive Defenses - Defense/Endurance/RechargeTime
    • (25) Reactive Defenses - Scaling Resist Damage
    • (31) Luck of the Gambler - Recharge Speed

    Level 4: Weaken Resolve

    • (A) Achilles' Heel - Defense Debuff
    • (36) Achilles' Heel - Defense Debuff/Recharge
    • (39) Achilles' Heel - Chance for Res Debuff

    Level 6: Stunning Shot

    • (A) Decimation - Accuracy/Damage
    • (7) Decimation - Damage/Endurance
    • (9) Decimation - Damage/Recharge
    • (9) Decimation - Accuracy/Endurance/Recharge
    • (11) Decimation - Accuracy/Damage/Recharge
    • (11) Decimation - Chance of Build Up

    Level 8: Shinobi-Iri

    • (A) Red Fortune - Defense
    • (34) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Defense/Endurance/Recharge
    • (37) Luck of the Gambler - Defense/Endurance/Recharge

    Level 10: Kuji-In Rin

    • (A) Recharge Reduction IO

    Level 12: Explosive Arrow

    • (A) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (15) Positron's Blast - Damage/Range
    • (15) Positron's Blast - Accuracy/Damage/Endurance
    • (17) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 14: Hasten

    • (A) Recharge Reduction IO

    Level 16: Recall Friend

    • (A) Recharge Reduction IO

    Level 18: Fistful of Arrows

    • (A) Superior Sentinel's Ward - Accuracy/Damage
    • (19) Superior Sentinel's Ward - Damage/RechargeTime
    • (19) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
    • (21) Superior Sentinel's Ward - Accuracy/Damage/Endurance
    • (21) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
    • (23) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb

    Level 20: Kuji-In Sha

    • (A) Preventive Medicine - Heal/RechargeTime/Endurance
    • (31) Preventive Medicine - Heal/RechargeTime
    • (43) Preventive Medicine - Chance for +Absorb

    Level 22: Kick

    • (A) Force Feedback - Chance for +Recharge

    Level 24: Tough

    • (A) Aegis - Resistance/Endurance
    • (36) Aegis - Psionic/Status Resistance
    • (37) Aegis - Resistance/Endurance/Recharge
    • (42) Aegis - Resistance

    Level 26: Blazing Arrow

    • (A) Superior Opportunity Strikes - Accuracy/Damage
    • (27) Superior Opportunity Strikes - Damage/RechargeTime
    • (27) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
    • (29) Superior Opportunity Strikes - Accuracy/Damage/Endurance
    • (29) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
    • (31) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity

    Level 28: Weave

    • (A) Red Fortune - Defense/Endurance
    • (37) Red Fortune - Defense
    • (42) Red Fortune - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Recharge Speed

    Level 30: Aim

    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 32: Rain of Arrows

    • (A) Ragnarok - Damage
    • (33) Ragnarok - Damage/Recharge
    • (33) Ragnarok - Accuracy/Damage/Recharge
    • (33) Ragnarok - Accuracy/Recharge
    • (34) Ragnarok - Damage/Endurance
    • (34) Ragnarok - Chance for Knockdown

    Level 35: Tashibishi

    • (A) Recharge Reduction IO

    Level 38: Bo Ryaku

    • (A) Reactive Armor - Resistance
    • (39) Reactive Armor - Resistance/Endurance
    • (43) Reactive Armor - Resistance/Recharge
    • (45) Reactive Armor - Resistance/Endurance/Recharge
    • (46) Gladiator's Armor - TP Protection +3% Def (All)
    • (46) Steadfast Protection - Resistance/+Def 3%

    Level 41: Paralizing Dart

    • (A) Basilisk's Gaze - Endurance/Recharge/Hold
    • (42) Basilisk's Gaze - Accuracy/Hold
    • (43) Basilisk's Gaze - Recharge/Hold
    • (45) Basilisk's Gaze - Accuracy/Recharge
    • (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (50) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 44: Kemuridama

    • (A) Cloud Senses - ToHit Debuff
    • (46) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (48) Cloud Senses - Accuracy/ToHitDebuff
    • (48) Cloud Senses - Accuracy/Recharge

    Level 47: Kuji-In Retsu

    • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (48) Luck of the Gambler - Recharge Speed

    Level 49: Seishinteki Kyoyo

    • (A) Efficacy Adaptor - EndMod/Recharge

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run 


    Level 2: Swift

     

     

  6.  

    Currently working on this . I'm only lv 30 at the moment . But this is what my final plans look like. Any improvements would be appreciated .

     

    Hero Plan by Mids' Hero Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vex Orion: Level 50 Mutation Corruptor
    Primary Power Set: Archery
    Secondary Power Set: Dark Miasma
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Aimed Shot -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(3), EntChs-Dmg/Rchg(3), EntChs-Dmg/EndRdx/Rchg(5), EntChs-Heal%(5)
    Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-Acc/EndRdx/Rchg(11)
    Level 2: Fistful of Arrows -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(13), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(15)
    Level 4: Hasten -- RechRdx-I(A), RechRdx-I(7)
    Level 6: Tar Patch -- RechRdx-I(A)
    Level 8: Fly -- Frb-Stlth(A)
    Level 10: Darkest Night -- EndRdx-I(A)
    Level 12: Explosive Arrow -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(17), OvrFrc-Dmg/End/Rech(19), OvrFrc-Acc/Dmg/End/Rech(19), OvrFrc-Dam/KB(21), Ann-ResDeb%(25)
    Level 14: Blazing Arrow -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(17), SprScrBls-Acc/Dmg/Rchg(33), SprScrBls-Dmg/EndRdx/Rchg(48), SprScrBls-Acc/Dmg/EndRdx/Rchg(48), SprScrBls-Rchg/+End(48)
    Level 16: Shadow Fall -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(23), LucoftheG-Rchg+(50)
    Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(25), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dam%(27), GldJvl-Acc/Dmg(29), GldJvl-Dam%(29)
    Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(31), CldSns-Acc/Rchg(31), CldSns-ToHitDeb/EndRdx/Rchg(31), CldSns-Acc/EndRdx/Rchg(33)
    Level 22: Hover -- LucoftheG-Rchg+(A)
    Level 24: Afterburner -- LucoftheG-Rchg+(A)
    Level 26: Kick -- PndSlg-Stun%(A)
    Level 28: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33)
    Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-EndRdx/Rchg(34), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(36), ShlWal-ResDam/Re TP(36)
    Level 32: Rain of Arrows -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(37), Rgn-Knock%(39)
    Level 35: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-EndRdx/Rchg(39), Rct-Def/Rchg(40), Rct-Def/EndRdx/Rchg(40), Rct-ResDam%(40)
    Level 38: Dark Servant -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(42), CldSns-Acc/Rchg(42), CldSns-ToHitDeb/EndRdx/Rchg(42), CldSns-Acc/EndRdx/Rchg(43), CldSns-%Dam(43)
    Level 41: Maneuvers -- LucoftheG-Rchg+(A)
    Level 44: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
    Level 47: Assault -- EndRdx-I(A)
    Level 49: Vengeance -- LucoftheG-Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Scourge 
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(50), Prv-Absorb%(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43)
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 0: Freedom Phalanx Reserve 
    ------------

     

     

  7. Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vex Eros: Level 50 Science Sentinel
    Primary Power Set: Archery
    Secondary Power Set: Ninjitsu
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Ninja Tool Mastery

    Villain Profile:
    Level 1: Aimed Shot

    • (A) Entropic Chaos - Accuracy/Damage
    • (3) Entropic Chaos - Damage/Endurance
    • (3) Entropic Chaos - Damage/Recharge
    • (5) Entropic Chaos - Damage/Endurance/Recharge
    • (5) Entropic Chaos - Chance of Heal Self

    Level 1: Ninja Reflexes

    • (A) Luck of the Gambler - Defense/Endurance
    • (17) Luck of the Gambler - Defense
    • (23) Luck of the Gambler - Defense/Endurance/Recharge
    • (25) Luck of the Gambler - Recharge Speed

    Level 2: Danger Sense

    • (A) Reactive Defenses - Defense/Endurance
    • (7) Reactive Defenses - Defense/Endurance/RechargeTime
    • (25) Reactive Defenses - Defense
    • (31) Reactive Defenses - Scaling Resist Damage

    Level 4: Super Jump

    • (A) Jumping IO

    Level 6: Stunning Shot

    • (A) Decimation - Accuracy/Damage
    • (7) Decimation - Damage/Endurance
    • (9) Decimation - Damage/Recharge
    • (9) Decimation - Accuracy/Endurance/Recharge
    • (11) Decimation - Accuracy/Damage/Recharge
    • (11) Decimation - Chance of Build Up

    Level 8: Shinobi-Iri

    • (A) Luck of the Gambler - Defense/Endurance
    • (34) Luck of the Gambler - Defense
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    • (48) Luck of the Gambler - Recharge Speed

    Level 10: Kuji-In Rin

    • (A) Recharge Reduction IO

    Level 12: Explosive Arrow

    • (A) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (15) Positron's Blast - Damage/Range
    • (15) Positron's Blast - Accuracy/Damage/Endurance
    • (17) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

    Level 14: Hasten

    • (A) Recharge Reduction IO

    Level 16: Seishinteki Kyoyo

    • (A) Performance Shifter - EndMod
    • (39) Performance Shifter - EndMod/Accuracy
    • (39) Performance Shifter - Chance for +End

    Level 18: Blazing Arrow

    • (A) Superior Opportunity Strikes - Accuracy/Damage
    • (19) Superior Opportunity Strikes - Damage/RechargeTime
    • (19) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
    • (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance
    • (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
    • (23) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity

    Level 20: Kuji-In Sha

    • (A) Preventive Medicine - Heal
    • (46) Preventive Medicine - Heal/RechargeTime
    • (48) Preventive Medicine - Chance for +Absorb
    • (50) Unbreakable Guard - Resistance
    • (50) Unbreakable Guard - RechargeTime/Resistance
    • (50) Unbreakable Guard - +Max HP

    Level 22: Boxing

    • (A) Empty

    Level 24: Tough

    • (A) Aegis - Resistance/Endurance
    • (37) Aegis - Resistance/Endurance/Recharge
    • (42) Aegis - Resistance
    • (46) Aegis - Psionic/Status Resistance

    Level 26: Perfect Shot

    • (A) Superior Sentinel's Ward - Accuracy/Damage
    • (27) Superior Sentinel's Ward - Damage/RechargeTime
    • (27) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
    • (29) Superior Sentinel's Ward - Accuracy/Damage/Endurance
    • (29) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
    • (31) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb

    Level 28: Weave

    • (A) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance/Recharge
    • (48) Luck of the Gambler - Recharge Speed

    Level 30: Maneuvers

    • (A) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (43) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Recharge Speed

    Level 32: Rain of Arrows

    • (A) Ragnarok - Damage
    • (33) Ragnarok - Damage/Recharge
    • (33) Ragnarok - Accuracy/Damage/Recharge
    • (33) Ragnarok - Accuracy/Recharge
    • (34) Ragnarok - Damage/Endurance
    • (34) Ragnarok - Chance for Knockdown

    Level 35: Tashibishi

    • (A) Impeded Swiftness - Accuracy/Slow
    • (36) Impeded Swiftness - Damage/Slow
    • (36) Impeded Swiftness - Accuracy/Endurance
    • (36) Impeded Swiftness - Chance of Damage(Smashing)
    • (37) Javelin Volley - Chance of Damage(Lethal)

    Level 38: Bo Ryaku

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (45) Impervium Armor - Psionic Resistance
    • (45) Gladiator's Armor - Recharge/Resist

    Level 41: Blinding Powder

    • (A) Cloud Senses - ToHit Debuff
    • (42) Cloud Senses - Accuracy/ToHitDebuff
    • (45) Cloud Senses - Accuracy/Endurance/Recharge
    • (46) Cloud Senses - Chance for Negative Energy Damage

    Level 44: Kuji-In Retsu

    • (A) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 47: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed

    Level 49: Assault

    • (A) Endurance Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run 


    Level 2: Swift

     

     

  8. Final Build

     

    Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Vex Havok: Level 50 Natural Stalker

    Primary Power Set: Ninja Blade

    Secondary Power Set: Electric Armor

    Power Pool: Leaping

    Power Pool: Fighting

    Power Pool: Speed

    Power Pool: Leadership

    Ancillary Pool: Body Mastery

     

    Villain Profile:

    Level 1: Sting of the Wasp

    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Achilles' Heel - Chance for Res Debuff
    • (25) Mako's Bite - Chance of Damage(Lethal)

    Level 1: Hide

    • (A) Luck of the Gambler - Defense
    • (7) Luck of the Gambler - Defense/Endurance
    • (7) Luck of the Gambler - Recharge Speed
    • (34) Reactive Defenses - Scaling Resist Damage

    Level 2: Charged Armor

    • (A) Aegis - Resistance
    • (9) Aegis - Resistance/Endurance
    • (9) Aegis - Resistance/Endurance/Recharge

    Level 4: Flashing Steel

    • (A) Superior Stalker's Guile - Accuracy/Damage
    • (11) Superior Stalker's Guile - Damage/Recharge
    • (11) Superior Stalker's Guile - Accuracy/Damage/Recharge
    • (13) Superior Stalker's Guile - Damage/Endurance/Recharge
    • (13) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
    • (15) Superior Stalker's Guile - Recharge/Chance to Hide

    Level 6: Assassin's Blade

    • (A) Superior Assassin's Mark - Accuracy/Damage
    • (15) Superior Assassin's Mark - Damage/RechargeTime
    • (17) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
    • (17) Superior Assassin's Mark - Damage/Endurance/RechargeTime
    • (19) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
    • (19) Superior Assassin's Mark - RechargeTime/Rchg Build Up

    Level 8: Conductive Shield

    • (A) Aegis - Resistance
    • (21) Aegis - Resistance/Endurance
    • (21) Aegis - Psionic/Status Resistance

    Level 10: Static Shield

    • (A) Impervium Armor - Resistance
    • (23) Impervium Armor - Resistance/Endurance
    • (23) Impervium Armor - Resistance/Endurance/Recharge

    Level 12: Super Jump

    • (A) Jumping IO

    Level 14: Boxing

    • (A) Pounding Slugfest - Disorient Bonus

    Level 16: Grounded

    • (A) Gladiator's Armor - Recharge/Resist
    • (25) Steadfast Protection - Resistance/+Def 3%

    Level 18: Divine Avalanche

    • (A) Kinetic Combat - Accuracy/Damage
    • (27) Kinetic Combat - Damage/Endurance
    • (27) Kinetic Combat - Damage/Recharge
    • (29) Kinetic Combat - Damage/Endurance/Recharge
    • (29) Luck of the Gambler - Recharge Speed
    • (31) Mako's Bite - Chance of Damage(Lethal)

    Level 20: Lightning Reflexes

    • (A) Run Speed IO

    Level 22: Tough

    • (A) Impervium Armor - Resistance
    • (31) Impervium Armor - Resistance/Endurance
    • (31) Impervium Armor - Psionic Resistance

    Level 24: Weave

    • (A) Luck of the Gambler - Defense
    • (33) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Recharge Speed

    Level 26: Soaring Dragon

    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (34) Kinetic Combat - Damage/Recharge
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    • (36) Force Feedback - Chance for +Recharge
    • (46) Mako's Bite - Chance of Damage(Lethal)

    Level 28: Energize

    • (A) Miracle - Heal/Endurance
    • (36) Miracle - Endurance/Recharge
    • (36) Miracle - Heal/Recharge
    • (37) Miracle - Heal/Endurance/Recharge
    • (37) Miracle - Heal
    • (37) Miracle - +Recovery

    Level 30: Hasten

    • (A) Recharge Reduction IO

    Level 32: Golden Dragonfly

    • (A) Armageddon - Damage
    • (39) Armageddon - Damage/Recharge
    • (39) Armageddon - Accuracy/Damage/Recharge
    • (39) Armageddon - Accuracy/Recharge
    • (40) Armageddon - Damage/Endurance
    • (40) Armageddon - Chance for Fire Damage

    Level 35: Superior Conditioning

    • (A) Performance Shifter - EndMod
    • (40) Performance Shifter - EndMod/Recharge
    • (42) Performance Shifter - Chance for +End

    Level 38: Focused Accuracy

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 41: Physical Perfection

    • (A) Numina's Convalesence - Heal/Endurance
    • (45) Numina's Convalesence - Endurance/Recharge
    • (45) Numina's Convalesence - Heal/Recharge
    • (45) Numina's Convalesence - Heal/Endurance/Recharge
    • (46) Numina's Convalesence - Heal
    • (46) Numina's Convalesence - +Regeneration/+Recovery

    Level 44: Power Surge

    • (A) Unbreakable Guard - +Max HP

    Level 47: Maneuvers

    • (A) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Recharge Speed

    Level 49: Combat Jumping

    • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (50) Luck of the Gambler - Recharge Speed

    Level 1: Assassination

    Level 1: Brawl

    • (A) Empty

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Run Speed IO

    Level 2: Health

    • (A) Preventive Medicine - Chance for +Absorb
    • (48) Panacea - +Hit Points/Endurance

    Level 2: Hurdle

    • (A) Jumping IO

    Level 2: Stamina

    • (A) Performance Shifter - EndMod
    • (48) Performance Shifter - EndMod/Accuracy
    • (48) Performance Shifter - Chance for +End

    ------------

     

     

     

     

  9. First time playing a stalker here is my build please critic..Villain Plan by Mids' Villain Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Vex Havok: Level 50 Natural Stalker

    Primary Power Set: Ninja Blade

    Secondary Power Set: Electric Armor

    Power Pool: Leaping

    Power Pool: Fighting

    Power Pool: Speed

    Power Pool: Leadership

    Ancillary Pool: Weapon Mastery

     

    Villain Profile:

    Level 1: Sting of the Wasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(3), KntCmb-Dmg/EndRdx(5), AchHee-ResDeb%(5)

    Level 1: Hide -- LucoftheG-Rchg+(A)

    Level 2: Flashing Steel -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(9), SprAssMar-Acc/Dmg/Rchg(11), SprAssMar-Dmg/EndRdx/Rchg(11), SprAssMar-Acc/Dmg/EndRdx/Rchg(13), SprAssMar-Rchg/Rchg Build Up(13)

    Level 4: Charged Armor -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam/EndRdx(7)

    Level 6: Assassin's Blade -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(17), TchofDth-Acc/Dmg/EndRdx(19), TchofDth-Dmg/EndRdx/Rchg(19), TchofDth-Dam%(21)

    Level 8: Conductive Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(21), Ags-Psi/Status(23)

    Level 10: Static Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam/EndRdx(23)

    Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(15)

    Level 14: Boxing -- Empty(A)

    Level 16: Grounded -- ImpSki-Status(A), UnbGrd-Max HP%(29), StdPrt-ResDam/Def+(46)

    Level 18: Hasten -- RechRdx-I(A)

    Level 20: Lightning Reflexes -- HO:Micro(A)

    Level 22: Maneuvers -- ShlWal-ResDam/Re TP(A)

    Level 24: Tough -- GldArm-RechRes(A)

    Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(29)

    Level 28: Energize -- Prv-Heal(A), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(50)

    Level 30: Divine Avalanche -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31), Rct-Def(33), Rct-ResDam%(33)

    Level 32: Soaring Dragon -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(34), TchofDth-Acc/Dmg/EndRdx(34), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(36)

    Level 35: Golden Dragonfly -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(36), SprStlGl-Acc/Dmg/Rchg(36), SprStlGl-Dmg/EndRdx/Rchg(37), SprStlGl-Acc/Dmg/EndRdx/Rchg(37), SprStlGl-Rchg/Hide%(37)

    Level 38: Power Surge -- Lck-%Hold(A), Lck-Rchg/Hold(39), ImpArm-ResDam(39), ImpArm-ResDam/Rchg(39), ImpArm-ResPsi(40), ImpArm-ResDam/EndRdx/Rchg(40)

    Level 41: Physical Perfection -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-Heal/Rchg(42), PrfShf-EndMod(42), PrfShf-EndMod/Rchg(43), PrfShf-EndMod/Acc(43)

    Level 44: Targeting Drone -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(45), RctRtc-Pcptn(45), AdjTrg-ToHit(45), AdjTrg-ToHit/EndRdx(46), AdjTrg-ToHit/EndRdx/Rchg(46)

    Level 47: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)

    Level 49: Placate -- RechRdx-I(A)

    Level 1: Assassination

    Level 1: Brawl -- Empty(A)

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Sprint -- Empty(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(9), Mrc-Rcvry+(27), NmnCnv-Regen/Rcvry+(40)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(25), PrfShf-EndMod/Acc(25)

    ------------

     

     

     

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    ..

  10. A couple of friends ask me to post my build. Here it is.

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Vex Vyper: Level 50 Technology Corruptor

    Primary Power Set: Electrical Blast

    Secondary Power Set: Time Manipulation

    Power Pool: Flight

    Power Pool: Fighting

    Power Pool: Speed

    Power Pool: Leaping

    Ancillary Pool: Electricity Mastery

     

    Hero Profile:

    Level 1: Charged Bolts -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5), Dcm-Build%(7)

    Level 1: Time Crawl -- PcnoftheT--Rchg%(A)

    Level 2: Lightning Bolt -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(9), SprScrBls-Dmg/EndRdx/Rchg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(11), SprScrBls-Rchg/+End(11)

    Level 4: Temporal Mending -- Mrc-Heal/EndRdx(A), Mrc-Heal/Rchg(13), Mrc-Heal/EndRdx/Rchg(13), Mrc-Heal(31), Mrc-Rcvry+(40)

    Level 6: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(15), Ann-Acc/Dmg/Rchg(15), Ann-Acc/Dmg/EndRdx(17), Ann-Acc/Dmg/EndRdx/Rchg(17), Ann-ResDeb%(19)

    Level 8: Fly -- BlsoftheZ-ResKB(A)

    Level 10: Short Circuit -- Erd-Dmg(A), Erd-Acc/Rchg(19), Erd-Dmg/Rchg(21), Erd-Acc/Dmg/Rchg(21), Erd-Acc/Dmg/EndRdx/Rchg(23), Erd-%Dam(23)

    Level 12: Boxing -- Dsrnt-I(A)

    Level 14: Temporal Selection -- Prv-Heal(A), Prv-Absorb%(39)

    Level 16: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(25), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-ResPsi(27), Ags-Psi/Status(27), GldArm-RechRes(29)

    Level 18: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31)

    Level 20: Aim -- GssSynFr--Build%(A)

    Level 22: Hasten -- RechRdx-I(A)

    Level 24: Combat Jumping -- Ksm-Def/EndRdx(A), Ksm-Def/EndRdx/Rchg(31), Ksm-Def/Rchg(33)

    Level 26: Zapp -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(48), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50)

    Level 28: Farsight -- Rct-Def(A), Rct-Def/Rchg(33), Rct-ResDam%(33), AdjTrg-ToHit(34), AdjTrg-Rchg(34)

    Level 30: Hover -- Krm-ResKB(A)

    Level 32: Thunderous Blast -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rng(34), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(37)

    Level 35: Thunder Strike -- Erd-Dmg(A), Erd-%Dam(36), Erd-Acc/Dmg/EndRdx/Rchg(37), Erd-Acc/Rchg(42), Erd-Dmg/Rchg(42), Erd-Acc/Dmg/Rchg(42)

    Level 38: Chrono Shift -- Mrc-Heal/Rchg(A), Mrc-Heal/EndRdx/Rchg(43), Mrc-Heal(45), PrfShf-EndMod/Rchg(45), PrfShf-EndMod/Acc/Rchg(45), PrfShf-EndMod(46)

    Level 41: Charged Armor -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx/Rchg(43), ImpArm-ResDam/EndRdx(46), UnbGrd-Max HP%(48)

    Level 44: Slowed Response -- AchHee-ResDeb%(A), AchHee-DefDeb(46), AchHee-DefDeb/Rchg(50)

    Level 47: Power Sink -- PrfShf-EndMod/Rchg(A)

    Level 49: Afterburner -- ShlWal-ResDam/Re TP(A)

    Level 1: Brawl -- Dmg-I(A)

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Scourge

    Level 1: Sprint -- Run-I(A)

    Level 2: Rest -- Heal-I(A)

    Level 4: Ninja Run

    Level 2: Swift -- Flight-I(A)

    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(39)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(40), PrfShf-End%(40)

    ------------

     

     

     

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