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  1. By the way, what's the point of Mystic Flight? I've seen a few different stalker builds with it in there, but I'm not sure why a stalker needs to fly
  2. I've decided to shelve my NB stalker and remake him as a scrapper (I want my AOE). I started playing around with Stj yesterday, and really fell in love with it. I've looked around, and can't find a really good build for it though. Is it possible to achieve softcapped defenses (incarnated included), solid end management, and permanent hasten in one build? If anyone has a build that achieves this, I would be ever so grateful.
  3. 11Troy11

    Rad or Invuln

    if you wouldn't mind sharing this build, I would enjoy looking it over.
  4. Do you have a build that accomplishes this?
  5. Thank you. Do you remember what you soent on that build? This might be a crazy idea, but I thought of picking up TP Foe to thin out mobs before I have to rush in on them.
  6. I was thinking either: SR for a natural theme and crazy fast recharge Elec for the same tech and a resistance base to build defenses from EA because everything I read says it's crazy good.
  7. I just might have to give that a whirl.
  8. I've had a couple of people mention to me that caltrops can be made extremely useful as a "proc bomb." Is this true (and if so, are there particular procs that are best)?
  9. Thanks all. Does anyone have a really good build for an optimal NB Stalker? I'm willing to make the investment to maximize his potential.
  10. I wanted to make a super ninja for my stalker, but I've had a couple of people tell me I shouldn't bother because the minimal AOE would mean he wouldn't be much good solo (which is when I'd likely play him the most). What say you stalker faithful?
  11. What time does it start? Also, does anyone have a build for an Elec/Staff tank that's doable but relatively cheap? I'm ambitious bit limited biludget-wise.
  12. Maybe with a Kinetics secondary...Urgent Lee!
  13. The title pretty much sums it up. I was thinking staff/elec to combine staff's defense with alec's resistance, but I'm told that Storm kick might do a better job of that. Then again, staff has better air, and (I'd I understand the buffs tank got recently) tanks are uniquely situated to take advantage of that. Needless to say I'm a bit torn, and would appreciate any/all opinions.
  14. I would be new to TT, so if you guys don't mind, I have a few questions: 1. Is there a minimum level each toon should be at? 2. Are there any combos that shouldn't be considered? 3. Is there a limited number of server transfers available to each person? *in other words, can you make one tank and just take him to each server?* Thanks.
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