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Infinite Zen

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  1. Nevermind, looks like the Discord is on it, and I assume we will get an update "soon"
  2. If we find the new plaques for Bicentennial shall we post about them here? Or do you already have them and have an update coming?
  3. I checked the spreadsheet, and did a search through the topic. If you get a chance could you put together a Scrapper - Dual Blades / Bio Armor that has Fly somewhere in there, just because it is my preferred Travel for badging. Thanks as always!
  4. other than to use Burn it's pretty much a ranged. Your original build skipped Fire Sword, Combust, and FSS and I was fine with that.
  5. The only Blaster Ice/Fire build I see is from 2021 (page 11 of this thread) and among other things has us taking Afterburner at Level 30 which is now inherent. If you get a chance can you update this build so be inline with where the game is now. Thanks!
  6. I put this together right after Homecoming came online in 2019, and I need some help tweaking it. My desire is a build that will work well as support at any level. I'm not using this as a farmer or anything because Gravity seems light on damage. I think I focused too much on +Recovery because I absolutely hate being out of endurance, but I don't know the caps and such. So chances are I am missing places where I could get more Def/Res for survivability without sacrificing recovery or maybe even control or damage. Any and all help is appreciated. Zen Graviation - Controller (Gravity Control).mxd
  7. I went through all 24 pages, looking and looking, and couldn't find a build for Controller: Gravity Control / Radiation Emission. Thanks in advance if you have the time to make one.
  8. Updated the build after studying the three builds posted already, tell me what you think. If I think I can get away with it I could shift 1 Stamina slots to Crush to have it at 4. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Infinite Zen: Level 50 Science Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Crush (A) Trap of the Hunter - Accuracy/Recharge (3) Trap of the Hunter - Endurance/Immobilize (5) Trap of the Hunter - Accuracy/Immobilize/Recharge Level 1: Radiant Aura (A) Preventive Medicine - Heal (3) Preventive Medicine - Heal/Endurance (25) Preventive Medicine - Endurance/RechargeTime (23) Preventive Medicine - Heal/RechargeTime (23) Preventive Medicine - Heal/RechargeTime/Endurance (5) Preventive Medicine - Chance for +Absorb Level 2: Gravity Distortion (A) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (7) Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (13) Overpowering Presence - Endurance/RechargeTime (13) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (15) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (27) Overpowering Presence - RechargeTime/Energy Font Level 4: Fly (A) Soaring - FlySpeed (27) Soaring - Endurance/FlySpeed (31) Flight Speed IO Level 6: Radiation Infection (A) Dampened Spirits - To Hit Debuff (7) Dampened Spirits - To Hit Debuff/Recharge (15) Dampened Spirits - To Hit Debuff/Recharge/Endurance (31) Dampened Spirits - Recharge/Endurance (31) Dampened Spirits - To Hit Debuff/Endurance (45) Dampened Spirits - Recharge Level 8: Accelerate Metabolism (A) Performance Shifter - EndMod (9) Performance Shifter - EndMod/Recharge (34) Performance Shifter - EndMod/Accuracy/Recharge (37) Performance Shifter - Accuracy/Recharge (40) Recharge Reduction IO Level 10: Enervating Field (A) Endurance Reduction IO (11) Endurance Reduction IO Level 12: Crushing Field (A) Gravitational Anchor - Immobilize (36) Gravitational Anchor - Immobilize/Recharge (36) Gravitational Anchor - Accuracy/Immobilize/Recharge (37) Gravitational Anchor - Accuracy/Recharge (37) Gravitational Anchor - Chance for Hold Level 14: Hover (A) Freebird - Endurance (40) Freebird - FlySpeed (50) Freebird - +Stealth Level 16: Hasten (A) Recharge Reduction IO (17) Recharge Reduction IO (17) Recharge Reduction IO Level 18: Gravity Distortion Field (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (19) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (19) Will of the Controller - Endurance/Recharge (45) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (46) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (46) Will of the Controller - Recharge/Chance for Psionic Damage Level 20: Lingering Radiation (A) Tempered Readiness - Accuracy/Slow (21) Tempered Readiness - Damage/Slow (21) Tempered Readiness - Accuracy/Endurance (46) Tempered Readiness - Range/Slow (48) Tempered Readiness - Endurance/Recharge/Slow (48) Tempered Readiness - Accuracy/Damage/Slow Level 22: Assault (A) Endurance Reduction IO (50) Endurance Reduction IO Level 24: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 26: Teleport (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 28: Wormhole (A) Stupefy - Accuracy/Recharge (29) Stupefy - Endurance/Stun (29) Stupefy - Accuracy/Endurance (43) Stupefy - Stun/Range (43) Stupefy - Accuracy/Stun/Recharge Level 30: Mutation (A) Recharge Reduction IO Level 32: Singularity (A) Soulbound Allegiance - Damage (33) Soulbound Allegiance - Damage/Recharge (33) Soulbound Allegiance - Accuracy/Damage/Recharge (33) Soulbound Allegiance - Accuracy/Recharge (34) Soulbound Allegiance - Damage/Endurance (34) Soulbound Allegiance - Chance for Build Up Level 35: Conserve Power (A) Recharge Reduction IO (36) Recharge Reduction IO Level 38: EM Pulse (A) Basilisk's Gaze - Accuracy/Hold (39) Basilisk's Gaze - Accuracy/Recharge (39) Basilisk's Gaze - Recharge/Hold (39) Basilisk's Gaze - Endurance/Recharge/Hold (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 41: Temp Invulnerability (A) Gladiator's Armor - End/Resist (42) Gladiator's Armor - TP Protection +3% Def (All) (42) Gladiator's Armor - Resistance Level 44: Power Boost (A) Recharge Reduction IO (45) Recharge Reduction IO Level 47: Maneuvers (A) Luck of the Gambler - Recharge Speed (48) Luck of the Gambler - Defense/Endurance Level 49: Afterburner (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (50) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (9) Endurance Modification IO (11) Endurance Modification IO ------------ ------------ Set Bonus Totals: 8.5% DamageBuff(Smashing) 8.5% DamageBuff(Lethal) 8.5% DamageBuff(Fire) 8.5% DamageBuff(Cold) 8.5% DamageBuff(Energy) 8.5% DamageBuff(Negative) 8.5% DamageBuff(Toxic) 8.5% DamageBuff(Psionic) 3% Defense(Melee) 3% Defense(Smashing) 3% Defense(Lethal) 3% Defense(Fire) 3% Defense(Cold) 12.38% Defense(Energy) 12.38% Defense(Negative) 8% Defense(Psionic) 12.38% Defense(Ranged) 3% Defense(AoE) 2.7% Max End 24% Enhancement(Accuracy) 1.5% Enhancement(SpeedRunning) 1.5% Enhancement(SpeedFlying) 1.5% Enhancement(JumpHeight) 57.5% Enhancement(RechargeTime) 1.5% Enhancement(SpeedJumping) 5% Enhancement(Confused) 8% Enhancement(Stunned) 3.75% Enhancement(Max EnduranceDiscount) 5% Enhancement(Held) 5.5% Enhancement(Terrorized) 10% Enhancement(Sleep) 15% Enhancement(Immobilized) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 141.2 HP (13.88%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 53.75% MezResist(Held) 53.75% MezResist(Immobilized) 53.75% MezResist(Sleep) 53.75% MezResist(Stunned) 53.75% MezResist(Terrorized) 53.75% 21.5% (0.36 End/sec) Recovery 34% (1.44 HP/sec) Regeneration 6.75% Resistance(Smashing) 6.75% Resistance(Lethal) 12.75% Resistance(Fire) 12.75% Resistance(Cold) 6.75% Resistance(Energy) 6.75% Resistance(Negative) 6% Resistance(Toxic) 6% Resistance(Psionic) 15% SpeedRunning
  9. Here is my build I am working on it, but let me stress, this is my very first time using Pine's and I know almost nothing about Soft/Hard caps so chances are I am not doing this right. I'm posting it to learn. I didn't use any Hami-Os because that would be far off before I get into raids. I've built this with Hover/Flight as a Priority because I have a thing for it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Infinite Zen: Level 50 Science Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Flight Power Pool: Speed Power Pool: Teleportation Power Pool: Leadership Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Crush (A) Empty Level 1: Radiant Aura (A) Preventive Medicine - Heal/Endurance (3) Preventive Medicine - Endurance/RechargeTime (5) Preventive Medicine - Heal (13) Preventive Medicine - Heal/RechargeTime (15) Preventive Medicine - Heal/RechargeTime/Endurance (15) Preventive Medicine - Chance for +Absorb Level 2: Gravity Distortion (A) Thunderstrike - Accuracy/Damage (3) Thunderstrike - Damage/Endurance (5) Thunderstrike - Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Recharge (17) Thunderstrike - Accuracy/Damage/Endurance (19) Thunderstrike - Damage/Endurance/Recharge Level 4: Fly (A) Soaring - FlySpeed (11) Soaring - Endurance/FlySpeed (13) Flight Speed IO Level 6: Radiation Infection (A) Dampened Spirits - To Hit Debuff (7) Dampened Spirits - To Hit Debuff/Recharge (7) Dampened Spirits - To Hit Debuff/Recharge/Endurance (9) Dampened Spirits - Recharge/Endurance (9) Dampened Spirits - To Hit Debuff/Endurance (11) Dampened Spirits - Recharge Level 8: Propel (A) Apocalypse - Damage (19) Apocalypse - Damage/Recharge (21) Apocalypse - Accuracy/Damage/Recharge (21) Apocalypse - Accuracy/Recharge (23) Apocalypse - Damage/Endurance (23) Apocalypse - Chance of Damage(Negative) Level 10: Enervating Field (A) Endurance Reduction IO Level 12: Accelerate Metabolism (A) Performance Shifter - Chance for +End (25) Performance Shifter - EndMod (25) Efficacy Adaptor - EndMod (27) Performance Shifter - EndMod/Recharge (27) Performance Shifter - EndMod/Accuracy/Recharge (29) Recharge Reduction IO Level 14: Hasten (A) Recharge Reduction IO (29) Recharge Reduction IO (31) Recharge Reduction IO Level 16: Recall Friend (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 18: Gravity Distortion Field (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (31) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (31) Will of the Controller - Endurance/Recharge (33) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (33) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (33) Will of the Controller - Recharge/Chance for Psionic Damage Level 20: Lingering Radiation (A) Tempered Readiness - Accuracy/Slow (34) Tempered Readiness - Damage/Slow (34) Tempered Readiness - Range/Slow (34) Tempered Readiness - Endurance/Recharge/Slow (36) Tempered Readiness - Accuracy/Damage/Slow (36) Pacing of the Turtle - Chance of -Recharge Level 22: Assault (A) Endurance Reduction IO Level 24: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (37) Gaussian's Synchronized Fire-Control - To Hit Buff (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance Level 26: Wormhole (A) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (37) Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (39) Overpowering Presence - Endurance/RechargeTime (39) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (39) Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (40) Overpowering Presence - RechargeTime/Energy Font Level 28: Hover (A) Freebird - FlySpeed (43) Freebird - +Stealth (43) Luck of the Gambler - Recharge Speed Level 30: Mutation (A) Empty Level 32: Singularity (A) Soulbound Allegiance - Damage (40) Soulbound Allegiance - Damage/Recharge (40) Soulbound Allegiance - Accuracy/Damage/Recharge (42) Soulbound Allegiance - Accuracy/Recharge (42) Soulbound Allegiance - Damage/Endurance (42) Soulbound Allegiance - Chance for Build Up Level 35: Indomitable Will (A) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance/Recharge Level 38: EM Pulse (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod/Accuracy Level 41: Mind Over Body (A) Gladiator's Armor - Resistance (46) Gladiator's Armor - Resistance/Rech/End (46) Gladiator's Armor - End/Resist (46) Gladiator's Armor - TP Protection +3% Def (All) (48) Gladiator's Armor - Recharge/Endurance (48) Gladiator's Armor - Recharge/Resist Level 44: Psionic Tornado (A) Force Feedback - Chance for +Recharge Level 47: Afterburner (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (48) Blessing of the Zephyr - Knockback Reduction (4 points) Level 49: Maneuvers (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (45) Performance Shifter - Chance for +End (45) Performance Shifter - EndMod Level 50: Cardiac Core Paragon Level 50: Ion Radial Final Judgement Level 50: Paralytic Core Flawless Interface Level 50: Warworks Core Superior Ally Level 50: Clarion Core Epiphany Level 50: Control Core Embodiment ------------ ------------ Set Bonus Totals: 12.5% DamageBuff(Smashing) 12.5% DamageBuff(Lethal) 12.5% DamageBuff(Fire) 12.5% DamageBuff(Cold) 12.5% DamageBuff(Energy) 12.5% DamageBuff(Negative) 12.5% DamageBuff(Toxic) 12.5% DamageBuff(Psionic) 3% Defense(Melee) 3% Defense(Smashing) 3% Defense(Lethal) 3% Defense(Fire) 3% Defense(Cold) 13.94% Defense(Energy) 13.94% Defense(Negative) 13% Defense(Psionic) 15.5% Defense(Ranged) 3% Defense(AoE) 2.7% Max End 1.5% Enhancement(JumpHeight) 3.75% Enhancement(Max EnduranceDiscount) 58.75% Enhancement(RechargeTime) 1.5% Enhancement(SpeedFlying) 5% Enhancement(Stunned) 1.5% Enhancement(SpeedJumping) 5% Enhancement(Confused) 25% Enhancement(Accuracy) 1.5% Enhancement(SpeedRunning) 5% Enhancement(Held) 5.5% Enhancement(Terrorized) 10% Enhancement(Sleep) 10% Enhancement(Immobilized) 36% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 171.7 HP (16.88%) HitPoints 36% JumpHeight 36% SpeedJumping Knockback (Mag -11) Knockup (Mag -11) MezResist(Confused) 43.75% MezResist(Held) 43.75% MezResist(Immobilized) 43.75% MezResist(Sleep) 43.75% MezResist(Stunned) 43.75% MezResist(Terrorized) 43.75% 15% (0.25 End/sec) Recovery 60% (2.54 HP/sec) Regeneration 6.75% Resistance(Smashing) 6.75% Resistance(Lethal) 6.75% Resistance(Fire) 6.75% Resistance(Cold) 3% Resistance(Energy) 3% Resistance(Negative) 9.75% Resistance(Toxic) 9.75% Resistance(Psionic) 36% SpeedRunning
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