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Cakes

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Everything posted by Cakes

  1. oohh good call- it would make sense to double down on a resistance based set. Ill roll up the rad/ss version, give it a spin then
  2. The mo durable version is legendary no doubt (already build it out as a saves preset infact =p) I was wondering about the zero defense version that @Tsuko came up with, but instead of rad/ss it was invuln/ss
  3. Is there a INV/SS version of this concept?? 😃
  4. Here is my slotting for cross punch, all proc'd out. Double stacking rage helps the to-hit I have 3 different builds, one is with procs for dmg/one for exemping/one for pure tanking but usually my cross punch stays slotted the same
  5. Power creep has gotten so high that most t9 powers arnt in tune with set bonuses/incarnates anymore, but good on you for making it work for your play through! Most players avoid or mule those powers, but in the early days they might have seen some use
  6. If you wanna take your inv/ss to the next level, consider soul mastery (gloom/obli) and cross punch, all procc'd out or Handclap (for rage crash mitigation)
  7. What's the attack chain for this build? @DreadShinobi im suuuuuuuper curious
  8. Not to highjack the thread here, but what's your opinion on sav melee/dark armor? the building skill displayed here is eye opening, and curious what I can do to improve or jsut scrap it and reroll
  9. Ok, decided to make a base line here to share from the research I did. Really wanted to play with the tool box DA has to offer, in exchange for a bit of defenses This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Cyan-: Level 50 Natural Scrapper Primary Power Set: Katana Secondary Power Set: Dark Armor Power Pool: Teleportation Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Gambler's Cut (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (3) Superior Scrapper's Strike - Accuracy/Damage/Recharge (3) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (5) Achilles' Heel - Chance for Res Debuff (5) Gladiator's Strike - Chance for Smashing Damage (7) Touch of Death - Chance of Damage(Negative) Level 1: Dark Embrace (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - RechargeTime/Resistance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime (11) Steadfast Protection - Resistance/+Def 3% Level 2: Flashing Steel (A) Eradication - Chance for Energy Damage (11) Fury of the Gladiator - Chance for Res Debuff (13) Obliteration - Chance for Smashing Damage (13) Superior Critical Strikes - Accuracy/Damage (15) Superior Critical Strikes - Accuracy/Damage/RechargeTime (15) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 4: Death Shroud (A) Obliteration - Damage (19) Obliteration - Chance for Smashing Damage (19) Obliteration - Accuracy/Damage/Recharge (21) Obliteration - Accuracy/Damage/Endurance/Recharge (21) Obliteration - Damage/Recharge Level 6: Combat Teleport (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 8: Divine Avalanche (A) Superior Scrapper's Strike - Accuracy/Damage (23) Superior Scrapper's Strike - Damage/Endurance/Recharge (23) Superior Scrapper's Strike - Damage/Recharge (25) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Combat Jumping (A) Kismet - Accuracy +6% (25) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Reactive Defenses - Scaling Resist Damage Level 12: Obsidian Shield (A) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (29) Unbreakable Guard - Endurance/RechargeTime (29) Unbreakable Guard - +Max HP Level 14: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (31) Rectified Reticle - To Hit Buff (31) Rectified Reticle - To Hit Buff/Recharge Level 16: Dark Regeneration (A) Theft of Essence - Chance for +Endurance (31) Eradication - Chance for Energy Damage (33) Obliteration - Chance for Smashing Damage (33) Obliteration - Accuracy/Damage/Recharge (33) Scirocco's Dervish - Chance of Damage(Lethal) (34) Superior Avalanche - Recharge/Chance for Knockdown Level 18: The Lotus Drops (A) Armageddon - Damage (34) Armageddon - Damage/Recharge (34) Armageddon - Accuracy/Damage/Recharge (36) Armageddon - Accuracy/Recharge (36) Armageddon - Damage/Endurance Level 20: Cloak of Darkness (A) Shield Wall - Defense (36) Shield Wall - Defense/Endurance (37) Shield Wall - +Res (Teleportation), +5% Res (All) (37) Shield Wall - Defense/Recharge (37) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Murky Cloud (A) Unbreakable Guard - Resistance (39) Unbreakable Guard - Resistance/Endurance (39) Unbreakable Guard - RechargeTime/Resistance (39) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 24: Hasten (A) Recharge Reduction IO (40) Recharge Reduction IO Level 26: Soaring Dragon (A) Force Feedback - Chance for +Recharge (40) Hecatomb - Chance of Damage(Negative) (40) Gladiator's Strike - Chance for Smashing Damage (42) Touch of Lady Grey - Chance for Negative Damage (42) Superior Blistering Cold - Accuracy/Damage (42) Superior Blistering Cold - Accuracy/Damage/Endurance Level 28: Boxing (A) Hecatomb - Damage (43) Hecatomb - Damage/Recharge (43) Hecatomb - Damage/Endurance (43) Hecatomb - Accuracy/Damage/Recharge (45) Hecatomb - Accuracy/Recharge Level 30: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) Level 32: Golden Dragonfly (A) Force Feedback - Chance for +Recharge (45) Armageddon - Chance for Fire Damage (45) Scirocco's Dervish - Chance of Damage(Lethal) (46) Touch of Lady Grey - Chance for Negative Damage (46) Superior Avalanche - Accuracy/Damage (46) Superior Avalanche - Accuracy/Damage/Endurance Level 35: Weave (A) Red Fortune - Defense (48) Red Fortune - Defense/Endurance (48) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 38: Conserve Power (A) Recharge Reduction IO Level 41: Physical Perfection (A) Performance Shifter - Chance for +End Level 44: Oppressive Gloom (A) Endurance Reduction IO Level 47: Calling the Wolf (A) Perfect Zinger - Chance for Psi Damage Level 49: Cloak of Fear (A) Cloud Senses - Accuracy/ToHitDebuff (49) Cloud Senses - Accuracy/Recharge (50) Cloud Senses - Accuracy/Endurance/Recharge (50) Cloud Senses - ToHit Debuff/Endurance/Recharge (50) Glimpse of the Abyss - Chance of Damage(Psionic) Level 1: Critical Hit Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1445;707;1414;HEX;| |78DA4D94CB4F135114C6EFB4532BE5DD5A793F5AA0B4940EC595CF100521E161487| |06BEA002336D6B699D644E2CA854B15D1441389891BA31BFF07B73E976E5CB8F0B1| |124D54D418ACA7F37DD036697E67BE7BCEBDDF3973DBB9CB13754FA7AE8E29AD613| |C63160AA98525DBCCE72DDB7BCA2C5EB2CD8C928F677CD5CC26BC12057796537356| |C6B28C19B36866CD8E5D75C23A67650B963161DA1752C7ED8B395BF9E773B98C715| |AD2F339BB6816D3B96C9D23CD5A663E9D5DF1390F0B79CB5AAE77C2C9F4CAF9A22C| |349FCCA7978C13B9E5D5D49C59285AF66AAB381894EFF5B215ADECACE4516FDC4A8| |DEACAF5927C0DEACF5C4A0584513CEF49958B7515ABD4EAEA07D77E827B7F91BF41| |5F8B2476E9EA86D4683C4FDBC4BEBE31E4D429F2ACEEB06191B4C021A975F33CF75| |F97A3F959E3FF87E77D25721B8C488D473935CAF30EDA9A685EC744C9ED7D8EFAFD| |AFC817606B50C3B3E4D6E04C57CDB6727AD8596BFF8EDC61C9A9458EBB967368E71| |C3AB7C83FE04DC9AD871F57FD13F8E9BE8F39746F80E5EBD1087F9E46BFDB39B3BB| |3C2B612FFBED65BFBD5794C3D043CC685D6A9BB1BFDE7C1039A143E461B0EF08791| |434A426C0B906A6B17FDF24D83F434E91EC3D2E3541F61C64CF11F61CE1BB8FF0DD| |8725B705B95A4B1C7E07C9DBB2D606BF9EB66B2EAE91BC6FB157788EADA1C7D83AA| |8496D077BED88206768901C22A3E0700C744B4D17BCA8AE03D8FF8E683DF4D0430F| |C3C748CE37410F890D9C9D7800EA521BE6FD08376036233E92B35A906306780707D| |8F723B90451FA88DEC5DE49D92B4E2D1E42DE2DD10C6A46017923A225F9BE921F70| |2F921FC1D1CFE427F23D3CF4E8BBBFD5526725566A06777AB65AABC139F33A25D1B| |47EF8F9E2DBFDFD2A2D016DB35A8B42FB5AD1342D8439374D6BCEFFC6B7EA35F6DE| |B485793E0E0BE8F35E40629C5F1A0B54F4B755F1A2AF129B55F199AA78BE2AFE0F3| |F76D0B6| |-------------------------------------------------------------------|
  10. As the title suggests, word on the street is Kat/DA works well together. A resistance set paired with Divine Avalanche and low end cost primary, I would think DA auras can help Kats single target dmg. Inspiration came from a samurai (Kenjutsu, Fear or presence on the battle field) so soul mastery for petrifying gaze, maybe dark wave attack for some ranged (also, opens up more winter sets), and combat teleport cause "Nani..?!" moments =p Also, how practical is the presence pool for scrappers? Any build advice or examples to start from would be super awesome!
  11. Heres my combat teleport macro set up. Pick and choose your power and plug it in. Mind you, I have a corsair gaming mouse with buttons on the side MOUSE 4 and 5 so those are for quick access ------------------------------------------------------Teleport------------------------------------------------ /bind lshift+lbutton powexec_name Teleport /bind lshift+lbutton powexec_name Combat Teleport (( this is my main mobility teleport in general. Click a point in space and poof there)) /bind lshift+lbutton "powexec_name Teleport$$local *BAMF*" /bind BUTTON4 "powexec_name Combat Teleport$$powexec_location target Combat Teleport" (( this is my main one for combat^)) /macro BAMF "powexec_name Combat Teleport$$powexec_location target Combat Teleport" /macro Recall "tell $target, I'm about to move you to my location.$$powexecname Teleport Target" -Hold Right Mouse, then Left click aiming center of screen for max distance teleport- /bind mousechord+lshift powexeclocation camera:max teleport /bind mousechord powexeclocation camera:max Combat Teleport /bind mousechord "$$powexec_toggleon Fly$$+forward" /bind mousechord "$$powexec_toggleon Speed of Sound$$powexeclocation camera:max Jaunt" /bind lctrl+lbutton powexec_name Spring Attack /bind lalt+lbutton powexec_name Team Teleport /bind lctrl+lbutton powexec_name Teleport 3) Using the numberpad, select a Teammate by ordered number and teleport to them: [[ /bind numpad2 "team_select 2$$powexec_location target Teleport" ]] The example above is teammate #2. Set up a bind for each teammate 1 through 8. The tricky part about this is that it requires two clicks, one to select the target, and one to teleport. Just quickly double-click the key to get over there instantly. -------------------------------------------------------------------------------------------------------
  12. Here is my SM/DA stalker build thats based on Nightcrawler in game. Some of the powers are themed, but you can see my slotting This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation Stalker Primary Power Set: Savage Melee Secondary Power Set: Dark Armor Power Pool: Teleportation Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Savage Strike (A) Superior Blistering Cold - Recharge/Chance for Hold (3) Superior Blistering Cold - Damage/Endurance (3) Superior Blistering Cold - Accuracy/Damage/Endurance (5) Superior Blistering Cold - Accuracy/Damage/Recharge (5) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 1: Hide (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (7) Shield Wall - +Res (Teleportation), +5% Res (All) (7) Reactive Defenses - Scaling Resist Damage (9) Kismet - Accuracy +6% (9) Karma - Knockback Protection Level 2: Maiming Slash (A) Superior Assassin's Mark - Accuracy/Damage (11) Superior Assassin's Mark - Damage/RechargeTime (11) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (13) Superior Assassin's Mark - Damage/Endurance/RechargeTime (13) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (15) Superior Assassin's Mark - RechargeTime/Rchg Build Up Level 4: Combat Teleport (A) Adjusted Targeting - To Hit Buff (17) Adjusted Targeting - To Hit Buff/Recharge (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge (19) Adjusted Targeting - Endurance/Recharge (21) Adjusted Targeting - To Hit Buff/Endurance (21) Range IO Level 6: Assassin's Frenzy (A) Superior Stalker's Guile - Accuracy/Damage (23) Superior Stalker's Guile - Recharge/Chance to Hide (23) Superior Stalker's Guile - Accuracy/Damage/Recharge (25) Superior Stalker's Guile - Damage/Endurance/Recharge (25) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge (27) Touch of Death - Chance of Damage(Negative) Level 8: Build Up (A) Recharge Reduction IO (27) Gaussian's Synchronized Fire-Control - Chance for Build Up (29) Recharge Reduction IO Level 10: Dark Embrace (A) Unbreakable Guard - Endurance/RechargeTime (29) Unbreakable Guard - Resistance (31) Unbreakable Guard - Resistance/Endurance (31) Unbreakable Guard - Resistance/Endurance/RechargeTime (31) Gladiator's Armor - TP Protection +3% Def (All) (33) Steadfast Protection - Resistance/+Def 3% Level 12: Murky Cloud (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Endurance/RechargeTime (33) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 14: Shadow Dweller (A) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Obsidian Shield (A) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime (36) Unbreakable Guard - Endurance/RechargeTime Level 18: Rending Flurry (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (37) Obliteration - Damage/Recharge (37) Obliteration - Accuracy/Damage/Recharge (37) Obliteration - Accuracy/Damage/Endurance/Recharge (39) Obliteration - Chance for Smashing Damage Level 20: Dark Regeneration (A) Touch of the Nictus - Healing/Absorb (39) Touch of the Nictus - Accuracy/Healing/Absorb (39) Theft of Essence - Chance for +Endurance (40) Touch of the Nictus - Chance for Negative Energy Damage Level 22: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Kick (A) Kinetic Combat - Knockdown Bonus Level 26: Tough (A) Unbreakable Guard - Resistance (40) Unbreakable Guard - Resistance/Endurance (40) Unbreakable Guard - RechargeTime/Resistance (42) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 28: Hemorrhage (A) Hecatomb - Damage (42) Damage Increase IO (42) Mako's Bite - Chance of Damage(Lethal) (43) Touch of Death - Chance of Damage(Negative) (43) Hecatomb - Chance of Damage(Negative) (43) Gladiator's Strike - Chance for Smashing Damage Level 30: Weave (A) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Savage Leap (A) Armageddon - Damage (45) Armageddon - Chance for Fire Damage (45) Scirocco's Dervish - Chance of Damage(Lethal) (46) Fury of the Gladiator - Chance for Res Debuff (46) Obliteration - Chance for Smashing Damage (46) Eradication - Chance for Energy Damage Level 35: Superior Conditioning (A) Performance Shifter - Chance for +End (48) Performance Shifter - EndMod Level 38: Maneuvers (A) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 41: Teleport (A) Blessing of the Zephyr - Knockback Reduction (4 points) (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 44: Physical Perfection (A) Performance Shifter - Chance for +End (48) Performance Shifter - EndMod Level 47: Team Teleport (A) Winter's Gift - Slow Resistance (20%) Level 49: Tactics (A) Rectified Reticle - To Hit Buff (50) Rectified Reticle - To Hit Buff/Recharge (50) Endurance Reduction IO Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Empty Level 2: Hurdle (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (15) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod Level 1: Blood Frenzy Level 1: Prestige Power Dash
  13. invuln/ss is my vote
  14. Cakes

    Collosus?

    Ive been generic'd quite a few times, and solution I found was to have a costume for when out in public, and any favs you want for when your in a mission Kinda like keeping a secret identity, cant wear the copywrite in public, only when with guild members or have an OC costume when visiting atlas/pocket d keep the name ambiguous or a spin off, and you should be fine Here's my colossus; I dont show it off in AP lol GM's will get you
  15. The bind to end all binds. Ladies n Gents, I present to you, one-handed-at-will-ctp /bind mousechord powexeclocation camera:max Combat Teleport This will allow you to hold right mouse, then click left mouse and- ZOOM wherever the cameras pointing. GG. ---------------------------------------------------- other fan favorites- /bind BUTTON4 "powexec_name Combat Teleport$$powexec_location target Combat Teleport" this one is the same, but for regular teleport /bind mousechord+lshift powexeclocation camera:max teleport EDIT- FYI, it can take the stealth IO to hide you when you port for quick stealthing past stuff incase you fall short. I 5 slot mine with Adjusted targeting/1 slot teleport-stealth-IO-thingy EDIT 2- 3) Using the numberpad, select a Teammate by ordered number and teleport to them: [[ /bind numpad2 "team_select 2$$powexec_location target Teleport" ]] The example above is teammate #2. Set up a bind for each teammate 1 through 8. The tricky part about this is that it requires two clicks, one to select the target, and one to teleport. Just quickly double-click the key to get over there instantly. I use this one ALL THE TIME when Im back tracking or caught up in steps. DO NOTE, TELEPORT WORKS THROUGH WALLS WITH THIS (as long as your in range.
  16. Is this part of his cannon or just a pun on dark armor? =p I have him built as Savage melee/Dark armor and with the new combat teleport, he's prolly the most fun toon I've ever played, hands down (So much, id be tempted to make him my main for a long time) Below is a compilation of bind I've set to make the most of combat teleport ------------------------- (This one is the side mouse button btw) /bind BUTTON4 "powexec_name Combat Teleport$$powexec_location target Combat Teleport" or, as a button for the bar /macro BAMF "powexec_name Combat Teleport$$powexec_location target Combat Teleport" /bind mousechord powexeclocation camera:max Combat Teleport /bind mousechord+lshift powexeclocation camera:max teleport Using the numberpad, select a Teammate by ordered number and teleport to them Example: /bind numpad2 "team_select 2$$powexec_location target Teleport" /macro Recall "tell $target, I'm about to move you to my location.$$powexecname Teleport Target" --------------------------------------------------------- Big conflict in my head about NOT taking Teleport Target or Fold Space. Nightcrawler has to see and touch the people he's teleporting and I feel like targeting someone across the map kinda is more of summoning thing... Fold Space is kinda neat tho and the only application I can see would be pulling a bunch of mobs into an aoe storm or off an ally, but then again, that doesn't feel very NC'y. I could see the power useful for a tanker, but I'm on the fence about it Now team teleport I can easily see, and especially Incarnate Vorpal and the teleport recovery destiny, as lets face it, nightcrawlers super power isn't teleporting- its saving people all the time lol
  17. How bad did TW get pooped on, and if so, how does it compete with other sets now? Im assuming there was a meta shift...
  18. I know water is a popular option for corr (water/ice), but I'm lookin for a high recharge ice/cold build or just any build advice =p my theme here is Shiva from the FF series, so id like hover/fly and able to freeze everything in place I appreciate the time! 😃
  19. I ment where in the build would it be added?
  20. Sorry to necro here, but seeing how Speed of Sound would fit in here would be amazing
  21. with the new changes to teleport, we can definitely get some use outta the new BAMF mechanic 🥳 Dual blades revolves around the combo system. How will that work out with stalker and AS?
  22. This, I can agree on, especially the points about DD and wolverine rage just a part of his rp. Nightcrawler sets in mind? Like I said, savage melee seems super thematic in CoH cause of the t9 pounce it gets, but that can be replaced with spring attack. I could see sabertooth no questions asked about SM, but nightcrawler-eh? Since he's a good melee combatant, but not the best out there, one could justify his non optimal picks for acrobatic attacks out of the Leaping tree. Definitely a stalker, especially since the ATO does that rehide mechanic, which pairs nicely with the indigo fur bit I chose dark armor OVER sr for nightcrawler. Crawler is agile, don't get me wrong, but he can get hit and often does (assuming he's not on the offence with teleporting) Spiderman 100% SR cause spidey sense, but nightcrawler not so much, hence the dark armor gig. I could equate it to his interaction with the dimension and darkness for the fear and aura stuff. Attack set, tho..? Still cant decide. =\ *edit - typos
  23. I was thinking savage melee/dark armor stalker at first... but im not too sure on the stalker part
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