Hello! I'm new to homecoming, I've only been playing a week - I hit 50, and wanted to set up my "goal list" that I can farm/play towards. Here is my first attempt, if anyone has comments and criticism please share!
Level 50 Technology Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Level 4: Environmental Modification
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(15) Luck of the Gambler - Defense/Endurance
(17) Luck of the Gambler - Defense
(17) Luck of the Gambler - Endurance/Recharge
(19) Luck of the Gambler - Defense/Recharge
(19) Luck of the Gambler - Defense/Endurance/Recharge
Level 24: Weave
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(36) Luck of the Gambler - Defense/Endurance
(36) Luck of the Gambler - Defense
Level 26: Super Jump
(A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
(37) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
Level 28: Combat Jumping
(A) Gift of the Ancients - Defense
(37) Gift of the Ancients - Defense/Endurance
(37) Gift of the Ancients - Defense/Endurance/Recharge
Level 30: Maneuvers
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(39) Luck of the Gambler - Defense/Endurance
(39) Luck of the Gambler - Defense
Level 41: Whirling Smash
(A) Superior Might of the Tanker - Accuracy/Damage
(45) Superior Might of the Tanker - Damage/Recharge
(45) Superior Might of the Tanker - Accuracy/Damage/Recharge
(45) Superior Might of the Tanker - Damage/Endurance/Recharge
(46) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
(46) Superior Might of the Tanker - Recharge/Chance for +Res(All)
BIO/TW Build advice wanted
in Tanker
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Hello! I'm new to homecoming, I've only been playing a week - I hit 50, and wanted to set up my "goal list" that I can farm/play towards. Here is my first attempt, if anyone has comments and criticism please share!
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Level 50 Technology Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
------------
Level 1: Hardened Carapace
(A) Aegis - Psionic/Status Resistance
(3) Aegis - Resistance/Endurance
(3) Aegis - Resistance
(5) Aegis - Resistance/Endurance/Recharge
Level 1: Defensive Sweep
(A) Armageddon - Damage
(5) Armageddon - Damage/Recharge
(7) Armageddon - Accuracy/Damage/Recharge
(7) Armageddon - Chance for Fire Damage
(9) Armageddon - Accuracy/Recharge
(9) Armageddon - Damage/Endurance
Level 2: Inexhaustible
(A) Performance Shifter - Chance for +End
(11) Performance Shifter - EndMod
(11) Panacea - +Hit Points/Endurance
(13) Preventive Medicine - Chance for +Absorb
(13) Panacea - Heal
Level 4: Environmental Modification
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(15) Luck of the Gambler - Defense/Endurance
(17) Luck of the Gambler - Defense
(17) Luck of the Gambler - Endurance/Recharge
(19) Luck of the Gambler - Defense/Recharge
(19) Luck of the Gambler - Defense/Endurance/Recharge
Level 6: Adaptation
Level 8: Ablative Carapace
(A) Doctored Wounds - Heal
(21) Doctored Wounds - Heal/Recharge
(21) Doctored Wounds - Heal/Endurance/Recharge
(23) Doctored Wounds - Recharge
Level 10: Crushing Blow
(A) Analyze Weakness - Accuracy/Defense Debuff
(23) Analyze Weakness - Defense Debuff
(25) Analyze Weakness - Defense Debuff/Endurance/Recharge
(25) Pulverizing Fisticuffs - Accuracy/Damage
(27) Pulverizing Fisticuffs - Accuracy/Damage/Recharge
(27) Pulverizing Fisticuffs - Accuracy/Damage/Endurance/Recharge
Level 12: Taunt
(A) Perfect Zinger - Chance for Psi Damage
(29) Perfect Zinger - Taunt/Recharge
Level 14: Evolving Armor
(A) Unbreakable Guard - +Max HP
(29) Unbreakable Guard - Resistance
(31) Unbreakable Guard - Resistance/Endurance
(31) Unbreakable Guard - Endurance/RechargeTime
Level 16: Boxing
(A) Empty
Level 18: DNA Siphon
(A) Theft of Essence - Healing/Recharge
(31) Theft of Essence - Healing
(33) Theft of Essence - Accuracy/Healing
(33) Theft of Essence - Chance for +Endurance
(33) Theft of Essence - Accuracy/Endurance/Recharge
(34) Theft of Essence - Accuracy/Endurance/Healing
Level 20: Build Momentum
(A) Recharge Reduction IO
(34) Recharge Reduction IO
Level 22: Tough
(A) Titanium Coating - Resistance
(34) Titanium Coating - Resistance/Endurance
(36) Titanium Coating - Resistance/Endurance/Recharge
Level 24: Weave
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(36) Luck of the Gambler - Defense/Endurance
(36) Luck of the Gambler - Defense
Level 26: Super Jump
(A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
(37) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
Level 28: Combat Jumping
(A) Gift of the Ancients - Defense
(37) Gift of the Ancients - Defense/Endurance
(37) Gift of the Ancients - Defense/Endurance/Recharge
Level 30: Maneuvers
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(39) Luck of the Gambler - Defense/Endurance
(39) Luck of the Gambler - Defense
Level 32: Hasten
(A) Recharge Reduction IO
(39) Recharge Reduction IO
Level 35: Genetic Contamination
(A) Superior Gauntleted Fist - RechargeTime/+Absorb
(40) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
(40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
(40) Superior Gauntleted Fist - Damage/RechargeTime
(42) Superior Gauntleted Fist - Accuracy/Damage
(42) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
Level 38: Parasitic Aura
(A) Harmonized Healing - Heal/Recharge
(42) Harmonized Healing - Heal
(43) Harmonized Healing - Heal/Endurance
(43) Performance Shifter - Accuracy/Recharge
(43) Performance Shifter - EndMod/Accuracy/Recharge
Level 41: Whirling Smash
(A) Superior Might of the Tanker - Accuracy/Damage
(45) Superior Might of the Tanker - Damage/Recharge
(45) Superior Might of the Tanker - Accuracy/Damage/Recharge
(45) Superior Might of the Tanker - Damage/Endurance/Recharge
(46) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
(46) Superior Might of the Tanker - Recharge/Chance for +Res(All)
Level 44: Arc of Destruction
(A) Obliteration - Chance for Smashing Damage
(46) Obliteration - Damage
(48) Obliteration - Accuracy/Damage/Recharge
(48) Obliteration - Damage/Recharge
(48) Obliteration - Accuracy/Damage/Endurance/Recharge
(50) Obliteration - Accuracy/Recharge
Level 47: Conserve Power
(A) Recharge Reduction IO
Level 49: Physical Perfection
(A) Performance Shifter - Chance for +End
(50) Numina's Convalesence - +Regeneration/+Recovery
(50) Miracle - +Recovery
Level 1: Brawl
(A) Empty
Level 1: Gauntlet
Level 1: Prestige Power Dash
(A) Empty
Level 1: Prestige Power Slide
(A) Empty
Level 1: Prestige Power Quick
(A) Empty
Level 1: Prestige Power Rush
(A) Empty
Level 1: Prestige Power Surge
(A) Empty
Level 1: Sprint
(A) Run Speed IO
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift
(A) Run Speed IO
Level 2: Health
(A) Regenerative Tissue - +Regeneration
Level 2: Hurdle
(A) Jumping IO
Level 2: Stamina
(A) Performance Shifter - Chance for +End
(15) Performance Shifter - EndMod
Level 1: Momentum
Level 6: Defensive Adaptation
Level 6: Efficient Adaptation
Level 6: Offensive Adaptation
IO's and stuff are fairly new to me, I stopped playing live long before I had to really delve in to them ^^
Tanker - Bio Armor - Titan Weapons.mxd