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Gigajoule

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About Gigajoule

  • Birthday 06/18/1976

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  1. More fun with its/it's.... In Television's one-off mission "Help Television" (the one where you are replacing a Fortunata with a double), near the end of the debriefing, it says, "Television is always there for it's friends." Should be its friends. In the mission briefing for Television's one-off mission "Help Television learn about the Malta Group," the second sentence references a show that "was really big in it's time." Should be its time. EDIT: Oh yeah, forgot to mention... the paragraphs definitely should be fixed on these as well. There should either be a blank line between paragraphs, or if that's not possible for some reason, the paragraphs should be indented. The massive wall of text that's there now does not look good.
  2. I also think FF getting some +DDR would be good. I do think they need something. And I don't think anyone is being serious in bringing up the cottage rule, but, just in case, it would not violate the cottage rule to add +DDR as a secondary effect on Force Field powers. The cottage rule explicitly allows for changes to a power's secondary effects so long as the primary effect is still more or less the same, and FF buffs would still primarily be Defense buffs, just with a little DDR to sweeten the pot.
  3. I assume that dialog was copy-and-pasted from the Tsoo version. And, there is a typo there also! Should be heroes, not Heros.
  4. If a modern City of Heroes game were being completely made from scratch today, it would probably either be a single-player action RPG with optional multiplayer, set a few years after the original CoH, telling the story of Battalion and the Coming Storm's arrival in a more modern game-format... or it would be a crappy Raid Shadow Legends-esque cash-grab app game with no real story. A single-player CoH would more easily accommodate some of the things people are asking for in this thread, like more destructible environments, player choices changing the game world, etc. It is not likely to ever happen, but it could... in theory. Traditional MMORPGs seem to me to be very nearly a thing of the past. Maybe I'm wrong, but it feels like it's been a long time since one was a big-time commercial success. Twenty years ago, they were the wave of the future, but the wave seems to have broken and washed back out to sea. It is difficult for me to imagine a circumstance, even in theory, where a City of Heroes 2 would get greenlit for development as a traditional MMO.
  5. Another day, another post of grammar pedantry... In Television's story arc The TV Invasion, in one of the missions there's a clue, "A Fake Nemesis Memory record," that says it can trace the Nemesis attack back "to it's origin point." That should be its, not it's. (Additionally, and this may not be an error per se, but it would be more clear to call this clue "A memory record from a Fake Nemesis" or something, to clarify that while the Nemesis may have been fake, the memory record itself is not fake.) In the debriefing for Westin Phipps' one-off mission "Destroy school books," he says that "People have been coming into haven house...". As Haven House is a proper noun naming a specific place, that should be capitalized: "People have been coming into Haven House..." etc. In Ghost Widow's story arc Life and Death (not the Patron arc, but the arc you get after doing her Patron arc), when you do the step "Return crystal to Daos," he says that when you strike down Ghost Widow, her "soul will resume it's ghostly un-life." Again, that should be its, not it's.
  6. Television is probably my favorite redside contact, but its mission briefings are rife with typos. Here are the ones I made note of: In The TV Report story arc, in the briefing for the mission "Watch more Television," faux Homer Simpson makes reference to "rampaging mobs or atomic mimes." In context, it is clear that what was meant was "rampaging mobs of atomic mimes." EDIT: Also, this text block needs proper paragraph breaks to make it more readable. Also in The TV Report, in the debriefing for "Get Viridian's signature," the gray-haired guy takes a minute "to quickly tell say a few words to you." Having both "tell" and "say" there is obviously an error. I presume "to quickly say a few words to you" is what was intended. In the story arc, Video Killed the Radio, in the briefing for the second mission, "See who won the best revenge category," it mentions "defeating the next poor fool to fall for it's siren song." That should be its, not it's.
  7. No, don't want voice-acting in cutscenes. Having some random dork try to make a scary voice for (for example) the Nictus talking to Romulus at the end of the ITF would just be dumb. Better to leave such things to the imagination. Additionally, the text in most cutscenes goes past faster than someone could read them at a normal conversational (or dramatic) pace. Try reading off the lines aloud yourself in a few cutscenes if you don't believe it. To make voice acting work, the devs would have to slow down many of the cutscenes by a substantial amount, which would be an impact on players even if they have voiceovers turned off, since cutscenes are not skippable. If the BAF cutscene has to be slowed down by 10% or 20% (or whatever) to accommodate voicing, I guarantee there would be an uproar. In fact, if anything, I think they should remove the existing voice-acting from the Galaxy City tutorial, which (so far as I know) has the only voiceovers in the game. Two reasons it should go: first, it's not very good, quality-wise (especially the person talking about the morality choice). Second, for genuinely new players it may create a misleading impression that voice-acting is a big part of this game.
  8. Another its/it's... The description for the Katana ability Golden Dragonfly says that it "...can even knock a foe down to the ground and reduce it's Defense." Should be "its Defense." Or if you like singular they, "their Defense." (I actually would prefer to use their here rather than its, especially since this is technically a cone attack.) Also, and this is not an error, but it is a bit redundant to say "knock a foe down to the ground." Either say, "knock a foe down" or "knock a foe to the ground." The extra wordiness as written does not add any additional clarity. (Note: This is for the Scrapper version of this power. I have not checked to see if other ATs with their own version of Golden Dragonfly have the same error.)
  9. Yeah, also shouldn't he say "I need your help to get them," since, as I recall, you have to get both artifacts on this mission? Also, and this is a much more minor error, the "The" in front of Book of Binding and Dust of Chains should not be capitalized. Fully corrected sentence: "Midnight seized the Midnight Mansion and all the artifacts and sorcery the Midnighters had accumulated over the decades, including the Book of Binding and the Dust of Chains, and I need your help to get them."
  10. In the debriefing for the First Ward story arc mission Revenge: Served Chilled, Finale: My Enemy's Enemy, Master Midnight says that he'll "set to work at once studying it's pages...". Instead of it's pages, that should be its pages, because what is intended here is a possessive, not a contraction.
  11. In Cerulean's story arc, A Woman's Scorn, Part Two: The Tower and the Devil, when you talk to Diabolique on the roof of the Westerman Building, she says that we take orders from Cerulean like we're "his dotting pupil." That should be doting (i.e., excessively affectionate), not dotting (i.e., dot-drawing). Unless she means to say that he is teaching us pointillism, in which case we would indeed be dotting pupils.
  12. I have seen this error also on a saved costume for a Staff Fighting character. There seem to be several weapons (from the various weapon-based powersets) that will throw that error when loading from a saved costume file.
  13. In Noble Savage's mission, The Only Good Day Was Yesterday, Finale: The Girl That Got Away, in the task where you speak to Candlestick about the Awakened, the player's response at one point reads, "What? I'm hear to ask about the Awakened." That should be here, not hear.
  14. In Ghost Widow's Patron Pool story arc, in the mission where you fight the Longbow who have invaded GW's base, there's a Clue that refers to "...methods to make a spirit physically manifest, even against it's will." That should be "its will," not "it's will," of course. (It's means it is, which is not what is intended here; its is the correct possessive form of it.)
  15. In the Issue 27 Story Arc The Graveyard Shift, if you decide to investigate Hide Park, Jacob (the child-actor-turned-homeless-guy) at some point says, "PPD says it's for our safety. that's it very anonymous." (In the attached screenshot, the text in question is in the bottom paragraph.) Of course that should be a comma separating those clauses, not a period, and "that's it" should be "that it's". So, the sentence in question should read, "PPD says it's for our safety, that it's very anonymous." (Could also consider changing "very" to "totally" or "completely", though that's not an error per se. It's just a little weird to say something is "very anonymous". Either it's anonymous or it isn't, y'know?)
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