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Everything posted by Natti

  1. If it was called Charm instead of Confuse, would any mind the temporary pet damage being counted with you rather than against?
  2. I do like the level of impact that buff’s and debuff’s have in this game. Yet I do have a suggestion in the form of a question, as it relates to the cost of using a Confusion debuff. Of the 8 control lines 5 have confusion in them and all have it available in the Epic’s. Yet confusion alone takes away the carrot. Not just for the caster but the entire team loses Exp, loot, and basically the reason anyone is in the mission in the first place. The targets can be held motionless, no problem. They can be dazed and hobbling around mindlessly, cowering in fear, or flopping li
  3. Concept = Each Pet Type (3 per Mastermind) would have a single pet version which becomes attainable with a special Task force (or similar), granting an additional button. Hit the new button then pick your pet and you get only 1. Example as a Necro you would have either, 1 toxic scrapper, 1 sword and board tanker, or 1 dark controller. Reasons: 1. The return of an old school play style. i.e. the original pet caster from most MMO’s 2. More group friendly option for Mastermind AT 3. More play time for rare pets. i.e. Mercenaries now have a big Medic pet opti
  4. Thank you Chaos String, on both counts... 🙂
  5. Sorry newbee question, but I noticed several All Pet buff slots (+ def + res). Can I take the baby pets slot them for buffage and not cast them, but still get the bonus? Or does one pet have to be alive for it to work? Please clarify and thank you in advance, 🙂 Natti
  6. I think you need to change over to villian side and complete a parton arc - (any will do)
  7. I tried Tunnel Witches, first time on player made content, btw. You have opened up another whole part of the game. Thank you.
  8. Hi all, I was just wondering if anyone had made a sort of mission / contact map by level to allow a Solo Tanker to end up with NPC DPS adds along the way? I remember many missions which had add in NPC's (even found some frustrating). That said it might change the grindy pace of a Tanker, and I was thinking about running one up. Open to ideas. Thank you,
  9. I have been trying to find the best way to bring an Ice Troller back (played one on live with Storm). My goal is to be able to stand in the middle of the mayhem, while attempting to help others and not fall down. Artic with World of Confusion for close defense and Faraday. Please let me know what you think - thank you. Hero Profile: ------------ Level 1: Block of Ice OvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), OvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), OvrPrs-EndRdx/Rchg(21), OvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), OvrPrs-Ac
  10. Thank you Bopper. Your wisdom felt true from the start. just a curiosity I might have to answer 🙂
  11. I was looking at whirlwind in a Radiation build and I think I can afford it. So my question is if I spec in Knockback to knockdown, and FF's +Recharge, might as well toss in the Smashing Damage, and a couple of cost reducers. I am not found of Flurry or Super Speed, and don't need haste (yay bubble space, I guess?) So, do I walk around in my very own ice patch, or do my visions crumble? Please let me know. Thank you, Natti
  12. Axe Scrapper question - Force Feedback Chance for Recharge ? Worth it ? Force Feedback's chance for Recharge is a 5 second +100% Haste. All of the attacks take it and it is not to a single use. My question is whether or not anyone has tried it in an Axe build with (hopefully near perma) Haste. Does it work? Will I be begging for Endurance? I'm still a baby but this is the built I am trying to grow up with at 27. Just thought before I get the sets in order I would asks those wiser than I, Additional note, I have a partner who is tanking for me. My damage scares ar
  13. Just a shout out for a couple of new archetype concepts... Melee Support - currently none of the support lines (Defender/Corrupter/Controller/Mastermind) can be paired with Melee Damage. Yet the Battle Cleric, the in the fight healer, buffer, debuffer all resonate throughout stories from mythical to futuristic. Perhaps some kind of pairing with melee attacks and support. Secondary Control - for those Controllers / Dominators their choices remain limited to primary roles. Consider reversing the Controller into Support over Control, and the Dominator into Assualt over
  14. Found in separate post that Res skills do not work on pet death. thank you 🙂
  15. Does Leadership Pool Vengeance work after a Pet dies?
  16. Thank you for the ideas and help 🙂
  17. If multiple Team members all have maneuvers does it stack?
  18. Is DUO MM's a good idea or would a Defender / Corruptor / Controller be more effective?
  19. Casual couple who play together. We are not looking for End Game or PvP as much as enjoying the journey getting there in ways that work. Can a MM Tank for a Duo, and if so any good build ideas to enjoy the growing up phase? Thank you 🙂
  20. Thank you Six Six - some good ideas there 🙂
  21. My wife and I recently returned to CoH on the Reunion Server. We are casual players who are often content to get the chance to work together and seem to find the next set of ALT's more interesting than remaining max level. With that in mind I am seeking good DUO pairs to grow up together. Currently we are just 20 with her Inv / MA Tanker and my Ele/Ele Defender. We are crafting our own IO's and have managed to get all the common recipes memorized up to 20 so far (in no small thanks to a couple of good drops that sold well on AH). Seeking ideas for good DUO's that are fun t
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