Jump to content

Sooparyan

Members
  • Posts

    18
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. What about adding a .1% resistance scaling to fury? I think that could go a long way in putting Brute back in the middle of Tanker/Scrapper territory. Or is that just too much?
  2. Hey Darkir! Thank you very much for the build, it looks amazing! The loss of regen is a little sad, but it makes up for it with more resists and more dmg overall, which is a clear winner. I'll, definetely, be building up towards this. Thanks again for the time and effort you put into this for me!
  3. I fiddled around with your two builds to conglomerate them into one and I think it works out very well. I had a few slots left over and put them into defenses to up my accuracy from LoTG set bonuses. Villain Plan by Mids' Reborn : Hero Designer 2.7.1.15 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Bloodsplatter final: Level 50 Natural Brute Primary Power Set: Savage Melee Secondary Power Set: Willpower Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: Level 1: Savage Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7) Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9), Mrc-Heal(11), Mrc-Heal/EndRdx(11) Level 2: Maiming Slash -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), SprBrtFur-Rech/Fury(17) Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(19), Ags-Psi/Status(21) Level 6: Fast Healing -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(21) Level 8: Vicious Slash -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(23), SprUnrFur-Acc/Dmg/Rchg(23), SprUnrFur-Dmg/EndRdx/Rchg(25), SprUnrFur-Acc/Dmg/EndRdx/Rchg(25), SprUnrFur-Rchg/+Regen/+End(27) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(46) Level 12: Super Speed -- WntGif-ResSlow(A) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(29), ShlWal-ResDam/Re TP(31), Rct-ResDam%(31) Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(34) Level 18: Rending Flurry -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(36) Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod/Acc(37) Level 22: Blood Thirst -- GssSynFr--Build%(A) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(46) Level 26: Boxing -- Empty(A) Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(50) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 32: Savage Leap -- Mlt-Acc/Dmg(A), ClvBlo-Acc/Dmg(40), FuroftheG-ResDeb%(40), Erd-%Dam(40), PrfZng-Dam%(42), Obl-%Dam(42) Level 35: Superior Conditioning -- PrfShf-End%(A) Level 38: Strength of Will -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42) Level 41: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(46) Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 47: Cross Punch -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(48), Erd-Dmg/Rchg(48), Erd-Dmg(48), Erd-Acc/Rchg(50), FrcFdb-Rechg%(50) Level 49: Physical Perfection -- RgnTss-Regen+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(43) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43) Level 1: Blood Frenzy Level 50: Spiritual Core Paragon Level 50: Ion Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Core Superior Ally Level 50: Ageless Radial Epiphany Level 50: Melee Core Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1538;712;1424;HEX;| |78DA6594D94F135114C6EFB483B5D0D2D696A52C02A55028A5529757491030CA120| |C511FC9442EA5C9A49D748ACAA30FBEF9A0B83EBA269218125FFD4BDC8D6FB26AE2| |1EC57A66CE27254ED3E677EF77CF37F79C33B777E2E2B06FE5F8A541A1D41CD335D| |39C192A2E94A467522B2D1435DD2D84080FE985C2AC69E85AA9248BED73B9BCA67B| |486FB4236726A42E657A5A3BAF653169E085613927F3A64C9FCDE9BA51B8208BA27| |AAA50D0D3D38694B33E7B382E352397CF06FE4D6665D19CCF197E7B3E9ACBCE9768| |353A62E4CEA547F2B2985D9C99D04C4A6291B36CA42C52F47BDC23F0295789ABAA1| |01955B8AE814B4CF53A7883B9E726F3856553E0FDE2E6B5AFCCBD3FC0EFCCEA1314| |98208E3097695F055EE52EC7F8EE81F799B50FC087CCE023E64B72B9D9ABBAB16F1| |0FBEEFB0662FFC811C5E62B8AAE628F52759AB5C819E664AF101EE4E2F1716DF57E| |B096D9180083CCA610F335B9BCEC757BEBF8794D11664B90D91F6676D2ABAFE15E8| |B9A66CEAF9E343FFC7EF85BB669DAAA8AFD631CB3FF33F30DC90145B5F30C7CC0DA| |2AB37D0D5C0737981D9BCC27D4EF10DE73E8978BD77E83DBCCCE3F601914EC7D6B9| |D64F42E7C9BD7E2B7982BF4DC3AD454B7CC5A886A6A404D0DA8298E9EC4FFEB8942| |B151F8A365FA8877346E86BB19EE6EB8BBE1CEC01D23772B326BED131C033EA5CCD| |A50719BC15A420707B9B2C496CBEE74AFC999F7A2622FB52AC6CF153154FC9E665D| |D8ABCB2ACFF21DE47837E5D1839C7B7022933891299CC4FE9F4C9562FB38D6D587F| |A52A82F85FAAE740991C6894C6F728E0736C07570959959032F739E3ECA7D00B90F| |1CE53C5BD49D7F397DAD2E271DCA8043C93894430EE5B04319B51465CC52CAE38ED| |529155706298AAD7883C2EABA1DBF59BD732B60F563455194937C77243BB8935B8E| |E84FBBA3F1DE924B4C99D8B9ADCAA7C224611C8D54C6CF77E96BF1CAF88EA523C76| |7B1CAF82F6FE70A2D| |-------------------------------------------------------------------| Anything else you might suggest upon with this? Thank you!
  4. Thanks for the builds and feedback! I'll take a look and see where I can shore things up. I was very open to the Incarnate, as I was really sure what was needed aside from getting more healing, the Ageless radial sounds good to help with DDR!
  5. Hey all you brute lovers out there! I'm playing a new brute and wanted to take him on a complete redside journey. I built for a lot of defense and capped S/L, but I also have Shred and Hemorrhage, which I know some people poo-poo on the forums, but shred seems to do more than Savage Strike and I'm hoping Hemorrhage is better with fury built up. I would love to know if that's a pipe dream though, so that I can make some changes to make him a bit better. Money is no problem for the build, so if you have any suggestions, please let me know! Villain Plan by Mids' Reborn : Hero Designer 2.7.1.15 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Bloodspatter: Level 50 Natural Brute Primary Power Set: Savage Melee Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Maiming Slash -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7) Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), Mrc-Heal(7), GldArm-3defTpProc(9), Mrc-Rcvry+(9) Level 2: Shred -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15) Level 4: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19) Level 6: Fast Healing -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/Rchg(21), Prv-Heal/EndRdx(21), Prv-Heal(23) Level 8: Vicious Slash -- Hct-Dmg(A), Hct-Dmg/Rchg(23), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(27), Hct-Dam%(27) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(29), Rct-ResDam%(50) Level 12: Blood Thirst -- AdjTrg-Rchg(A) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29) Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(36) Level 18: Rending Flurry -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg(34) Level 20: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(36) Level 22: Kick -- KntCmb-Acc/Dmg(A) Level 24: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37) Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(39) Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40), LucoftheG-Def/EndRdx/Rchg(40) Level 30: Hemorrhage -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg(43) Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43) Level 35: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit(46) Level 38: Savage Leap -- Arm-Dam%(A), Arm-Dmg/EndRdx(46), Arm-Dmg(48), Arm-Dmg/Rchg(48), Arm-Acc/Dmg/Rchg(48), Arm-Acc/Rchg(50) Level 41: Superior Conditioning -- PrfShf-End%(A) Level 44: Physical Perfection -- NmnCnv-Regen/Rcvry+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 49: Super Jump -- WntGif-ResSlow(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15) Level 1: Blood Frenzy Level 50: Ion Core Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Melee Core Embodiment Level 50: Barrier Core Epiphany Level 50: Knives of Vengeance Core Superior Ally Level 50: Vigor Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1544;716;1432;HEX;| |78DA65945D4F13511086CFD2452CB4B4B5D4520181526869A552F5C2CF98A040542| |024247A4936B296260D6DDAA272E93F50D478E30708A81883F1D67FE2F72D08A809| |1AF4AA0EFBBED026DD74FB9CF39E993333677677F8F645C7CAE09DF34AABBB9036F| |2F9F1BEDC74C1AC19310AD339236D534A39FAD299CC443E6B140A66AE468446CB64| |7CD84C9B667CCCB8692439F163E1A279C39CCA9BF16BA9743A9BB965E6946334934| |9C7874C239B9A4A3AADC9402A395990996B7769C2CCE52753D95A6B3E9635CD8940| |7F36753DDE3F65E69233E3C3465EC2CF20BD46C9A247EEE588FC6972AB62B59A936| |413BAAA9A279F83FA02B908EE5B023FA83D5F9BF2CBA045D62E09C3BADA7FCC065E| |C6FCB5C4D1184773E8967FAD93AC071D2ED20DD67BC08FE26583AF6EFB877DDD7FC| |9DFE0813FE43672FB24D6D5CCAD7A035AC33AB9061E5C0547BA95DAE9CA4E6E355D| |55580B838D11B21B3C142563E067F1B2234E95DDA7595AF315EC9BD80257A4F63AE| |CAFEA16B8BF0474C24F73EEFA35805F447569BA958F6B15751D5E23BF93EB60DB06| |D8B189586F249687B578E6717E6D73E433B0FD29F9847C0C7E152F2F73F2CE22CF8| |E476095E4EB630DBE5141505736D1FC3C633FFBD1C17E84D88FD036A88B6D80B601| |D61B62BD5D6ED20B7E13AB26DA36D1B68BB661DA8669FB56EA6D61BD2D0F5147F80| |1D87D9F9C25EF81D1BBA047726A65EF5A1927CA3851C6F18A4D90CF6D70196771E4| |15F9927C01F62C918BE03BC9AD93B9759EE3DA59F0E849F214791A4C9C01EDD2C40| |8E2AA087BE0102D462D7615EF5550F28BB367F198C21EA45FD67AD9B3DE263C1FCD| |BAE255949F5C2A5AA1F45628890AE5788572A24219D0F7BE0FC5A1F2553BEA19D5B| |92C9A6679D8DDF2A643296ED6EE7D3194D6838A7E966BED36EB8BF3A35C8BC0EE57| |49D3343EC9F53C45335CCA2AD02012C783FED2F87D50C6CA7A038B73DE9D31F4AD5| |0C9C6BA7C654EFF016AACF86A| |-------------------------------------------------------------------|
  6. I'm not really sure about capping all of your defenses as this is a very resist based set, but I have one that is great for all content and has soft capped melee. I find that's all I really need and I have a glaring toxic hole, but that's normal as you get nothing to mitigate that. Let me know how this works for you. Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Brawl Redux: Level 50 Mutation Brute Primary Power Set: Street Justice Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Heavy Blow -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg(7) Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9) Level 2: Sweeping Cross -- Arm-Dmg/EndRdx(A), Arm-Dmg(11), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(13), Arm-Dam%(50) Level 4: Conductive Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-EndRdx/Rchg(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-Max HP%(50) Level 6: Lightning Field -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), FuroftheG-ResDeb%(23), SprAvl-Rchg/KDProc(23) Level 8: Rib Cracker -- Hct-Dmg/EndRdx(A), Hct-Dmg(25), Hct-Dmg/Rchg(25), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(27), Hct-Dam%(48) Level 10: Static Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(29), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31) Level 12: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(31), Rct-ResDam%(33) Level 14: Boxing -- Empty(A) Level 16: Grounded -- GldArm-3defTpProc(A), Ags-Psi/Status(33), ImpSki-Status(33), StdPrt-ResDam/Def+(34) Level 18: Spinning Strike -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg(36) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37) Level 24: Weave -- LucoftheG-Rchg+(A) Level 26: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 28: Energize -- NmnCnv-Heal(A), NmnCnv-EndRdx/Rchg(39), NmnCnv-Heal/Rchg(39), NmnCnv-Heal/EndRdx/Rchg(40) Level 30: Super Speed -- WntGif-ResSlow(A) Level 32: Shin Breaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dmg/Rchg(42), TchofDth-Dmg/EndRdx(42), AchHee-ResDeb%(48) Level 35: Power Sink -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(42), PrfShf-Acc/Rchg(43), PrfShf-EndMod/Acc/Rchg(43) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(45) Level 41: Crushing Uppercut -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg(46) Level 44: Tactics -- RctRtc-ToHit(A), RctRtc-Pcptn(48), RctRtc-ToHit/Rchg(50) Level 47: Superior Conditioning -- EffAdp-EndMod(A) Level 49: Combat Readiness -- AdjTrg-Rchg(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(15) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Ion Radial Final Judgement Level 50: Resilient Core Paragon Level 50: Assault Radial Embodiment Level 50: Rebirth Partial Radial Invocation Level 50: Degenerative Core Flawless Interface Level 50: Carnival Radial Superior Ally ------------
  7. That would, totally, be Moon Knight. You've also got some great ST attacks and some decent AOE as well as all the good stuff WP brings to the table.
  8. That's not Moon Knight at all though... I've heard that Regeneration really starts to shine once you get some IO's in it and Dark Melee is great for your single target dmg and good at keeping you from getting hit with all the stacking -to hit on baddies
  9. I can see that and could give it a go. Thank you! Slotting looks good though?
  10. Hey all! I've got a Street Justice/Electric Armor brute and am curious if I have too much going for accuracy and if slots could be better put elsewhere? I'm capped in S/L/E/F/C resists and pretty good on my Neg/Psi as well. Soft-capped to melee too. Anything helps! Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Brawl Redux: Level 50 Mutation Brute Primary Power Set: Street Justice Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Heavy Blow -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg(7) Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9) Level 2: Sweeping Cross -- Arm-Acc/Rchg(A), Arm-Acc/Dmg/Rchg(11), Arm-Dmg/Rchg(11), Arm-Dmg(13), Arm-Dmg/EndRdx(13) Level 4: Conductive Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-EndRdx/Rchg(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-Max HP%(50) Level 6: Lightning Field -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), OvrFrc-Dam/KB(23), SprAvl-Rchg/KDProc(23) Level 8: Rib Cracker -- Hct-Dmg/EndRdx(A), Hct-Dmg(25), Hct-Dmg/Rchg(25), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(27) Level 10: Static Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(29), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31) Level 12: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(31), Rct-ResDam%(33) Level 14: Boxing -- Empty(A) Level 16: Grounded -- GldArm-3defTpProc(A), Ags-Psi/Status(33), ImpSki-Status(33), StdPrt-ResDam/Def+(34) Level 18: Spinning Strike -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg(36) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37) Level 24: Weave -- LucoftheG-Rchg+(A) Level 26: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 28: Energize -- NmnCnv-Heal(A), NmnCnv-EndRdx/Rchg(39), NmnCnv-Heal/Rchg(39), NmnCnv-Heal/EndRdx/Rchg(40) Level 30: Super Speed -- WntGif-ResSlow(A) Level 32: Shin Breaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dmg/Rchg(42), TchofDth-Dmg/EndRdx(42) Level 35: Power Sink -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(42), PrfShf-Acc/Rchg(43), PrfShf-EndMod/Acc/Rchg(43) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(45) Level 41: Crushing Uppercut -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg(46) Level 44: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--ToHit/Rchg(50), GssSynFr--ToHit(50) Level 47: Superior Conditioning -- EffAdp-EndMod(A) Level 49: Combat Readiness -- AdjTrg-Rchg(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(15) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Ion Radial Final Judgement Level 50: Preemptive Radial Flawless Interface Level 50: Barrier Core Epiphany Level 50: Melee Core Embodiment Level 50: Rikti Total Radial Improved Ally Level 50: Resilient Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1599;754;1508;HEX;| |78DA6594C94F535114C6EF6B5F2DA585B6766268190A9452A05294C4293120608C3| |421A02E9C9A06AED0A4B6CD6B89B074EF42117463146476E11FE0DA21EA5FE14A5D| |3824CEAB7AFABE0334F6A5E577EF77CFB9E73BF7BE129F1FB63D3B73EB9450ACA7D| |3C97C3E31A4CD1564557CAE902CA4B219418F75484BDE4CB74CC8E9B97933CDDD7A| |48222ED35246F5B55466C60F71585E9799BC8C8EA4E554414B4D2506B51B59CD793| |6332B359929447707B6F16C361D1D93C91CE5D6E893D1D4CC6C8166D5FA6C3227E5| |B47D376A5A6AF9D954AE7E24979A8A8E64A436B3908827F305A92DC0701DF9EAA7E| |F0B2FFD514AAE8B26B161142266168675E61AA83E61AE820756C035B1976B147F78| |ED0758F593F91B7CE9E55051549513065DAB3ECE3C06DA8E324F821B146D646F46D| |EBFF617E8E03A0EAE7390EBC4FE96A88A75CA3271AEE9B18A9847A0FB217305F4BE| |478E7755D5F99ABC9AD9AB39022F75216627D8106676819B146D413DD5C25EFDECD| |1CF1E9BD87B137BF552112B720C568F82B573586BF90E2A1453032FA2A6488FD8A2| |B19D4FDDDECFD103C86E09100366D1EA03DF50274E3E05A713DDB63A9876B0AD965| |9C3B481DB94E542AE70F50A5D33921B0FD7F67077EDDC5D3B77D5CEDDAB14EBE37C| |1F771724AD1E9A52DF8D3D43CC1D4223EFDD7801F1A10945BF91D024E69DE7C136D| |A27C0A71268C4EDBDA55E9BF9D69A2F113A29FE1AF32AD8758579197C4A082A46BD| |66701137D975DFA0EF1759C63CB2043AA96607DF5607F71371833D0EF01D7908C38| |329BC8CB7A96789790FEC5D64DE65DE015DB47F37DF55F70ED5749BC5A16DE61673| |13DE621BCC75D0E21422CA671DBD0DBFAFC84B1F9F51DF1AE2FCAAE0A7489FD2DB1| |4A950FA2A94588572B8423952A18C961465B0A414C7CA572DF037AEEEFD47108A9E| |6171D0EF1D4AF17335AD72470ABF7D5FF73545B98813AF6DC5DBF6A53C3E8CF86FE| |5DA0354FDE0DD7352FC5836FE54366E705328F28AE3BEFDF18A8BC61CA33FCF8325| |41D58501CF7EE07F8FAD6C8F7F92161B82| |-------------------------------------------------------------------|
  11. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Science Brute Primary Power Set: Fiery Melee Secondary Power Set: Stone Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Teleportation Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Fire Sword -- MckBrt-Taunt(A), MckBrt-Acc/Rchg(3), MckBrt-Taunt/Rchg(3), MckBrt-Rchg(5), MckBrt-Taunt/Rchg/Rng(5) Level 1: Rock Armor -- RedFrt-Def(A), RedFrt-Def/EndRdx(7), RedFrt-Def/Rchg(7), RedFrt-Def/EndRdx/Rchg(9), RedFrt-EndRdx(9) Level 2: Cremate -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg(11), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13) Level 4: Stone Skin -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(15), GldArm-3defTpProc(17) Level 6: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(19) Level 8: Incinerate -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(19), SprUnrFur-Acc/Dmg(21), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/Rchg(23) Level 10: Mud Pots -- Arm-Dmg/EndRdx(A), Arm-Acc/Rchg(23), Arm-Acc/Dmg/Rchg(25), Arm-Dmg/Rchg(25), Arm-Dmg(46) Level 12: Earth's Embrace -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(27), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(29) Level 14: Kick -- Empty(A) Level 16: Rooted -- Pnc-Heal/EndRedux(A), Pnc-Heal/EndRedux/Rchg(29), Pnc-Heal(31), Pnc-Heal/Rchg(31) Level 18: Breath of Fire -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(31), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg(34) Level 20: Brimstone Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(36) Level 22: Teleport -- Jnt-EndRdx/Rng(A) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36), StdPrt-ResDam/Def+(37) Level 26: Fire Sword Circle -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg(39) Level 28: Crystal Armor -- LucoftheG-Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def/EndRdx/Rchg(40) Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(42), LucoftheG-Def/EndRdx(42) Level 32: Greater Fire Sword -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(45) Level 35: Minerals -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(45), LucoftheG-Rchg+(45) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46) Level 41: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--ToHit/Rchg(50), GssSynFr--ToHit(50) Level 44: Granite Armor -- LucoftheG-Rchg+(A) Level 47: Superior Conditioning -- EffAdp-EndMod(A) Level 49: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EffAdp-EndMod(A) Level 50: Cardiac Core Paragon ------------ ------------ You can sub out teleport for any other travel power. I just think it's the go to when someone uses stone armor.
  12. I've been running this so far and am having a blast. I am at work and on mobile right now, will clean up when I get home. https://forums.homecomingservers.com/index.php/topic,5329.0.html
  13. I'm farming the comic con map pretty easily with a rad/bio brute. Very close to softcap (well over with one purple) and massive damage mitigation with lots of regen and absorb for any damage that gets through.
  14. Well, it looks like it must be a competent build then? Just bumping once to see if there is anything to critique on this? Thanks all!
  15. I've got a Rad/Bio at 43 right now and am aiming for this for iTrials and 50+ content. Would appreciate any help on getting my defense up a bit more and getting a handle on my endurance. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Biorad: Level 50 Science Brute Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Hero Profile: Level 1: Contaminated Strike -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(7), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9) Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(13) Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(11) Level 4: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(5), Rct-ResDam%(34), ShlWal-ResDam/Re TP(46) Level 6: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15) Level 8: Proton Sweep -- Arm-Dam%(A), Arm-Dmg/EndRdx(17), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(23) Level 10: Adaptation Level 12: Fusion -- RechRdx-I(A), RechRdx-I(27) Level 14: Radiation Siphon -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/Rchg(29), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg(31) Level 16: Ablative Carapace -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(17), DctWnd-Heal/EndRdx(21), DctWnd-Heal/Rchg(33) Level 18: Irradiated Ground -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg(40) Level 20: Evolving Armor -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(21) Level 22: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(23) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(36) Level 26: Devastating Blow -- Hct-Dmg(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(43) Level 28: DNA Siphon -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/Rchg(33), DctWnd-Heal/EndRdx(46), DctWnd-Heal/Rchg(48) Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31) Level 32: Atom Smasher -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg/Rchg(37), SprBrtFur-Dmg/Rchg(37), SprBrtFur-Acc/Dmg(37) Level 35: Genetic Contamination -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(39), Erd-Acc/Dmg/Rchg(39), Erd-Dmg(40) Level 38: Parasitic Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(39), Prv-Heal/Rchg(40), Prv-Heal(43), Prv-EndRdx/Rchg(45), Prv-Heal/EndRdx(45) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(43) Level 44: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(45) Level 47: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/Rchg/EndRdx(50), GssSynFr--ToHit/Rchg(50), GssSynFr--ToHit(50) Level 49: Super Jump -- WntGif-ResSlow(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(46) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Radial Paragon ------------ ------------ Set Bonus Totals: 10.5% DamageBuff(Smashing) 10.5% DamageBuff(Lethal) 10.5% DamageBuff(Fire) 10.5% DamageBuff(Cold) 10.5% DamageBuff(Energy) 10.5% DamageBuff(Negative) 10.5% DamageBuff(Toxic) 10.5% DamageBuff(Psionic) 32.88% Defense(Smashing) 32.88% Defense(Lethal) 12.25% Defense(Fire) 12.25% Defense(Cold) 10.38% Defense(Energy) 10.38% Defense(Negative) 6% Defense(Psionic) 33.5% Defense(Melee) 10.06% Defense(Ranged) 11% Defense(AoE) 1.8% Max End 8.75% Enhancement(Max EnduranceDiscount) 30% Enhancement(Accuracy) 68.75% Enhancement(RechargeTime) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 292.4 HP (19.5%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 83.75% MezResist(Held) 83.75% MezResist(Immobilized) 83.75% MezResist(Sleep) 83.75% MezResist(Stunned) 83.75% MezResist(Terrorized) 83.75% 22.5% (0.38 End/sec) Recovery 68% (4.25 HP/sec) Regeneration 50% ResEffect(SpeedFlying) 50% ResEffect(RechargeTime) 50% ResEffect(SpeedRunning) 20.75% Resistance(Smashing) 35% Resistance(Fire) 35% Resistance(Cold) 9.5% Resistance(Energy) 9.5% Resistance(Negative) 5% Resistance(Toxic) 5% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 20.75% Resistance(Lethal) 7.5% SpeedRunning 1 Null
×
×
  • Create New...