Thats an interesting idea. Grab the +33% damage combined with Runspeed and Endmod, both of which are useful to the build. Given I'm using ninja run as a super speed replacement, the extra run mod in Sprint, Quickness, Swiftness, and Elude are actually useful. It essentially makes Elude an emergency speed/endurance button (although you need to finish the fight or get where you're going in 3 minutes). 87 mph with just sprint and elude going is kinda amusing.
Health is slotted with:
Miracle: +Recovery, Miracle: Healmod, Numina's: +Regen/+Recovery, Numina's: Healmod, Regenerative Tissue: +Regeneration
Stamina is slotted with:
Performance Shifter: Endmod, Performance Shifter: Chance for end, Power Transfer: Endmod, Power Transfer: Chance to heal self
Physical Perfection (taken at 47) is slotted with:
Panacea: +HP/End, Panacea: Healmod
Unfortunately, it takes quite alot of end to run the AoE attack chain. Conserve power makes active AoE combat go from 5.24 end per second (attacks + toggles) to 2.83 end per second, with an up time of 90 seconds and downtime of 70. So while the endmod from the incarnate will certainly help, I'm still going to be using conserve power every time its up in heavy combat.
I had to search for what I-cap was. So the incarnate cap is 59%? I never knew that. This was aiming to be a softcap build, and thus was aiming for a little over 45%. However, because I did leave Divine Avalanche in, its technically can hit the 59% for the melee positional, without incarnate abilities. I'll have to start including that in rotations against incarnate melee enemies. I had mostly left it in as an IO mule plus exemplaring content down to very low levels. The build is over softcap enough to hit 59% with a single small purple inspiration as well.
I suppose if I pop Elude, I can also blow past the I-cap for 3 minutes at a time (with a down time of 132 seconds afterwards). Actually, if I drop 2 50+5 recharge IOs into Elude, I could have the it be up for 180 seconds, down for 90 seconds. Which isn't a bad ratio, although the end crash is problematic.
I feel like the only way to have 100% uptime on all 3 positionals at I-cap would be via Incarnate abilities like Barrier Core Epiphany, Nerve Radial Paragon, and Melee Radial Embodiment?
Clearly, I should do some reading of these forums on these topics. Thanks for pointing this stuff out.
Edit: Got my wife to create account to play, but then didn't log out. These last two posts are the same as the OP. Sorry for the confusion.