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Nationalguard

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  1. Just hit 50 and finished the missions here. This guide helped me fall in love with leveling again. Thanks so much for it. Can't wait for Redside content guide! If you get a chance (because it sounds like you have soooo much time 😉 ) Any recommendations for 50+ content would be appreciated too.
  2. Thanks for posting the build. We have similar picks. I see you are only 3 slotting Parasitic aura, and with END rather than my health. I think perhaps i have too many slots in there. When i hit it in a group, i become unkillable, however maybe i have slot it wrong.
  3. Hey guys, I've just hit 50 with my Rad/Bio Brute. This is how my build is currently looking. I'd love any advice anyone has for how to go forward from here. I seem to have some big holes in my Fire/cold res? And have some serious end issues keeping all my toggles going. Would love any help on the build, as well as any help with how to go forward with any incarnate paths. This is my first brute since live, and my first one going into the endgame. ANY advice would be massively appreciated. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Battlesteel: Level 50 Technology Brute Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Radioactive Smash -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7) Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(11) Level 2: Contaminated Strike -- Hct-Dmg(A), Hct-Dmg/Rchg(11), Hct-Dmg/EndRdx(13), Hct-Dam%(13) Level 4: Boxing -- Mk'Bit-Dmg/Rchg(A) Level 6: Inexhaustible -- PwrTrns-EndMod(A), Prv-Absorb%(19), EndMod-I(21), EndMod-I(21) Level 8: Environmental Modification -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(23), LucoftheG-EndRdx/Rchg(23), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def(25), LucoftheG-Def/Rchg+(27) Level 10: Fusion -- GssSynFr--Build%(A) Level 12: Radiation Siphon -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(15), SprUnrFur-Acc/Dmg/Rchg(15), SprUnrFur-Dmg/EndRdx/Rchg(17), SprUnrFur-Acc/Dmg/EndRdx/Rchg(17), SprUnrFur-Rchg/+Regen/+End(19) Level 14: Adaptation Level 16: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(48) Level 18: Ablative Carapace -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(27), DctWnd-Heal/Rchg(29), DctWnd-Heal/EndRdx/Rchg(29), DctWnd-Heal(36), DctWnd-Rchg(36) Level 20: Irradiated Ground -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(42) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(46), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(46) Level 24: Weave -- Rct-Def(A) Level 26: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-EndRdx(42), RctArm-ResDam(42), RctArm-EndRdx/Rchg(43) Level 28: Devastating Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(43), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/EndRdx/Rchg(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(45), Mk'Bit-Dam%(45) Level 30: DNA Siphon -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(31), DctWnd-Heal/Rchg(31), DctWnd-Heal/EndRdx/Rchg(31), DctWnd-Heal(34), DctWnd-Rchg(36) Level 32: Atom Smasher -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-%Dam(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34) Level 35: Genetic Contamination -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-Dmg/Rchg(50), Obl-Acc/Dmg/Rchg(50), Obl-%Dam(50) Level 38: Parasitic Aura -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(39), Pnc-Heal/Rchg(39), Pnc-Heal/EndRedux/Rchg(39), Pnc-Heal(40), Pnc-Heal/+End(40) Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 44: Super Jump -- UnbLea-Stlth(A) Level 47: Hasten -- RechRdx-I(A) Level 49: Superior Conditioning -- PrfShf-End%(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A) Level 14: Defensive Adaptation Level 14: Efficient Adaptation Level 14: Offensive Adaptation ------------
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