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  1. If you're on Windows 10 and applying feature updates, this could be default behaviour of Win10 taking over the print screen button. Not 100% sure on how to disable it though but some settings can be accessed via settings > keyboard https://www.howtogeek.com/352290/using-windows-10s-new-screenshot-tool-clips-and-annotations/
  2. Manufacturer: Nvidia Model: GTX GeForce GTX 1080 Ti x2 Operating System and version: Ubuntu 19.04 disco Does the game load (and error you get if not): No Issues Client Side Driver Version: 418.56 Monitor Resolution: 3840x2160 Multi-monitor?: Yes Graphics Preset Used: Ultra Overall experience (any stuttering, glitching, etc or smooth sailing): No show stoppers, text scaling isn't uniformly applied to UI text and mini-map. Any steps taken to resolve issues you encountered (both those that worked and those that didn't): wine-4.0, dinput8, dotnet35
  3. Ubuntu base here with nVidia cards and mine is working. Created a win32 prefix with dinput8 and dotnet35 and it's working fine. If you plug in any external monitors or run dual screen set ups, you may also want to run the game full screen and in wine cfg, automatically capture the mouse in full screen windows, otherwise the mouse will wander to one of the other monitors if you are using the right mouse button to look around or turn as you move your character... which can be disconcerting as your character will spin on the spot briefly. Another slight issue I had was with the mouse point
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