This Hero build was built using Mids Reborn 3.4.6 https://github.com/LoadedCamel/MidsReborn
Level 50 Natural Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Hero Profile:
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Level 1: Hardened Carapace
(A) Unbreakable Guard - +Max HP
(3) Unbreakable Guard - Resistance
(3) Unbreakable Guard - Resistance/Endurance
(5) Unbreakable Guard - RechargeTime/Resistance
(5) Gladiator's Armor - TP Protection +3% Def (All)
(7) Impervious Skin - Status Resistance/Regeneration
Level 1: Charged Brawl
(A) Blistering Cold - Accuracy/Damage
(46) Blistering Cold - Damage/Endurance
(48) Blistering Cold - Accuracy/Damage/Endurance
(48) Blistering Cold - Accuracy/Damage/Recharge
(48) Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
(50) Blistering Cold - Recharge/Chance for Hold
Level 2: Environmental Modification
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(7) Luck of the Gambler - Defense/Endurance
(9) Luck of the Gambler - Defense
Level 4: Inexhaustible
(A) Performance Shifter - Chance for +End
(9) Numina's Convalesence - Heal
(11) Numina's Convalesence - Heal/Endurance
Level 6: Adaptation
Level 8: Ablative Carapace
(A) Panacea - Heal/Recharge
(11) Numina's Convalesence - Heal/Endurance
(13) Numina's Convalesence - Endurance/Recharge
Level 10: Jacobs Ladder
(A) Gauntleted Fist - Accuracy/Damage
(23) Gauntleted Fist - Damage/RechargeTime
(23) Gauntleted Fist - Accuracy/Damage/RechargeTime
(25) Gauntleted Fist - Damage/Endurance/RechargeTime
(25) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
(27) Gauntleted Fist - RechargeTime/+Absorb
Level 12: Evolving Armor
(A) Unbreakable Guard - Resistance
(13) Unbreakable Guard - Resistance/Endurance
(15) Unbreakable Guard - Endurance/RechargeTime
(15) Unbreakable Guard - RechargeTime/Resistance
(17) Steadfast Protection - Resistance/+Def 3%
Level 14: Hasten
(A) Recharge Reduction
(17) Recharge Reduction
Level 16: Thunder Strike
(A) Scirocco's Dervish - Chance of Damage(Lethal)
(19) Scirocco's Dervish - Accuracy/Damage
(19) Scirocco's Dervish - Damage/Endurance
(21) Scirocco's Dervish - Damage/Recharge
(21) Scirocco's Dervish - Accuracy/Damage/Endurance
(37) Sudden Acceleration - Knockback to Knockdown
Level 18: DNA Siphon
(A) Numina's Convalesence - Heal/Endurance
(42) Numina's Convalesence - Endurance/Recharge
(43) Numina's Convalesence - Heal/Recharge
(43) Numina's Convalesence - Heal/Endurance/Recharge
(43) Numina's Convalesence - Heal
(45) Numina's Convalesence - +Regeneration/+Recovery
Level 20: Build Up
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(42) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 22: Boxing
(A) Empty
Level 24: Tough
(A) Unbreakable Guard - Resistance
(27) Unbreakable Guard - Resistance/Endurance
(31) Unbreakable Guard - Endurance/RechargeTime
(31) Unbreakable Guard - RechargeTime/Resistance
Level 26: Weave
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(33) Luck of the Gambler - Defense
(34) Luck of the Gambler - Defense/Endurance
Level 28: Genetic Contamination
(A) Fury of the Gladiator - Chance for Res Debuff
(29) Eradication - Damage
(29) Eradication - Chance for Energy Damage
(31) Eradication - Damage/Recharge
Level 30: Chain Induction
(A) Might of the Tanker - Accuracy/Damage
(34) Might of the Tanker - Damage/Recharge
(34) Might of the Tanker - Accuracy/Damage/Recharge
(36) Might of the Tanker - Damage/Endurance/Recharge
(36) Might of the Tanker - Accuracy/Damage/Endurance/Recharge
(36) Might of the Tanker - Recharge/Chance for +Res(All)
Level 32: Parasitic Aura
(A) Regenerative Tissue - +Regeneration
(33) Numina's Convalesence - Heal
(33) Numina's Convalesence - Heal/Endurance
Level 35: Fly
(A) Empty
Level 38: Lightning Rod
(A) Avalanche - Accuracy/Damage
(39) Avalanche - Damage/Endurance
(39) Avalanche - Accuracy/Damage/Endurance
(39) Avalanche - Accuracy/Damage/Recharge
(40) Avalanche - Accuracy/Damage/Endurance
(40) Avalanche - Recharge/Chance for Knockdown
Level 41: Conserve Power
(A) Empty
Level 44: Physical Perfection
(A) Empty
Level 47: Stealth
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(50) Luck of the Gambler - Defense
(50) Luck of the Gambler - Defense/Endurance
Level 49: [Empty]
Level 1: Brawl
(A) Empty
Level 1: Gauntlet
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Swift
(A) Empty
Level 1: Health
(A) Panacea - +Hit Points/Endurance
(45) Miracle - +Recovery
(45) Numina's Convalesence - Heal
(46) Numina's Convalesence - Heal/Endurance
Level 1: Hurdle
(A) Empty
Level 1: Stamina
(A) Performance Shifter - Chance for +End
(46) Performance Shifter - EndMod
Level 6: Defensive Adaptation
Level 6: Efficient Adaptation
Level 6: Offensive Adaptation
Level 35: Afterburner
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I also have a TW/Bio scrapper but I wanted something more tanky
Tanker - Bio Armor - Electrical Melee.mxd