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Cosmicalityy

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  1. Fantastic! Thanks for getting back to me. I'll give it a whirl this week and let you know!
  2. My rad/ss is at 42 right now. I really enjoy playing him and looking forward to decking him out at 50. Does this build work well in general content? Or is it more farm-only type build? Looks really really interesting.
  3. Hey Scrapper community, Mids noob here. I put together a first draft for my fire/bio scrapper. My Goals were to soft cap S/L/F/C/E/N with as much resist in s/l as possible. I also wanted to get enough recharge to have the ST chain of Fire Sword, Incinerate, Greater Fire Sword. Looks like i'm about .5 second shy of being able to accomplish that rotation while hasten is active... and I can just throw in fire sword circle or char while it's not active. Please take a look and let me know what you think. I have most of these IO's already so not too worried about how much it will cost. I also have Agility Partial Core Revamp active for the recharge, end mod and defense buffs. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Fiery Melee Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Blaze Mastery Hero Profile: Level 1: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7) Level 1: Hardened Carapace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(5), RctArm-ResDam/EndRdx/Rchg(11), RctArm-ResDam/Rchg(15) Level 2: Inexhaustible -- PrfShf-End%(A) Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9) Level 6: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--Build%(13), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(42) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(11), Ksm-ToHit+(15), ShlWal-ResDam/Re TP(43) Level 10: Adaptation Level 12: Super Jump -- UnbLea-Stlth(A) Level 14: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(33), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33) Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21) Level 18: Fire Sword Circle -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Rchg/+50% Crit(25) Level 20: Evolving Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam/Rchg(29), GldArm-3defTpProc(29) Level 22: Tough -- StdPrt-ResDam/Def+(A), RctArm-EndRdx(42), RctArm-ResDam(43), RctArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx/Rchg(48) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31) Level 26: Incinerate -- Hct-Dam%(A), Hct-Dmg/EndRdx(34), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(36) Level 28: DNA Siphon -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Rchg/+Crit(40), SprScrStr-Acc/Dmg/Rchg(40) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 32: Greater Fire Sword -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), CrsImp-Acc/Dmg/Rchg(37) Level 35: Genetic Contamination -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg(43), SprAvl-Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50) Level 38: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(39), BslGaz-Acc/Rchg(39), BslGaz-Rchg/Hold(39) Level 41: Melt Armor -- RechRdx-I(A) Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48) Level 49: Tactics -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Partial Core Revamp ------------
  4. Hi All, I picked this game back up mid-June and it's been great. Just one thing missing... an active SG! I self leveled a spines/fire brute to farm up alts until I find a combo set that I enjoy playing with, and I also use the brute to fund my builds (along with flipping stuff on the AH). My current PvE toon is a DB/EA stalker that absolutely rips. He's closing in on 50 and I'm looking for an active SG to join that runs TFs, AV killing, iTrials, exemplar content, etc. I enjoy it all! I've looked around on the various channels in game but cannot get any traction that way... so I took to the forums! Steel Strike - 50 Spines/Fire Brute Space Barbarian - 43 DB/EA Stalker Slick Arrow - Ice/TA blaster in the making.... Take care.
  5. This build has been so much fun for me. Quick question - did you do Reactive Defense or Red Fortune in weave? I plan on trying both out if you don't answer, but trying to save a little money if possible. 🙂 Thanks!
  6. Man.. I just started leveling a SR/DM tank and I'm loving it. I tried EM on a brute as EM/fire but it was just trash. Is it just that much better on a tanker? I'm VERY interested in trying this out with either SR/EM, Fire/EM or Ice/EM on a tanker. Thanks for inspiring.
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