Jump to content

Shubbie

Members
  • Posts

    14
  • Joined

  • Last visited

Everything posted by Shubbie

  1. My big gripe is for an average Team, Tarikoss takes 40 minutes or so, and a 13 merits is beyond pitifully low for that time investment, so for now.. no more running it.
  2. 50's run these for the merits, notice and such.
  3. https://cityofheroes.fandom.com/wiki/Task_Force 7, lol Yeah but merits need to be based on time spent and Tarikoss is downright painful if you dont have someone who can stealth scout and tt to the foreman and leader, as that map alone would take well over an hour to clear. Also that last mission requires stealth to scout out the obelisks. Its not hard, but if you dont have a team that knows the TF and how to scout and how to WAIT for the scout it can become a painful slog. Citadel you just keep run and burn and still finish it in an hour or a bit more. After doing both, its way way WAY easier to get a team for citadel and there is much less griping if you didnt recruit a dedicated stealther.
  4. Back in the day, some TF's and SF's got mega speeded to the point that the rewards got nerfed so hard that now no one runs them. I'm looking at you Virgil Tarikoss, and probably some others like Katie . But VT SF needs A LOT more coordination and planning to get under 45 minutes than running a Citadel and just blitzing the frump out of it, and that gives 3x the merits. Its like now , the only thing people want to run are easy TF's with medium merits like Yin or easy peasy ones like Posi's.
  5. Dwarf as a mule is fine, i just dont want to be constantly shuffling trays, it was horrible
  6. Does anyone have a pines build for a human form warshade?
  7. Even worse, Tar Patch only costs 7.8 endurance. Disruption Arrow on it's own costs double that. It feels like the recharge is longer too.... I love Trick arrow, but its gimped compared to every other defender/Corruptor set.
  8. My big issue is that Dark does in one power, TAR patch, what takes trick arrow 3 powers to do... seriously.. wtf? For corruptors Dark Miasma has a -30 resist and -90 run speed. Disruption arrow is a -15 resist only, Acid arrow is a -15 resist -20 def, and glue arrow is a -90 run speed.... seriously.. like how does this even happen...
  9. Do we have stats on how many skuls were killed?
  10. Is this the final build? I think they had the last test wipe I believe.
  11. The population is not going to be anywhere near the old live servers... these values are much closer to what they should be even for a public server.
  12. I am wondering how they are going to handle wentworths and respecs, since they arent going to sell them and having 3 for the total life of a character seems.. troublesome.
  13. Shubbie here.... Sarah Marrison, Lamplight, Snowblind, Timey Wimey Oh so many others I cant even remember now.
×
×
  • Create New...