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Parthenon

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  1. I'm having this same issue. Did you ever find a fix for it?
  2. It’s inspiring every time I enter it. The base enhances the experience of CoH and really immerses you in the wider Fusion Force world we’ve created since 2004. Check it out!
  3. Yeah, I’ve gone the contact-the-player route. Got the global, sent in-game gfriend requests and in-game email. No responses. So I’m left to the lottery, which is fine. Obviously not the end of the world if I don’t get my main name back. Thanks for the info, Michiyo! I figured there were some other unknowns holding it back at this point. Hope it gets resolved soon!
  4. Thanks for the info. I agree - they gotta take as many steps as possible to preempt any arguments that players were “blindsided,” but we’re, what, 6 months into phase 1? It feels to me like anyone who is still regularly playing CoH would have either (1) logged in and seen the warnings or (2) gotten wind of the change. If the goal of phase 1 is purely to put people on notice, I’m just wondering how much more time has to pass for the devs to feel like we’ve satisfied the notice requirement. Also curious if there’s still technical work to be done to ensure a smooth activation of the policy.
  5. I’ve searched the forums but I haven’t found an answer. Has there been any news on when the next phase of the naming policy might start? I’m eager to see if my main name from live will open up once the policy is fully in effect. Thanks!
  6. Apologies if this has been touched on elsewhere, but If it has I couldn’t find it. Is there any word from the devs on exactly how long the warning phase 1 will last? I’m holding out hope that my main name from live will open up on my server and I’m just curious if this will be a couple months or a year wait. Thanks!
  7. I'm experiencing this issue as well and the workaround is not working for me. Any alternate workaround or updates to this issue?
  8. So I’ve been testing builds on 2-star to determine whether I should stick with my main since 2004, an Inv/SS, or switch to SR/DM for the new hard mode content. So far the SR is outperforming the Inv/SS pretty considerably due to the higher DDR, as a previous poster mentioned. I’m curious if anyone else has stress tested your builds on 2-star solo (true 2-star, not boosted to +4 via notoriety). I’d like to have a benchmark for what’s top tier. So far the Inv/SS eventually gets whittled down once the DDR from ageless radial drops. I’m running that Mo-Jacked build. The SR can hang longer, leveraging the high DDR with barrier and Elude to stay relatively safe. I’ve still seen rare spikes that I just can’t do anything about though, whereas the Invul could maybe live by popping dull pain. Anyone tested this way or have general thoughts?
  9. Hi folks, returning player here. I was @Parthenon on Triumph back on live. I played from launch until the end in 2012 and built quite an attachment to my main, Parthenon. I wasn't able to get into Homecoming until last August and Parthenon was taken on the server. If anyone has the name or knows who does, I would love to get it back. I'm still @Parthenon on Torchbearer. Of course, if the other player is established and loves the name, no worries - that's just a spur to get more creative with my character's backstory. Just thought I'd give it a shot. Thanks!
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