Munitions Mastery rifle ammo animation adjust
Have a Lvl 50 mutation blaster Red Dirt Tanner on Excelsior, Dual Pistols & Ninja Training
Munitions Mastery Epic pool > Cryo Freeze Ray (screenshot 2) and LRM Rocket powers (screenshot 1)
The ammo appears to incorrectly exit the rifle about 4ft to the right of my toon when I have these Munitions rifles fitted: Crey Laser Rifle (both screenshots), Legacy Merc. Assault Weapon, Nemesis Rifle 2, Council Sub-Machine Gun.
The ammo appears to exit correctly from: Tommy Gun, Forbidden Carbine
The above are the only Munitions rifles I tested.
Occurs regardless of zone, mish, live/brainstorm. Powers still work as designed, the animation is just a bit off.
(Was going to enter this under the Costume section but didn't find anything regarding power animations in there.)