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Destruye Arepas YV

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  1. Ok, prolly because my version is old, and sadly new mids is too buggy for my setup, but this is as close as I can export the latest build. As you can see from pic, I slotted twilight with 2 Hamis, 3 touch of the nictus and a +chance for endurance theft. Dont know why it isnt exported same with tar patch. - Edit:Will add manually 🙂 Rationale is that yes, perhaps Gloom and Life Drain are the only ones I need to pop 1 or 2 extra ghosts. I want to use main attacks, pets and cones to debuff mostly and it is part of a rp build I wanted but want to keep it with this theme. Have taken into consideration all of your suggestions! Please do another critique, I think I Have fine tuned it to more or less what is possible with the current powers I want out of this build. To be used mainly for missions, taskforces and exemplaring up and down and perhaps an occasional +1 to +2 (and if possible +3 but not really wanting to push it with an rp build not setup for max efficiency) This Villain build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Dark Miasma Power Pool: Speed Power Pool: Sorcery Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Soul Mastery Villain Profile: Level 1: Zombie Horde (A) Superior Mark of Supremacy - Accuracy/Endurance (3) Superior Mark of Supremacy - Damage/Endurance (3) Expedient Reinforcement - Resist Bonus Aura for Pets (5) Sovereign Right - Resistance Bonus (5) Edict of the Master - Defense Bonus (7) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 1: Twilight Grasp Hamidon Origin:Golgi Exposure Hamidon Origin:Golgi Exposure Touch of the Nictus Touch of the Nictus Touch of the Nictus Theft of Essence Level 2: Tar Patch D-Sync Origin:D-Sync Deceleration D-Sync Origin:D-Sync Deceleration Pacing of The Turtle Chance for Rech Level 4: Gloom (A) Apocalypse - Damage (15) Apocalypse - Damage/Recharge (17) Apocalypse - Damage/Recharge/Accuracy (17) Apocalypse - Recharge/Accuracy (19) Apocalypse - Damage/Endurance Level 6: Enchant Undead (A) Resist Damage IO Level 8: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 10: Howling Twilight (A) Recharge Reduction IO (21) Recharge Reduction IO Level 12: Grave Knight (A) Superior Mark of Supremacy - Accuracy/Damage (21) Superior Mark of Supremacy - Accuracy/Damage/Endurance (23) Soulbound Allegiance - Chance for Build Up (23) Achilles' Heel - Chance for Res Debuff (25) Touch of Lady Grey - Chance for Negative Damage (25) Shield Breaker - Chance for Lethal Damage Level 14: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 16: Shadow Fall (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Gladiator's Armor - TP Protection +3% Def (All) (29) Unbreakable Guard - +Max HP Level 18: Darkest Night Hamidon Origin:Enzyme Exposure Hamidon Origin:Enzyme Exposure Dark Watcher Despair: Chance for Slow Level 20: Soul Extraction D-Sync Origin:D-Sync Optimization Call to Arms Def Bonus Sup. Command MM Recharge Pets + Aoe Def Sup Mark of Supremacy EH #1 and #6 Level 22: Lich (A) Superior Command of the Mastermind - Accuracy/Damage (34) Superior Command of the Mastermind - Damage/Endurance (34) Superior Command of the Mastermind - Accuracy/Damage/Recharge (34) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (36) Cloud Senses - Chance for Negative Energy Damage Level 24: Life Drain (A) Decimation - Accuracy/Damage (36) Decimation - Damage/Endurance (36) Decimation - Damage/Recharge (37) Decimation - Accuracy/Endurance/Recharge (37) Decimation - Accuracy/Damage/Recharge Level 26: Dark Empowerment (A) Preventive Medicine - Heal (37) Preventive Medicine - Heal/Endurance (39) Preventive Medicine - Endurance/RechargeTime (39) Preventive Medicine - Heal/RechargeTime (39) Preventive Medicine - Heal/RechargeTime/Endurance (40) Preventive Medicine - Chance for +Absorb Level 28: Fearsome Stare (A) Glimpse of the Abyss - Chance of Damage(Psionic) (40) Glimpse of the Abyss - Accuracy/Recharge (40) Glimpse of the Abyss - Accuracy/Endurance (42) Glimpse of the Abyss - Accuracy/Fear/Recharge (42) Glimpse of the Abyss - Endurance/Fear Level 30: Dark Servant D-Sync Origin:D-Sync Siphon D-Sync Origin:D-Sync Siphon (43) Cloud Senses - Accuracy/ToHitDebuff (43) Cloud Senses - ToHit Debuff/Endurance/Recharge (45) Cloud Senses - Chance for Negative Energy Damage Level 32: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Reactive Defenses - Scaling Resist Damage (45) Shield Wall - +Res (Teleportation), +5% Res (All) (46) Kismet - Accuracy +6% (46) Kismet - Defense/Endurance Level 35: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 38: Teleport Target (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 41: Dark Embrace (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 44: Soul Tentacles (A) Gravitational Anchor - Immobilize/Recharge (48) Gravitational Anchor - Immobilize/Endurance (50) Gravitational Anchor - Recharge/Accuracy (50) Gravitational Anchor - Immobilize/Recharge/Accuracy (50) Gravitational Anchor - Chance for Hold Level 47: Night Fall Hamidon Origin:Lysosome Exposure Level 49: Assault (A) Endurance Reduction IO Level 1: Supremacy Level 1: Brawl You can see in image current enhancements and bonuses. ComeArepasNECROBUILD.mxd
  2. Some enhancements not showing bah. Will fix later, but you get the idea
  3. Ok, I have tweaked severely the build, mostly forgetting about resists and focusing on recharge plus accuracy on some powers and other ideas. I really want to have 3 extra undead with the 3 basic attack powers so plan on spamming them alongside a few select powers. A short brief: 153% Recharge 54% to hit on all powers base, not counting the occasional build up from tactics that might bring on a few occasions the bonus to 80% 2.2 End Drain all toggled 2.8 End Gain Can Almost perma hasten with a recharge on it of 129 secs! 8 KB prot all defs at 15% What you guys think now? This Villain build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Dark Miasma Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Soul Mastery Villain Profile: Level 1: Zombie Horde (A) Superior Mark of Supremacy - Accuracy/Endurance (3) Superior Mark of Supremacy - Damage/Endurance (3) Expedient Reinforcement - Resist Bonus Aura for Pets (5) Sovereign Right - Resistance Bonus (5) Edict of the Master - Defense Bonus (7) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 1: Twilight Grasp Hamidon Origin:Golgi Exposure Level 2: Dark Blast (A) Dark Watcher's Despair - To Hit Debuff (13) Dark Watcher's Despair - To Hit Debuff/Endurance (25) Dark Watcher's Despair - Recharge/Endurance (33) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 4: Tar Patch D-Sync Origin:D-Sync Deceleration Level 6: Enchant Undead (A) Unbreakable Guard - +Max HP (15) Unbreakable Guard - Resistance (17) Gladiator's Armor - TP Protection +3% Def (All) (17) Steadfast Protection - Resistance/+Def 3% (19) Aegis - Psionic/Status Resistance (19) Impervious Skin - Status Resistance/Regeneration Level 8: Gloom (A) Dark Watcher's Despair - To Hit Debuff (15) Dark Watcher's Despair - To Hit Debuff/Endurance (27) Dark Watcher's Despair - Recharge/Endurance (50) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 10: Hasten (A) Recharge Reduction IO (23) Recharge Reduction IO Level 12: Grave Knight (A) Superior Mark of Supremacy - Accuracy/Damage (27) Superior Mark of Supremacy - Accuracy/Damage/Endurance (29) Soulbound Allegiance - Chance for Build Up (29) Achilles' Heel - Chance for Res Debuff (31) Touch of Lady Grey - Chance for Negative Damage (31) Shield Breaker - Chance for Lethal Damage Level 14: Howling Twilight (A) Recharge Reduction IO (33) Recharge Reduction IO Level 16: Shadow Fall (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (34) Kismet - Accuracy +6% (34) Kismet - Defense/Endurance (34) Kismet - Defense/Endurance/Recharge (36) Kismet - Defense/Recharge (36) Kismet - Endurance/Recharge Level 18: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 20: Darkest Night Hamidon Origin:Enzyme Exposure Level 22: Lich (A) Superior Command of the Mastermind - Accuracy/Damage (37) Superior Command of the Mastermind - Damage/Endurance (37) Superior Command of the Mastermind - Accuracy/Damage/Recharge (39) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (39) Cloud Senses - Chance for Negative Energy Damage Level 24: Soul Extraction D-Sync Origin:D-Sync Optimization Level 26: Dark Empowerment (A) Preventive Medicine - Heal (42) Preventive Medicine - Heal/Endurance (42) Preventive Medicine - Endurance/RechargeTime (43) Preventive Medicine - Heal/RechargeTime (43) Preventive Medicine - Heal/RechargeTime/Endurance (43) Preventive Medicine - Chance for +Absorb Level 28: Life Drain (A) Dark Watcher's Despair - To Hit Debuff (46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (23) Dark Watcher's Despair - To Hit Debuff/Endurance (25) Dark Watcher's Despair - To Hit Debuff/Recharge Level 30: Dark Servant (A) Cloud Senses - ToHit Debuff (45) Cloud Senses - Accuracy/ToHitDebuff (45) Cloud Senses - ToHit Debuff/Endurance/Recharge (45) Cloud Senses - Chance for Negative Energy Damage Level 32: Fearsome Stare Hamidon Origin:Lysosome Exposure Level 35: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Reactive Defenses - Scaling Resist Damage (46) Shield Wall - +Res (Teleportation), +5% Res (All) Level 38: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 41: Teleport Target (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 44: Night Fall Hamidon Origin:Lysosome Exposure Level 47: Dark Embrace (A) Impervious Skin - Status Resistance/Regeneration (48) Impervious Skin - Resistance/Endurance (48) Impervious Skin - Resistance/Recharge (50) Impervious Skin - Endurance/Recharge (50) Impervious Skin - Resistance/Endurance/Recharge Level 49: Soul Tentacles Hamidon Origin:Endoplasm Exposure Level 1: Supremacy Level 1: Brawl
  4. You guys rock! 😄 So much infooooo! My old addled brain is now booting up mids to begin another several hours long ritual of moving enhancements here and there haha Sometimes I think I enjoy making a build more than playing ... love to you all! Keep the critiques coming! Love having people that play the game and push it to the extreme! so much good info here!
  5. Please keep the critiques coming, I love them! gives me much better ideas. Was wondering on the use of soul extraction. It is the only place I think can fit all of the remaining MM sets special enhancements bonus. I have on it all of them that give actual good bonuses to the pets with the rest added to the two other pet tiers: zombies and gks. I will nonetheless remove commanding presence one, you are right 100% 🙂 You mention of using it more actively ... I rarely use it hmmm, hmmm decisions. Will rework build with your ideas in the next few days! Love them 🙂 Thank you much for your input.
  6. Ohhh amazing! This is exactly the type of critique I want! 😄 On the end side I use the template for my other villains, as I just spam the end regen from Incarnate powers to forget about it, but you make very solid points on the enhancement allocations. Will try to switch them. I made this as a general idea build to be able to just spam more necro goons with the base powers. My old level 50 necro needed a repolish and hard respec and was wondering how to take advantage of the new powers. The Build is mostly aimed at doing missions and the odd strike force mostly , no pvp or weird pylon max dps fest hehe. As it is right now this is the basic stat set for the build:
  7. This is using latest HC Database, as current Mids version is still a bit buggy, so everything is correct. The Idea is to have decent resists mostly, around 20 for the lowest, 40 for mids and dark/lethal near cap and to use the mm mostly as a spammer of the new attacks to try to pop ghosts during mission cleansing. Some powers are for utility/rp , like Mystic Flight and Teleport Other (which helps a ton during missions or sfs to summon dead bodies to rez) I have tried to take advantage of some powers to slot some full sets and others to slot with resist/def sets for pets for survival , though I know I will lose zombies like a bad cheap zombie movie when the walkers meet the protagonists. This is the general idea, I am more or less fixated on powers though I can replace perhaps the soul ones, with anothee resistance power and a diff power from it. Mostly wondering about enhancements. I know this build can be expensive, but its part of the fun as I really like to get to 50 with cheap ios and then begin grinding the inf for cool enhancements. Any suggestion welcome! There arent really that many Necro/Dark builds post changes, and I relish the idea of being a more active mm spamming the 3 basic attacks to support my pets. I have a decent +to Hit from kismet and enhancements to avoid slotting +acc in individual slots/powers and a focus on mostly resists rather than fancy combos, like extra damage or build ups etc. even tho I slotted some on the basic attacks, but can change if you guys feel its wasteful Want to keep it simple, but super open to suggestions, specially alt builds of necro/darks that take advantage of the new MM attack mechanics. If this works will prolly upgrade my array of MMs, which is the only class I really really enjoy playing after all these years 🙂 This Villain build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Dark Miasma Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Soul Mastery Villain Profile: Level 1: Zombie Horde (A) Mark of Supremacy - Damage (3) Mark of Supremacy - Damage/Endurance (3) Mark of Supremacy - Accuracy/Damage (5) Mark of Supremacy - Accuracy/Endurance (5) Mark of Supremacy - Accuracy/Damage/Endurance (7) Mark of Supremacy - Endurance/Pet +Resist +Regen Level 1: Twilight Grasp (A) Doctored Wounds - Heal/Endurance/Recharge (7) Doctored Wounds - Heal/Endurance (9) Doctored Wounds - Heal/Recharge (9) Preventive Medicine - Heal/RechargeTime (11) Preventive Medicine - Heal (11) Preventive Medicine - Heal/Endurance Level 2: Dark Blast (A) Cloud Senses - Chance for Negative Energy Damage (13) Cloud Senses - ToHit Debuff Level 4: Gloom (A) Cloud Senses - Chance for Negative Energy Damage (13) Cloud Senses - ToHit Debuff Level 6: Enchant Undead (A) Steadfast Protection - Resistance/+Def 3% (15) Impervious Skin - Status Resistance/Regeneration (15) Gladiator's Armor - TP Protection +3% Def (All) (17) Unbreakable Guard - +Max HP (17) Impervious Skin - Resistance/Endurance (19) Unbreakable Guard - Resistance Level 8: Tar Patch (A) Impeded Swiftness - Accuracy/Slow (19) Impeded Swiftness - Range/Slow (21) Impeded Swiftness - Chance of Damage(Smashing) (21) Impeded Swiftness - Endurance/Recharge/Slow Level 10: Life Drain (A) Touch of the Nictus - Accuracy/Endurance/Recharge (23) Touch of the Nictus - Chance for Negative Energy Damage (23) Touch of the Nictus - Healing/Absorb (25) Touch of the Nictus - Healing/Absorb/Recharge (25) Touch of the Nictus - Accuracy/Healing/Absorb (27) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb Level 12: Darkest Night (A) To Hit Debuff IO Level 14: Mystic Flight (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range (27) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance (29) Hypersonic - Flying / Increased Fly Protection (29) Hypersonic - Flying Level 16: Howling Twilight (A) Annihilation - Chance for Res Debuff (31) Absolute Amazement - Chance for ToHit Debuff Level 18: Shadow Fall (A) Red Fortune - Defense/Endurance (31) Red Fortune - Defense (31) Red Fortune - Defense/Endurance/Recharge (33) Impervious Skin - Status Resistance/Regeneration (33) Impervious Skin - Resistance/Endurance (33) Reactive Defenses - Scaling Resist Damage Level 20: Grave Knight (A) Command of the Mastermind - Accuracy/Damage (34) Command of the Mastermind - Damage/Endurance (34) Command of the Mastermind - Accuracy/Damage/Recharge (34) Command of the Mastermind - Damage/Endurance/Recharge (36) Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (36) Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 22: Lich (A) Sovereign Right - Resistance Bonus (36) Soulbound Allegiance - Damage/Recharge (37) Soulbound Allegiance - Damage/Recharge/Accuracy (37) Soulbound Allegiance - Recharge/Accuracy (37) Soulbound Allegiance - Damage/Endurance (39) Soulbound Allegiance - Chance for Build Up Level 24: Soul Extraction (A) Expedient Reinforcement - Resist Bonus Aura for Pets (39) Call to Arms - Defense Bonus Aura for Pets (39) Commanding Presence - Threat/Placate Resist (40) Edict of the Master - Defense Bonus (40) Empty Level 26: Dark Empowerment (A) Preventive Medicine - Chance for +Absorb (40) Numina's Convalesence - +Regeneration/+Recovery (42) Panacea - +Hit Points/Endurance (42) Regenerative Tissue - +Regeneration (42) Miracle - +Recovery (43) Preventive Medicine - Heal Level 28: Fearsome Stare (A) Unspeakable Terror - Disorient Bonus Level 30: Dark Servant (A) Gravitational Anchor - Chance for Hold (50) Gravitational Anchor - Immobilize/Recharge/Accuracy (50) Gravitational Anchor - Recharge/Accuracy (50) Gravitational Anchor - Immobilize Level 32: Hasten (A) Recharge Reduction IO (43) Recharge Reduction IO Level 35: Maneuvers (A) Shield Wall - +Res (Teleportation), +5% Res (All) (43) Kismet - Accuracy +6% (45) Shield Wall - Defense/Endurance (45) Shield Wall - Defense (45) Shield Wall - Defense/Endurance/Recharge Level 38: Tactics (A) Adjusted Targeting - To Hit Buff (46) Adjusted Targeting - To Hit Buff/Endurance (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge Level 41: Teleport Target (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 44: Night Fall (A) Detonation - Accuracy/Damage (46) Detonation - Accuracy/Damage/Endurance Level 47: Dark Embrace (A) Titanium Coating - Resistance (48) Titanium Coating - Resistance/Endurance (48) Impervious Skin - Resistance/Endurance (48) Impervious Skin - Resistance/Endurance/Recharge Level 49: Soul Tentacles Hamidon Origin:Centriole Exposure Level 1: Brawl (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 1: Supremacy Level 2: Rest
  8. Rikti Monkey Handler!!! A 100% psi primary with rikti monkeys, with tier 2 and tier 3 pets being just different colored monkeys ... final power turns you into a monkey like the one you get from mutation prestige power but with added effects , I could dig that!
  9. I want clowns so badly ... them being thugs is a good start. Wish we could get a whole new set of primaries that are simply the original ones with damages switched or changed, like mercs that do energy or negative damage or cats and wolves that do fire. Anything to see mercs get some love out of lethal 😞
  10. We now have to convince him to drop on us ALL OF HIS BUILDS! ALLLLLL!!!!
  11. Oh ... this is great! ,,, but can I scale this a bit further? Do you have a google drive link that has all builds in a single zip? Or perhaps ... can you do a single zip file of ALL YOUR BUILDS, literally compress your COH Build Folder for Mids Reborn and share it with us plz I am ALWAYS ALWAYS looking for morebuilds!!!! MOAAAR! Thanks for sharing!
  12. Hi Guys! Please rate this build I saved some years ago and now want to try on my already 50 necro who has only cheap IOs Dont know if it still works on Homecoming, its from a very old build in the forums that I want to try and tweaked a bit. It is mostly to do group missions, all taskforces if available and fool around thematically with an evil necro in Homecoming 😄 Not looking to do +4/8 Solo farms or other such play styles. Sheer PVE fun and the occasional Mothership Spam. With zero pricey enhancements and mostly regular drop ios I have managed with a mix of mission grinding, an afk farm here or there and regular taskforces managed to get it to 50, but willing now to begin the farm for money to kit my little necro. Due to money being an issue (too many alts and failed builds) I want to focus on getting the correct sets for my little necro. So any ideas are welcome. Some odd power choices to some of you are Teleport Target which I use a lot to help other team members when they die and summon to me to rez or when I am at a gate and can bring stragglers over. Currently looking at the possibility of dropping one power to grab Fold Space to help groups during missions to have everyone centered within my aoe heals and tar patches + howling twilight --- You can also see I do a lot of support with single target debuffs which work wonders on bosses, avs and big nasty things hehe. So tldr: if you can make this build better for solo and group content please tell me, not very good at builds 🙂 Much love to everybody! This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Dark Miasma Power Pool: Sorcery Power Pool: Leadership Power Pool: Speed Power Pool: Teleportation Ancillary Pool: Soul Mastery Villain Profile: Level 1: Zombie Horde -- SprCmmoft-Rchg/PetAoEDef(A), SprCmmoft-Acc/Dmg(7), SprCmmoft-Acc/Dmg/EndRdx/Rchg(7), SprCmmoft-Acc/Dmg/Rchg(9), OvrFrc-Dam/KB(9), EdcoftheM-PetDef(11) Level 1: Twilight Grasp -- TchoftheN-Acc/Heal(A), CldSns-%Dam(45), TchoftheN-Acc/EndRdx/Heal/HP/Regen(48), TchoftheN-%Dam(48) Level 2: Tar Patch -- IceMisTrmt-+ColdDmg(A), IceMisTrmt-End/Slow(5) Level 4: Darkest Night -- DarWtcDsp-Rchg/EndRdx(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(11), DarWtcDsp-ToHitDeb(34), DarWtcDsp-ToHitDeb/EndRdx(34) Level 6: Enchant Undead -- EndRdx-I(A) Level 8: Mystic Flight -- BlsoftheZ-ResKB(A) Level 10: Howling Twilight -- AbsAmz-ToHitDeb%(A), SprFrzBls-Rchg/ImmobProc(23), RechRdx-I(50) Level 12: Grave Knight -- SprMarofS-Acc/Dmg(A), SprMarofS-Acc/Dmg/EndRdx(13), SlbAll-Build%(13), SlbAll-Dmg/EndRdx(15), TchofLadG-%Dam(15), AchHee-ResDeb%(17) Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(23) Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(31), GldArm-3defTpProc(33), ShlWal-ResDam/Re TP(37) Level 18: Soul Extraction -- SprMarofS-EndRdx/+Resist/+Regen(A), SprMarofS-Dmg/EndRdx(19), ExpRnf-+Res(Pets)(19), CaltoArm-+Def(Pets)(21), ExpRnf-Acc/Dmg/Rchg(21) Level 20: Fearsome Stare -- CldSns-Acc/ToHitDeb(A), GlmoftheA-Dam%(33), CldSns-%Dam(34), CldSns-Acc/EndRdx/Rchg(37), CldSns-Acc/Rchg(37) Level 22: Gloom -- GldJvl-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(31), GldJvl-Dam%(33), CldSns-%Dam(40), Apc-Dam%(50) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25) Level 26: Lich -- CldSns-%Dam(A), HO:Endo(27), HO:Perox(27), SprMarofS-Acc/EndRdx(29), SprMarofS-Dmg(29), SvrRgh-PetResDam(31) Level 28: Petrifying Gaze -- BslGaz-Acc/Rchg(A), BslGaz-Slow%(42), BslGaz-Acc/EndRdx/Rchg/Hold(42), BslGaz-Acc/Hold(42) Level 30: Tactics -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit/EndRdx(39), GssSynFr--ToHit(39) Level 32: Dark Empowerment -- EndRdx-I(A) Level 35: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), StdPrt-ResDam/Def+(36) Level 38: Dark Servant -- CldSns-%Dam(A), CldSns-Acc/Rchg(39), CldSns-ToHitDeb/EndRdx/Rchg(40), CldSns-Acc/EndRdx/Rchg(40) Level 41: Soul Tentacles -- Ann-Acc/Dmg/EndRdx(A), TraoftheH-Acc/EndRdx(43), TraoftheH-Dam%(43), PstBls-Dam%(43), Ann-ResDeb%(45) Level 44: Soul Storm -- GhsWdwEmb-Acc/EndRdx(A), GldNet-Dam%(45), GhsWdwEmb-Dam%(46), UnbCns-Dam%(46), EssofCrr-Acc/EndRdx(46), Lck-%Hold(48) Level 47: Teleport Target -- BlsoftheZ-ResKB(A), WntGif-ResSlow(50) Level 49: Oppressive Gloom -- Acc-I(A) Level 1: Supremacy Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(3) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 50: Intuition Radial Paragon Level 50: Support Core Embodiment Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 1: Zombie Level 12: Grave Knight Level 26: Lich Level 2: Flying Carpet Level 4: Beast Run Level 50: Void Radial Judgement Level 50: Spectral Interface Level 50: Rularuu Ally Level 50: Ageless Invocation ------------
  13. Hmm that sounds like a nice build, can you share ?
  14. Can you share your monster killer Ele/Kin build? Wondering about it 😄
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