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KageYume

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  1. As far as paid for/official/profesional stuff I would not expect anything anytime soon since NC soft the owners of the IP seem to be treating it as somewhere between low priority and dead. How ever many IP have an active Fanfiction community with some having quality equal to or surpassing the original IP. Archive Of Our Own shows 44 stories with 15 published since Homecoming. I don't know how good they are but If you need a fiction fix for CoH it might be a good place to start. If there is anyone interested in writing Keep in mind that AO3 allows imbedding of pictures-artwork into the stories. Link for AO3's CoH works. https://archiveofourown.org/tags/City of Heroes/works
  2. New Enhancement - MaxSpeed (x) /Endurance (38%). Use in Prestige Sprints ( and possibly other powers if not open to abuse.) Basic concept( I believe this could be done with current game tech.) When a power this enhancement is in is activated it puts a movement debuff on the player. Comes in 25%, 50%, 75%, and 90%. Slot this in a prestige sprint and whenever you toggle it on you get the speed debuff on self. Pro: Allows players to set their own speed limit to assist those with disabilities, or simply personal preference. Con: Would require the use of a prestige Sprint. Would cost some endurance to use, aprox 0.20 End/Sec. ------------------------------ Advanced concepts to improve functionality depending on difficulty in implementing. 1) Suppresses ALL graphic affects of the power slotted. 2) Suppress all Endurance costs and ALL affects of power slotted (All power affects must be done to prevent abuse of slotting in a movement power to eliminate endurance cost.) 3) Instead of a speed debuff have X be the Speed cap of the character. Comes in 5mph, 10, 20, 30, 40 and 50mph. This I believe would be a bit more useful, but I don't know if speed cap can be affected by enhancements, thus the initial suggestion of Speed debuff that I believe can be. 4) Other Quality of life enhancements might be possible (Nullify Steamy mist, etc on self.)
  3. I have a Program with Data set named PKsPowersChecker.Zip. Run the program PKsPowersChecker.exe. Select the Entity (Blaster, Corrupter, etc) you desire data. Wait a few seconds for it to sort the data then Right click on Data and select Export. It will be placed in an Excel/LiberOffice spreadsheet format. The Data will be for EVERY powerset of that archetype, so run it about 15 times and you will have them all. It's from one of our Amazing Players (the-philotic-knight) who has put together several wonderful tools including a Mod program allowing you to Modify, or remove almost any Sound or affect in the game that you may have issues with. https://forums.homecomingservers.com/profile/6005-the-philotic-knight/ Make sure to drop him a thanks as he and many of our non Dev volunteers go under appreciated. The link to this and many other things of his is... http://www.cityofplayers.com/ Hope this helps. If thats not what you wan't he can probably point you in the right direction.
  4. While "Stealth" sounds cooler then "Invisibility", we should consider which will cause confusion. In the past I have had people ask about Powers that grant "Stealth", IO's that give "Stealth" and the "Stealth" mechanics. There are a number of posts and guides which use the the term "Stealth." On occasion this would result in confusion, and when it didn't it was because the "Stealth" power from Concealment and other powers that granted "stealth" were close enough that one could just gloss over the 5 foot difference. However if we keep the name "Stealth" for this new power the confusion for both NEW players and returning players will increase. The Stealth IO's no longer act like the this new power. Steamy mist and others no longer have a similar effect as this new power. As an example of the confusion just search the Archetype forums and Stealth has 1954 hits, while "Invisibility" has 697. Look at the actual phrases and it will become quite apparent that "Stealth" flips between the various meanings while the majority of the "Invisibility" hits refeer to one of the powers with the name Invisibility (Group, Superior, etc), NOT a mechanic of the game, or an IO, or a power similar to "Stealth". Now is our chance to make the "Stealth system" a little easier for current, returning, and New players to understand. Hopefully the Devs keep that in mind.
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